Player Matchup

Agni
Agni
Platinum V
 
Agni
Platinum V
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Da Ji
Da Ji
Gold II
FracTioNN
Da Ji
Gold II
Level 158
God Stats
23W - 21L
1,715 SR
Queue Stats
131W - 131L
1,622 MMR
Solo
Khepri
Khepri
Gold III
KEYDONE
Khepri
Gold III
Level 86
God Stats
3W - 0L
1,722 SR
Queue Stats
93W - 99L
1,557 MMR
Party 1
Cupid
Cupid
Gold II
Roytom11
Cupid
Gold II
Level 145
God Stats
4W - 3L
1,316 SR
Queue Stats
500W - 509L
1,504 MMR
Party 2
Osiris
Osiris
Platinum I
UNST0
Osiris
Platinum I
Level 156
God Stats
9W - 3L
1,760 SR
Queue Stats
93W - 80L
1,911 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 136
1,602 SR
1,619 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 123
1,561 SR
1,549 MMR
Hercules
Hercules
Diamond V
 
Hercules
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Gold IV
 
Poseidon
Gold IV
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Nemesis
Nemesis
Gold III
MRSPePeHD
Nemesis
Gold III
Level 105
God Stats
2W - 1L
1,713 SR
Queue Stats
33W - 41L
1,579 MMR
Party 3
Xing Tian
Xing Tian
Gold III
NevrBD
Xing Tian
Gold III
Level 160
God Stats
11W - 15L
1,594 SR
Queue Stats
534W - 540L
1,582 MMR
Solo
Apollo
Apollo
Bronze III
Vlen
Apollo
Bronze III
Level 69
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 11L
1,582 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
16
1 / 1 / 9
10,151
508
12,494
9,115
4,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Da Ji
FracTioNN
Da Ji
18
10 / 2 / 6
11,611
581
14,933
16,654
8,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Khepri
KEYDONE
Khepri
15
2 / 2 / 12
10,492
525
5,404
13,378
14,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cupid
Roytom11
Cupid
20
3 / 1 / 6
12,473
624
11,784
12,244
6,370
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Osiris
UNST0
Osiris
19
3 / 1 / 6
12,102
605
17,493
20,917
27,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
BakasuraYu HuangMercuryAthena

VS

Bans
GebAnubisKaliLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
16
1 / 1 / 1
10,072
504
5,966
16,533
23,289
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Poseidon
 
Poseidon
17
0 / 2 / 3
9,504
475
5,843
11,355
4,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
MRSPePeHD
Nemesis
13
3 / 5 / 2
8,479
424
8,338
18,339
10,882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Xing Tian
NevrBD
Xing Tian
12
1 / 4 / 3
8,411
421
7,214
18,807
21,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
Vlen
Apollo
15
2 / 7 / 1
9,250
463
9,433
17,611
7,739
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
17
19
Kills
7
7
Deaths
19
39
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
1
1
9
5.5
L
Hercules
 
Hercules
1
1
1
1.5
L
Poseidon
 
Poseidon
0
2
3
0.75
W
Da Ji
FracTioNN
Da Ji
10
2
6
6.5
W
Khepri
KEYDONE
Khepri
2
2
12
4
L
Nemesis
MRSPePeHD
Nemesis
3
5
2
0.8
L
Xing Tian
NevrBD
Xing Tian
1
4
3
0.63
W
Cupid
Roytom11
Cupid
3
1
6
6
W
Osiris
UNST0
Osiris
3
1
6
6
L
Apollo
Vlen
Apollo
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,108
Damage
36,794
72,308
Taken
82,645
61,011
Mitigated
68,522
33,743
Healing
21,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
12,494
723
280
2,713
9,115
4,464
847
2,839
6,276
82,541
0
L
Hercules
 
Hercules
5,966
1,398
0
5,911
16,533
23,289
39
1,745
14,724
0
87,333
L
Poseidon
 
Poseidon
5,843
1,026
0
4,252
11,355
4,876
0
4,355
6,736
96,032
0
W
Da Ji
FracTioNN
Da Ji
14,933
6,099
0
6,536
16,654
8,794
0
2,350
14,304
0
84,677
W
Khepri
KEYDONE
Khepri
5,404
1,043
0
3,467
13,378
14,229
16
5,017
8,361
28,169
0
L
Nemesis
MRSPePeHD
Nemesis
8,338
3,482
0
3,070
18,339
10,882
0
3,570
14,657
0
62,278
L
Xing Tian
NevrBD
Xing Tian
7,214
752
0
2,133
18,807
21,736
0
6,180
12,357
23,855
0
W
Cupid
Roytom11
Cupid
11,784
7,444
468
5,246
12,244
6,370
3,144
1,143
11,101
0
131,631
W
Osiris
UNST0
Osiris
17,493
6,223
0
15,033
20,917
27,154
155
2,065
18,852
2,855
111,183
L
Apollo
Vlen
Apollo
9,433
5,921
0
6,487
17,611
7,739
1,416
2,301
15,268
0
79,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,829
Gold Earned
45,716
690
Minions Killed
580
0
Camps Cleared
0
2,089,330
Distance Traveled
1,984,333
26
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,151
508
152
8
0
392,620
9
L
Hercules
10,072
504
167
8
0
374,734
11
L
Poseidon
9,504
475
169
8
0
414,928
7
W
Da Ji
11,611
581
116
6
0
467,181
2
W
Khepri
10,492
525
32
2
0
411,005
5
L
Nemesis
8,479
424
86
4
0
434,238
4
L
Xing Tian
8,411
421
16
1
0
404,656
4
W
Cupid
12,473
624
195
10
0
386,604
8
W
Osiris
12,102
605
195
10
0
431,920
2
L
Apollo
9,250
463
142
7
0
355,777
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role