Player Matchup

Lancelot
Lancelot
DesertOctopus
Lancelot
Level 149
God Stats
6W - 7L
1,171 SR
Queue Stats
307W - 292L
1,475 Elo+
Party 2
Ares
Ares
NotEpicBalls
Ares
Level 69
God Stats
18W - 17L
1,461 SR
Queue Stats
214W - 210L
1,482 Elo+
Solo
Ullr
Ullr
PITSOMBRIO2004
Ullr
Level 116
God Stats
2W - 2L
1,607 SR
Queue Stats
68W - 84L
1,433 Elo+
Party 3
Bellona
Bellona
PureGalaxy17
Bellona
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 28L
1,500 Elo+
Party 2
Merlin
Merlin
greninja2008
Merlin
Level 92
God Stats
2W - 1L
1,611 SR
Queue Stats
21W - 31L
1,380 Elo+
Party 3
Team Averages
Level 87
1,470 SR
1,454 Elo+

VS

Team Averages
Level 69
1,522 SR
1,474 Elo+
Anubis
Anubis
Boolalaa
Anubis
Level 86
God Stats
1W - 2L
1,384 SR
Queue Stats
20W - 29L
1,418 Elo+
Party 1
Athena
Athena
Jeringaslokas
Athena
Level 106
God Stats
1W - 1L
1,728 SR
Queue Stats
408W - 406L
1,445 Elo+
Solo
Izanami
Izanami
KingdomCam
Izanami
Level 46
God Stats
1W - 3L
1,500 SR
Queue Stats
19W - 27L
1,497 Elo+
Party 1
Hun Batz
Hun Batz
OmegaWulf
Hun Batz
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,497 Elo+
Party 1
Sun Wukong
Sun Wukong
Vijilance
Sun Wukong
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 12L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
DesertOctopus
Lancelot
14
3 / 1 / 4
8,061
537
6,526
11,793
5,058
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
4 / 1 / 3
7,919
528
7,505
12,074
10,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 1 / 5
7,048
470
6,953
9,076
3,767
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
PureGalaxy17
Bellona
14
2 / 1 / 0
8,618
575
7,006
9,021
10,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
14
0 / 1 / 2
7,850
523
6,489
6,908
2,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Boolalaa
Anubis
14
1 / 1 / 2
8,037
536
6,433
8,849
5,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
1 / 3 / 1
5,796
386
5,187
12,877
8,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
KingdomCam
Izanami
12
2 / 3 / 0
6,909
461
4,210
10,145
3,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hun Batz
OmegaWulf
Hun Batz
12
0 / 3 / 0
6,793
453
2,748
12,140
4,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
Vijilance
Sun Wukong
14
1 / 0 / 0
7,638
509
4,573
9,078
11,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
10
Kills
5
5
Deaths
10
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Anubis
Boolalaa
Anubis
1
1
2
2
W
Lancelot
DesertOctopus
Lancelot
3
1
4
5
L
1
3
1
0.5
L
Izanami
KingdomCam
Izanami
2
3
0
0.67
W
4
1
3
5.5
L
Hun Batz
OmegaWulf
Hun Batz
0
3
0
0
W
1
1
5
3.5
W
Bellona
PureGalaxy17
Bellona
2
1
0
2
L
Sun Wukong
Vijilance
Sun Wukong
1
0
0
1
W
Merlin
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,479
Damage
23,151
48,872
Taken
53,089
32,624
Mitigated
32,405
13,025
Healing
16,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Boolalaa
Anubis
6,433
221
59
4,713
8,849
5,018
0
4,126
4,723
60,270
0
W
Lancelot
DesertOctopus
Lancelot
6,526
1,653
0
651
11,793
5,058
334
1,359
10,252
0
70,478
L
5,187
1,806
473
544
12,877
8,289
0
5,261
7,616
17,632
0
L
Izanami
KingdomCam
Izanami
4,210
3,174
0
3,800
10,145
3,456
0
3,599
6,546
0
49,661
W
7,505
642
0
3,264
12,074
10,485
81
2,554
9,454
22,478
0
L
Hun Batz
OmegaWulf
Hun Batz
2,748
682
0
5,640
12,140
4,447
0
1,008
11,132
0
56,255
W
6,953
3,471
0
1,867
9,076
3,767
438
3,146
5,828
0
45,787
W
Bellona
PureGalaxy17
Bellona
7,006
1,610
0
4,845
9,021
10,693
0
0
8,322
0
59,650
L
Sun Wukong
Vijilance
Sun Wukong
4,573
1,279
0
836
9,078
11,195
0
0
9,078
0
50,436
W
Merlin
6,489
904
0
2,398
6,908
2,621
157
3,953
2,633
65,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,496
Gold Earned
35,173
432
Minions Killed
440
0
Camps Cleared
0
1,434,093
Distance Traveled
1,329,933
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,037
536
135
9
0
244,857
1
W
Lancelot
8,061
537
108
7
0
330,904
2
L
Athena
5,796
386
15
1
0
260,323
1
L
Izanami
6,909
461
87
6
0
241,949
4
W
Ares
7,919
528
25
2
0
297,860
2
L
Hun Batz
6,793
453
93
6
0
303,774
6
W
Ullr
7,048
470
82
5
0
265,008
0
W
Bellona
8,618
575
105
7
0
273,926
0
L
Sun Wukong
7,638
509
110
7
0
279,030
0
W
Merlin
7,850
523
112
7
0
266,395
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role