Player Matchup

Vulcan
Vulcan
Gold IV
CC-Chronic
Vulcan
Gold IV
Level 149
God Stats
15W - 8L
1,714 SR
Queue Stats
279W - 270L
1,486 MMR
Solo
Horus
Horus
Gold IV
GeicoGreens
Horus
Gold IV
Level 129
God Stats
7W - 6L
1,600 SR
Queue Stats
379W - 379L
1,472 MMR
Solo
Cthulhu
Cthulhu
Silver II
PapaTugBoat69
Cthulhu
Silver II
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 41L
1,460 MMR
Solo
Awilix
Awilix
Gold III
Pingertr0n
Awilix
Gold III
Level 129
God Stats
2W - 4L
1,461 SR
Queue Stats
172W - 160L
1,459 MMR
Solo
Charybdis
Charybdis
Gold II
mathsalts
Charybdis
Gold II
Level 157
God Stats
22W - 23L
1,187 SR
Queue Stats
108W - 115L
1,472 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 135
1,492 SR
1,470 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 125
1,549 SR
1,485 MMR
Ymir
Ymir
Gold V
 
Ymir
Gold V
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Silver I
Hunted Virus
Medusa
Silver I
Level 127
God Stats
0W - 1L
1,736 SR
Queue Stats
17W - 19L
1,424 MMR
Solo
Sol
Sol
Bronze III
PedroJr107213
Sol
Bronze III
Level 144
God Stats
23W - 31L
1,500 SR
Queue Stats
346W - 370L
1,500 MMR
Solo
Lancelot
Lancelot
Bronze V
SlowestDimond0
Lancelot
Bronze V
Level 108
God Stats
0W - 1L
1,509 SR
Queue Stats
8W - 5L
1,500 MMR
Solo
Ravana
Ravana
Bronze IV
YellowFlash583
Ravana
Bronze IV
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
CC-Chronic
Vulcan
19
5 / 2 / 8
14,146
566
25,328
10,190
5,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
2 / 1 / 5
15,231
609
10,264
18,027
18,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cthulhu
19
5 / 1 / 10
13,647
546
13,945
22,458
32,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Awilix
Pingertr0n
Awilix
20
6 / 2 / 6
14,335
573
16,894
21,266
10,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
mathsalts
Charybdis
20
7 / 4 / 8
14,228
569
19,687
21,807
10,757
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
MercurySkadiKing Arthur

VS

Bans
KaliAthenaLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
2 / 2 / 6
10,570
423
7,737
29,842
36,359
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
16
0 / 6 / 1
9,831
393
5,515
17,835
8,043
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
3 / 5 / 3
11,214
449
16,611
19,821
8,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lancelot
16
4 / 10 / 1
11,028
441
12,934
26,947
12,418
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
1 / 2 / 4
9,986
399
6,642
15,398
16,405
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
25
25
Kills
10
10
Deaths
25
37
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
2
6
2.5
W
Vulcan
CC-Chronic
Vulcan
5
2
8
4.5
W
2
1
5
4.5
L
Medusa
0
6
1
0.08
W
Cthulhu
5
1
10
10
L
3
5
3
0.9
W
Awilix
Pingertr0n
Awilix
6
2
6
4.5
L
Lancelot
4
10
1
0.45
L
1
2
4
1.5
W
Charybdis
mathsalts
Charybdis
7
4
8
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,118
Damage
49,439
93,748
Taken
109,843
77,874
Mitigated
81,764
36,563
Healing
21,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
7,737
1,780
3,519
3,844
29,842
36,359
0
14,716
14,677
40,635
0
W
Vulcan
CC-Chronic
Vulcan
25,328
7,668
0
988
10,190
5,170
2,143
6,769
3,183
112,563
0
W
10,264
3,773
2,678
8,455
18,027
18,778
4,816
3,285
14,612
0
129,208
L
Medusa
5,515
3,699
0
3,305
17,835
8,043
0
4,395
13,366
0
84,072
W
Cthulhu
13,945
859
1,914
4,299
22,458
32,839
476
6,510
15,637
58,755
0
L
16,611
3,570
0
6,201
19,821
8,539
970
6,587
12,771
111,359
0
W
Awilix
Pingertr0n
Awilix
16,894
7,287
0
9,766
21,266
10,330
1,797
5,877
13,869
0
122,746
L
Lancelot
12,934
1,987
424
1,720
26,947
12,418
0
8,136
18,531
0
72,572
L
6,642
1,324
0
2,773
15,398
16,405
0
4,452
10,429
0
61,699
W
Charybdis
mathsalts
Charybdis
19,687
12,112
0
8,463
21,807
10,757
5,771
4,349
17,384
0
130,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,587
Gold Earned
52,629
725
Minions Killed
537
0
Camps Cleared
0
2,499,347
Distance Traveled
2,096,888
28
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,570
423
42
2
0
430,791
2
W
Vulcan
14,146
566
151
6
0
523,749
10
W
Horus
15,231
609
213
9
0
480,610
4
L
Medusa
9,831
393
132
5
0
380,786
6
W
Cthulhu
13,647
546
76
3
0
516,053
9
L
Sol
11,214
449
174
7
0
406,122
9
W
Awilix
14,335
573
144
6
0
557,047
3
L
Lancelot
11,028
441
106
4
0
459,975
1
L
Ravana
9,986
399
83
3
0
419,214
2
W
Charybdis
14,228
569
141
6
0
421,888
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role