Player Matchup

Nemesis
Nemesis
BLAHBLAHBLAH6969
Nemesis
Level 141
God Stats
8W - 9L
1,500 SR
Queue Stats
50W - 53L
1,325 Elo+
Solo
Bellona
Bellona
DigzUrGrave
Bellona
Level 62
God Stats
45W - 48L
1,404 SR
Queue Stats
376W - 369L
1,304 Elo+
Solo
Chronos
Chronos
JasmineLovato1
Chronos
Level 68
God Stats
28W - 26L
1,477 SR
Queue Stats
45W - 54L
1,346 Elo+
Solo
Baron Samedi
Baron Samedi
VictorOminus
Baron Samedi
Level 101
God Stats
5W - 7L
1,336 SR
Queue Stats
17W - 26L
1,324 Elo+
Solo
Danzaburou
Danzaburou
wolfmanUSVI
Danzaburou
Level 41
God Stats
16W - 25L
1,048 SR
Queue Stats
42W - 67L
1,236 Elo+
Solo
Team Averages
Level 83
1,353 SR
1,307 Elo+

VS

Team Averages
Level 62
1,461 SR
1,261 Elo+
Xbalanque
Xbalanque
AtksWarxyz54
Xbalanque
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 89L
1,264 Elo+
Party 1
Cthulhu
Cthulhu
DARKSHADOW29535
Cthulhu
Level 42
God Stats
3W - 7L
1,430 SR
Queue Stats
16W - 32L
1,148 Elo+
Solo
Chaac
Chaac
TiiThii4s
Chaac
Level 94
God Stats
5W - 8L
1,372 SR
Queue Stats
85W - 114L
1,271 Elo+
Party 1
Lancelot
Lancelot
Titanpax
Lancelot
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,394 Elo+
Party 1
Anubis
Anubis
megohamoth
Anubis
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 29L
1,227 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 5
7,497
536
5,855
9,752
4,144
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bellona
DigzUrGrave
Bellona
11
3 / 1 / 6
7,577
541
6,194
11,037
7,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

12
3 / 1 / 1
7,211
515
7,882
8,821
3,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
VictorOminus
Baron Samedi
12
2 / 1 / 2
7,070
505
4,650
10,463
4,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
wolfmanUSVI
Danzaburou
13
5 / 1 / 7
8,171
584
9,764
5,640
1,964
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AtksWarxyz54
Xbalanque
7
0 / 4 / 1
5,011
358
1,040
5,334
1,365
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

11
1 / 1 / 0
6,290
449
3,811
9,725
4,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
TiiThii4s
Chaac
12
1 / 2 / 1
7,082
506
7,383
13,449
8,213
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lancelot
Titanpax
Lancelot
9
2 / 6 / 2
6,342
453
6,161
13,146
4,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
megohamoth
Anubis
10
1 / 2 / 1
5,944
425
4,403
9,651
4,612
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
15
Kills
5
5
Deaths
15
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
AtksWarxyz54
Xbalanque
0
4
1
0.13
W
2
1
5
4.5
L
1
1
0
1
W
Bellona
DigzUrGrave
Bellona
3
1
6
6
W
3
1
1
3.5
L
Chaac
TiiThii4s
Chaac
1
2
1
0.75
L
Lancelot
Titanpax
Lancelot
2
6
2
0.5
W
Baron Samedi
VictorOminus
Baron Samedi
2
1
2
3
L
Anubis
megohamoth
Anubis
1
2
1
0.75
W
Danzaburou
wolfmanUSVI
Danzaburou
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,345
Damage
22,798
45,713
Taken
51,305
21,034
Mitigated
23,704
17,061
Healing
11,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
AtksWarxyz54
Xbalanque
1,040
475
0
279
5,334
1,365
0
463
4,871
0
13,178
W
5,855
2,840
0
2,084
9,752
4,144
1,715
1,053
8,699
0
49,974
L
3,811
0
0
2,836
9,725
4,863
0
1,764
7,961
27,491
0
W
Bellona
DigzUrGrave
Bellona
6,194
2,967
0
4,761
11,037
7,192
244
2,157
8,880
0
38,508
W
7,882
2,559
96
2,082
8,821
3,087
1,936
3,260
5,561
47,265
0
L
Chaac
TiiThii4s
Chaac
7,383
491
0
3,172
13,449
8,213
189
4,187
9,262
0
50,377
L
Lancelot
Titanpax
Lancelot
6,161
1,292
0
2,524
13,146
4,651
0
1,963
11,183
0
33,450
W
Baron Samedi
VictorOminus
Baron Samedi
4,650
348
218
4,310
10,463
4,647
1,005
110
10,353
38,707
0
L
Anubis
megohamoth
Anubis
4,403
283
64
2,580
9,651
4,612
0
4,155
5,496
34,648
0
W
Danzaburou
wolfmanUSVI
Danzaburou
9,764
4,552
377
3,133
5,640
1,964
2,395
1,634
4,006
0
53,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,526
Gold Earned
30,669
360
Minions Killed
265
0
Camps Cleared
0
1,295,525
Distance Traveled
1,189,359
17
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
5,011
358
28
2
0
167,737
0
W
Nemesis
7,497
536
91
7
0
287,639
6
L
Cthulhu
6,290
449
47
3
0
298,188
0
W
Bellona
7,577
541
50
4
0
300,360
1
W
Chronos
7,211
515
71
5
0
252,807
2
L
Chaac
7,082
506
84
6
0
247,792
3
L
Lancelot
6,342
453
54
4
0
281,363
0
W
Baron Samedi
7,070
505
59
4
0
200,371
4
L
Anubis
5,944
425
52
4
0
194,279
0
W
Danzaburou
8,171
584
89
6
0
254,348
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role