Player Matchup

Lancelot
Lancelot
Giuseppipo-CP
Lancelot
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,671 Elo+
Party 1
Amaterasu
Amaterasu
LORD3jOKER
Amaterasu
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 65L
1,492 Elo+
Solo
Vamana
Vamana
RV_07
Vamana
Level 108
God Stats
7W - 2L
1,724 SR
Queue Stats
230W - 222L
1,455 Elo+
Party 1
Arachne
Arachne
fer305xx
Arachne
Level 156
God Stats
4W - 2L
1,604 SR
Queue Stats
176W - 166L
1,473 Elo+
Party 1
Sylvanus
Sylvanus
furyalvaro
Sylvanus
Level 89
God Stats
3W - 2L
1,661 SR
Queue Stats
248W - 276L
1,444 Elo+
Party 1
Team Averages
Level 109
1,598 SR
1,507 Elo+

VS

Team Averages
Level 99
1,564 SR
1,446 Elo+
Izanami
Izanami
 
Izanami
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
GonnaGetSmacked
The Morrigan
Level 60
God Stats
0W - 2L
1,274 SR
Queue Stats
46W - 49L
1,418 Elo+
Solo
King Arthur
King Arthur
Hackpiece
King Arthur
Level 59
God Stats
3W - 3L
1,526 SR
Queue Stats
167W - 147L
1,429 Elo+
Party 2
Horus
Horus
Juney93
Horus
Level 119
God Stats
3W - 2L
1,611 SR
Queue Stats
136W - 129L
1,439 Elo+
Party 2
Nox
Nox
ScaryKitten4085
Nox
Level 113
God Stats
5W - 1L
1,909 SR
Queue Stats
81W - 76L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Giuseppipo-CP
Lancelot
18
0 / 8 / 12
11,499
575
12,848
20,159
16,978
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Amaterasu
LORD3jOKER
Amaterasu
20
4 / 6 / 13
12,914
646
18,474
36,838
29,699
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Vamana
RV_07
Vamana
20
3 / 5 / 18
14,294
715
25,462
37,402
40,380
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Arachne
fer305xx
Arachne
20
13 / 7 / 6
15,652
783
25,506
26,570
24,540
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Sylvanus
furyalvaro
Sylvanus
20
5 / 7 / 15
13,238
662
21,319
34,718
46,643
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
19
8 / 5 / 20
12,747
637
34,020
21,837
12,522
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

The Morrigan
GonnaGetSmacked
The Morrigan
20
6 / 7 / 17
13,414
671
27,848
19,823
11,972
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
Hackpiece
King Arthur
18
2 / 4 / 24
12,039
602
24,430
28,273
40,024
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Horus
Juney93
Horus
20
6 / 5 / 19
13,500
675
20,602
31,485
51,807
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

20
11 / 4 / 15
13,892
695
20,962
17,755
12,005
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
128
25
Kills
33
33
Deaths
25
64
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
8
5
20
3.6
W
Lancelot
Giuseppipo-CP
Lancelot
0
8
12
0.75
L
The Morrigan
GonnaGetSmacked
The Morrigan
6
7
17
2.07
L
King Arthur
Hackpiece
King Arthur
2
4
24
3.5
L
Horus
Juney93
Horus
6
5
19
3.1
W
Amaterasu
LORD3jOKER
Amaterasu
4
6
13
1.75
W
Vamana
RV_07
Vamana
3
5
18
2.4
L
11
4
15
4.63
W
Arachne
fer305xx
Arachne
13
7
6
2.29
W
Sylvanus
furyalvaro
Sylvanus
5
7
15
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,609
Damage
127,862
155,687
Taken
119,173
158,240
Mitigated
128,330
77,011
Healing
36,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
34,020
20,310
1,751
2,485
21,837
12,522
2,740
1,616
20,188
0
59,893
W
Lancelot
Giuseppipo-CP
Lancelot
12,848
2,007
1,519
1,388
20,159
16,978
2,638
5,244
14,915
0
28,493
L
The Morrigan
GonnaGetSmacked
The Morrigan
27,848
9,170
1,757
1,547
19,823
11,972
1,805
3,167
16,470
55,238
5,703
L
King Arthur
Hackpiece
King Arthur
24,430
2,851
2,424
2,709
28,273
40,024
465
7,149
20,887
0
33,981
L
Horus
Juney93
Horus
20,602
10,187
10,319
10,900
31,485
51,807
329
5,391
25,978
0
34,475
W
Amaterasu
LORD3jOKER
Amaterasu
18,474
8,069
1,891
13,187
36,838
29,699
1,660
9,970
26,868
0
42,055
W
Vamana
RV_07
Vamana
25,462
14,262
6,229
13,786
37,402
40,380
1,297
12,760
24,602
0
62,656
L
20,962
2,283
1,693
1,356
17,755
12,005
678
2,582
15,173
39,668
0
W
Arachne
fer305xx
Arachne
25,506
15,577
3,711
8,819
26,570
24,540
3,080
6,840
19,690
0
43,741
W
Sylvanus
furyalvaro
Sylvanus
21,319
7,055
16,010
10,471
34,718
46,643
648
9,889
24,785
33,309
3,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,597
Gold Earned
65,592
169
Minions Killed
248
0
Camps Cleared
0
1,803,281
Distance Traveled
1,569,642
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
12,747
637
60
3
0
288,523
0
W
Lancelot
11,499
575
28
1
0
364,104
0
L
The Morrigan
13,414
671
79
4
0
274,537
0
L
King Arthur
12,039
602
24
1
0
315,586
0
L
Horus
13,500
675
32
2
0
349,823
0
W
Amaterasu
12,914
646
42
2
0
350,093
0
W
Vamana
14,294
715
45
2
0
405,846
0
L
Nox
13,892
695
53
3
0
341,173
0
W
Arachne
15,652
783
31
2
0
371,975
0
W
Sylvanus
13,238
662
23
1
0
311,263
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role