Player Matchup

Agni
Agni
ChattiestMetal0
Agni
Level 66
God Stats
3W - 3L
1,456 SR
Queue Stats
19W - 35L
1,335 Elo+
Solo
Zhong Kui
Zhong Kui
Dubuzz175
Zhong Kui
Level 137
God Stats
13W - 26L
1,332 SR
Queue Stats
153W - 255L
1,284 Elo+
Solo
King Arthur
King Arthur
pSiloGuitarensis
King Arthur
Level 120
God Stats
0W - 2L
1,296 SR
Queue Stats
64W - 94L
1,389 Elo+
Solo
Team Averages
Level 108
1,362 SR
1,336 Elo+

VS

Team Averages
Level 46
1,526 SR
1,424 Elo+
Cthulhu
Cthulhu
JunoAbsolute
Cthulhu
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 35L
1,486 Elo+
Party 1
Kukulkan
Kukulkan
WhiteWitchJadis
Kukulkan
Level 41
God Stats
29W - 33L
1,432 SR
Queue Stats
29W - 33L
1,384 Elo+
Solo
Artemis
Artemis
iReallyOriginal
Artemis
Level 28
God Stats
2W - 0L
1,647 SR
Queue Stats
18W - 24L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 5 / 4
12,017
707
15,305
16,037
7,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Zhong Kui
Dubuzz175
Zhong Kui
16
7 / 6 / 6
12,833
755
19,424
22,981
16,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
pSiloGuitarensis
King Arthur
14
3 / 9 / 5
10,999
647
6,610
22,991
27,316
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JunoAbsolute
Cthulhu
16
2 / 7 / 17
12,387
729
11,768
21,361
29,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Kukulkan
17
3 / 4 / 15
12,018
707
11,643
13,862
6,382
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
15 / 4 / 4
13,905
818
27,745
16,363
7,247
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
56
15
Kills
20
20
Deaths
15
15
Assists
36
Player
Kills
Deaths
Assists
KDA
L
5
5
4
1.4
L
Zhong Kui
Dubuzz175
Zhong Kui
7
6
6
1.67
W
Cthulhu
JunoAbsolute
Cthulhu
2
7
17
1.5
W
Kukulkan
3
4
15
2.63
W
15
4
4
4.25
L
King Arthur
pSiloGuitarensis
King Arthur
3
9
5
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,339
Damage
51,156
62,009
Taken
51,586
51,157
Mitigated
43,330
8,211
Healing
6,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,305
1,273
44
441
16,037
7,156
625
5,400
10,637
55,776
0
L
Zhong Kui
Dubuzz175
Zhong Kui
19,424
1,617
137
7,074
22,981
16,685
601
9,651
13,330
49,388
0
W
Cthulhu
JunoAbsolute
Cthulhu
11,768
1,838
452
1,535
21,361
29,701
97
12,315
8,529
27,336
0
W
Kukulkan
11,643
679
185
1,231
13,862
6,382
184
10,418
3,170
37,238
0
W
27,745
15,405
0
2,728
16,363
7,247
2,737
11,044
5,007
0
70,112
L
King Arthur
pSiloGuitarensis
King Arthur
6,610
1,469
183
332
22,991
27,316
0
9,274
13,717
0
16,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,849
Gold Earned
38,310
158
Minions Killed
165
6
Camps Cleared
6
800,010
Distance Traveled
805,251
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
12,017
707
88
5
2
274,581
3
L
Zhong Kui
12,833
755
60
4
3
263,061
1
W
Cthulhu
12,387
729
33
2
1
283,379
3
W
Kukulkan
12,018
707
60
4
1
260,155
0
W
Artemis
13,905
818
72
4
4
261,717
3
L
King Arthur
10,999
647
10
1
1
262,368
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role