Player Matchup

Thoth
Thoth
BlackManChima
Thoth
Level 160
God Stats
59W - 43L
1,776 SR
Queue Stats
357W - 287L
1,636 Elo+
Party 1
Baron Samedi
Baron Samedi
I_End_Careers321
Baron Samedi
Level 159
God Stats
1W - 1L
1,289 SR
Queue Stats
42W - 32L
1,712 Elo+
Party 1
Horus
Horus
Xxdark_lightskin
Horus
Level 28
God Stats
0W - 1L
1,712 SR
Queue Stats
6W - 5L
1,434 Elo+
Party 1
Charybdis
Charybdis
billbill200
Charybdis
Level 156
God Stats
6W - 5L
1,559 SR
Queue Stats
37W - 26L
1,655 Elo+
Party 1
Cthulhu
Cthulhu
im_not_la-ing
Cthulhu
Level 29
God Stats
1W - 2L
1,647 SR
Queue Stats
2W - 2L
1,323 Elo+
Party 1
Team Averages
Level 106
1,597 SR
1,552 Elo+

VS

Team Averages
Level 87
1,702 SR
1,594 Elo+
King Arthur
King Arthur
Ascalon-DxD
King Arthur
Level 129
God Stats
27W - 22L
1,617 SR
Queue Stats
185W - 188L
1,601 Elo+
Party 2
Ymir
Ymir
SaltyWetNuggets
Ymir
Level 17
God Stats
30W - 16L
1,703 SR
Queue Stats
39W - 26L
1,595 Elo+
Party 2
Cupid
Cupid
dylduck
Cupid
Level 29
God Stats
2W - 0L
1,772 SR
Queue Stats
8W - 8L
1,568 Elo+
Party 2
Hera
Hera
lkneeyawn
Hera
Level 113
God Stats
14W - 10L
1,625 SR
Queue Stats
94W - 87L
1,624 Elo+
Party 2
Kali
Kali
matt24ava
Kali
Level 147
God Stats
5W - 2L
1,793 SR
Queue Stats
239W - 258L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 6 / 0
12,091
484
15,638
13,856
5,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Baron Samedi
I_End_Careers321
Baron Samedi
16
0 / 8 / 3
11,097
444
10,753
19,295
14,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
0 / 10 / 2
10,057
402
3,652
26,717
14,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
billbill200
Charybdis
20
8 / 4 / 2
13,834
553
22,389
23,168
11,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
15
2 / 5 / 6
11,378
455
8,676
19,755
22,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ascalon-DxD
King Arthur
20
7 / 0 / 13
13,872
555
19,014
21,911
22,587
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
2 / 4 / 13
11,879
475
6,017
20,254
23,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cupid
dylduck
Cupid
16
2 / 6 / 6
10,462
418
4,938
13,614
4,396
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Bow

Short Bow

+15%
Attack Speed

Hera
18
3 / 0 / 6
12,473
499
12,923
10,901
4,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kali
20
19 / 4 / 7
15,504
620
29,373
35,423
18,572
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
78
14
Kills
33
33
Deaths
14
13
Assists
45
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Ascalon-DxD
King Arthur
7
0
13
13.5
L
4
6
0
0.67
L
Baron Samedi
I_End_Careers321
Baron Samedi
0
8
3
0.19
W
2
4
13
2.13
L
0
10
2
0.1
L
Charybdis
billbill200
Charybdis
8
4
2
2.25
W
Cupid
dylduck
Cupid
2
6
6
0.83
L
Cthulhu
2
5
6
1
W
Hera
3
0
6
6
W
Kali
19
4
7
5.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,108
Damage
72,265
102,791
Taken
102,103
69,645
Mitigated
73,270
24,652
Healing
30,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Ascalon-DxD
King Arthur
19,014
774
0
4,220
21,911
22,587
126
5,748
15,800
0
111,734
L
15,638
144
0
500
13,856
5,823
0
5,230
8,626
114,252
0
L
Baron Samedi
I_End_Careers321
Baron Samedi
10,753
776
1,041
3,803
19,295
14,909
997
1,599
17,696
78,831
0
W
6,017
1,946
0
1,803
20,254
23,480
51
6,839
13,234
35,124
0
L
3,652
1,981
0
7,912
26,717
14,948
0
2,757
23,960
0
71,880
L
Charybdis
billbill200
Charybdis
22,389
12,752
0
8,879
23,168
11,013
3,082
5,578
17,590
0
146,317
W
Cupid
dylduck
Cupid
4,938
2,328
1,737
3,345
13,614
4,396
3,964
8,024
5,492
0
48,549
L
Cthulhu
8,676
471
715
1,802
19,755
22,952
112
6,943
12,812
34,849
0
W
Hera
12,923
2,827
0
4,417
10,901
4,235
191
6,381
4,520
99,327
0
W
Kali
29,373
14,059
168
15,152
35,423
18,572
699
7,171
27,990
10,521
129,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,457
Gold Earned
64,190
614
Minions Killed
665
0
Camps Cleared
0
2,160,204
Distance Traveled
2,401,137
13
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
13,872
555
196
8
0
495,159
5
L
Thoth
12,091
484
152
6
0
403,385
6
L
Baron Samedi
11,097
444
141
6
0
377,400
5
W
Ymir
11,879
475
53
2
0
446,263
4
L
Horus
10,057
402
104
4
0
463,256
0
L
Charybdis
13,834
553
175
7
0
409,164
0
W
Cupid
10,462
418
84
3
0
467,983
3
L
Cthulhu
11,378
455
42
2
0
506,999
2
W
Hera
12,473
499
185
7
0
487,971
12
W
Kali
15,504
620
147
6
0
503,761
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role