Player Matchup

Izanami
Izanami
AstroIust
Izanami
Level 64
God Stats
14W - 26L
1,441 SR
Queue Stats
82W - 97L
1,421 Elo+
Party 1
Mulan
Mulan
AstroLex6817
Mulan
Level 41
God Stats
16W - 15L
1,536 SR
Queue Stats
124W - 126L
1,358 Elo+
Party 1
Jing Wei
Jing Wei
Gothboicliqu218
Jing Wei
Level 16
God Stats
3W - 3L
1,552 SR
Queue Stats
55W - 78L
1,285 Elo+
Party 3
Poseidon
Poseidon
Oracle890
Poseidon
Level 102
God Stats
15W - 16L
1,621 SR
Queue Stats
206W - 213L
1,433 Elo+
Party 3
Mercury
Mercury
mass 117
Mercury
Level 45
God Stats
4W - 2L
1,500 SR
Queue Stats
184W - 194L
1,404 Elo+
Party 3
Team Averages
Level 54
1,530 SR
1,380 Elo+

VS

Team Averages
Level 106
1,548 SR
1,440 Elo+
Fafnir
Fafnir
 
Fafnir
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Koiphlsh
Vamana
Level 156
God Stats
1W - 4L
1,449 SR
Queue Stats
396W - 445L
1,362 Elo+
Party 2
Pele
Pele
LankyMario
Pele
Level 72
God Stats
10W - 7L
1,787 SR
Queue Stats
84W - 76L
1,488 Elo+
Solo
Chang'e
Chang'e
xD3PR3553Dx
Chang'e
Level 88
God Stats
35W - 33L
1,505 SR
Queue Stats
477W - 499L
1,352 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AstroIust
Izanami
9
3 / 3 / 0
5,497
550
6,737
6,603
2,076
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 1 / 0
5,493
549
4,257
7,296
3,290
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jing Wei
9
0 / 0 / 2
5,346
535
1,382
4,802
1,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Poseidon
Oracle890
Poseidon
11
2 / 0 / 1
5,905
591
4,313
5,046
1,807
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
mass 117
Mercury
8
0 / 0 / 0
4,897
490
838
6,108
1,826
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
9
1 / 0 / 2
5,456
546
2,840
7,233
4,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
 
Medusa
9
2 / 2 / 1
5,198
520
3,584
4,505
1,140
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vamana
Koiphlsh
Vamana
9
1 / 0 / 0
5,353
535
3,725
5,830
3,040
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
0 / 1 / 0
4,159
416
2,005
4,488
1,242
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Chang'e
xD3PR3553Dx
Chang'e
9
0 / 2 / 0
5,150
515
4,702
5,648
2,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
7
5
Kills
4
4
Deaths
5
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
1
0
2
2
L
Medusa
 
Medusa
2
2
1
1.25
W
Izanami
AstroIust
Izanami
3
3
0
1
W
0
1
0
0
W
Jing Wei
0
0
2
1
L
Vamana
Koiphlsh
Vamana
1
0
0
1
L
0
1
0
0
W
Poseidon
Oracle890
Poseidon
2
0
1
2.5
W
Mercury
mass 117
Mercury
0
0
0
0
L
Chang'e
xD3PR3553Dx
Chang'e
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,527
Damage
16,856
29,855
Taken
27,704
10,519
Mitigated
12,830
8,644
Healing
9,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
2,840
515
0
2,873
7,233
4,969
0
148
7,085
17,491
0
L
Medusa
 
Medusa
3,584
1,095
298
1,079
4,505
1,140
0
0
4,505
0
31,776
W
Izanami
AstroIust
Izanami
6,737
4,112
224
1,984
6,603
2,076
75
1,287
5,316
0
33,551
W
4,257
795
0
2,932
7,296
3,290
268
630
6,592
0
33,578
W
Jing Wei
1,382
823
0
1,887
4,802
1,520
790
1,083
3,719
0
28,071
L
Vamana
Koiphlsh
Vamana
3,725
1,748
0
2,265
5,830
3,040
0
0
5,830
0
28,688
L
2,005
406
0
1,146
4,488
1,242
0
586
3,902
0
12,748
W
Poseidon
Oracle890
Poseidon
4,313
1,066
0
947
5,046
1,807
0
3,195
1,587
45,173
0
W
Mercury
mass 117
Mercury
838
394
0
670
6,108
1,826
0
871
4,932
0
30,076
L
Chang'e
xD3PR3553Dx
Chang'e
4,702
372
330
1,970
5,648
2,439
0
3,579
2,069
33,031
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,138
Gold Earned
25,316
310
Minions Killed
221
0
Camps Cleared
0
950,657
Distance Traveled
905,255
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
5,456
546
37
4
0
190,194
1
L
Medusa
5,198
520
44
4
0
195,576
0
W
Izanami
5,497
550
45
5
0
162,554
2
W
Mulan
5,493
549
72
7
0
197,725
4
W
Jing Wei
5,346
535
58
6
0
160,447
1
L
Vamana
5,353
535
51
5
0
216,707
0
L
Pele
4,159
416
18
2
0
136,080
0
W
Poseidon
5,905
591
77
8
0
191,410
1
W
Mercury
4,897
490
58
6
0
238,521
3
L
Chang'e
5,150
515
71
7
0
166,698
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role