Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
ChubbyPride
Baron Samedi
Level 63
God Stats
36W - 26L
1,575 SR
Queue Stats
222W - 192L
1,381 Elo+
Party 3
Da Ji
Da Ji
Helvetius
Da Ji
Level 142
God Stats
7W - 1L
1,788 SR
Queue Stats
282W - 289L
1,381 Elo+
Solo
Ares
Ares
Psychedd
Ares
Level 27
God Stats
98W - 75L
1,559 SR
Queue Stats
374W - 355L
1,352 Elo+
Party 3
Chaac
Chaac
kereemthegreat
Chaac
Level 84
God Stats
21W - 10L
1,714 SR
Queue Stats
162W - 151L
1,438 Elo+
Solo
Team Averages
Level 87
1,627 SR
1,410 Elo+

VS

Team Averages
Level 59
1,486 SR
1,355 Elo+
Olorun
Olorun
BIG_HOSS_0228
Olorun
Level 141
God Stats
6W - 6L
1,502 SR
Queue Stats
322W - 357L
1,380 Elo+
Solo
Lancelot
Lancelot
EpicKitten029
Lancelot
Level 25
God Stats
17W - 23L
1,414 SR
Queue Stats
66W - 87L
1,403 Elo+
Party 1
Danzaburou
Danzaburou
XBEBOPIN
Danzaburou
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
72W - 81L
1,238 Elo+
Party 2
Achilles
Achilles
Zak 2 SuS
Achilles
Level 63
God Stats
4W - 4L
1,516 SR
Queue Stats
130W - 118L
1,349 Elo+
Party 2
Hades
Hades
o Fortuitous
Hades
Level 32
God Stats
2W - 1L
1,500 SR
Queue Stats
90W - 106L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
1 / 2 / 2
8,830
420
5,975
10,764
3,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
ChubbyPride
Baron Samedi
18
8 / 0 / 5
11,665
555
13,120
9,297
5,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
Helvetius
Da Ji
17
6 / 2 / 8
10,840
516
14,978
18,475
9,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ares
15
2 / 3 / 9
9,951
474
5,268
13,954
13,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
3 / 2 / 0
11,664
555
13,361
20,650
14,452
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 3 / 2
10,085
480
7,996
19,172
9,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lancelot
EpicKitten029
Lancelot
5
0 / 2 / 0
6,216
296
349
3,030
1,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
XBEBOPIN
Danzaburou
15
2 / 6 / 4
9,155
436
11,158
15,795
7,086
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Achilles
Zak 2 SuS
Achilles
18
3 / 3 / 0
10,754
512
16,747
17,805
23,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
4 / 6 / 2
10,570
503
7,844
24,381
35,717
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
17
20
Kills
9
9
Deaths
20
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
1
2
2
1
L
0
3
2
0.33
W
Baron Samedi
ChubbyPride
Baron Samedi
8
0
5
10.5
L
Lancelot
EpicKitten029
Lancelot
0
2
0
0
W
Da Ji
Helvetius
Da Ji
6
2
8
5
W
Ares
2
3
9
2.17
L
Danzaburou
XBEBOPIN
Danzaburou
2
6
4
0.67
L
Achilles
Zak 2 SuS
Achilles
3
3
0
1
W
3
2
0
1.5
L
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,702
Damage
44,094
73,140
Taken
80,183
47,347
Mitigated
76,518
27,481
Healing
23,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
5,975
2,778
0
4,254
10,764
3,964
250
1,987
8,777
0
58,300
L
7,996
2,718
45
12,003
19,172
9,305
1,116
5,992
13,180
93,389
0
W
Baron Samedi
ChubbyPride
Baron Samedi
13,120
406
2,208
3,150
9,297
5,337
124
3,851
5,360
87,653
0
L
Lancelot
EpicKitten029
Lancelot
349
45
0
660
3,030
1,063
0
862
2,168
0
8,055
W
Da Ji
Helvetius
Da Ji
14,978
2,592
0
7,384
18,475
9,690
225
3,477
14,893
0
81,710
W
Ares
5,268
358
0
1,339
13,954
13,904
87
4,219
9,735
28,506
0
L
Danzaburou
XBEBOPIN
Danzaburou
11,158
6,882
186
2,666
15,795
7,086
1,947
5,002
10,793
0
71,838
L
Achilles
Zak 2 SuS
Achilles
16,747
5,722
0
2,469
17,805
23,347
0
532
17,273
0
87,585
W
13,361
4,655
0
9,146
20,650
14,452
2,393
2,306
17,421
0
92,133
L
7,844
1,562
137
5,406
24,381
35,717
621
6,000
18,381
55,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,950
Gold Earned
46,780
537
Minions Killed
519
0
Camps Cleared
0
1,831,370
Distance Traveled
1,503,033
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,830
420
96
5
0
205,858
0
L
Olorun
10,085
480
163
8
0
348,306
2
W
Baron Samedi
11,665
555
144
7
0
430,585
3
L
Lancelot
6,216
296
18
1
0
110,714
0
W
Da Ji
10,840
516
104
5
0
388,574
0
W
Ares
9,951
474
32
2
0
411,873
4
L
Danzaburou
9,155
436
112
5
0
337,796
0
L
Achilles
10,754
512
138
7
0
378,564
5
W
Chaac
11,664
555
161
8
0
394,480
1
L
Hades
10,570
503
88
4
0
327,653
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role