Player Matchup

Neith
Neith
Enzzoo94
Neith
Level 67
God Stats
1W - 3L
1,425 SR
Queue Stats
75W - 75L
1,432 Elo+
Party 2
Baron Samedi
Baron Samedi
I_Chouquette_I
Baron Samedi
Level 27
God Stats
5W - 8L
1,591 SR
Queue Stats
9W - 12L
1,504 Elo+
Party 2
Arachne
Arachne
JeremyMth44
Arachne
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 12L
1,377 Elo+
Party 2
Odin
Odin
JustHouss
Odin
Level 109
God Stats
0W - 2L
1,610 SR
Queue Stats
59W - 61L
1,473 Elo+
Party 2
Cerberus
Cerberus
Melvxn94
Cerberus
Level 55
God Stats
0W - 2L
1,291 SR
Queue Stats
28W - 36L
1,361 Elo+
Party 2
Team Averages
Level 53
1,483 SR
1,429 Elo+

VS

Team Averages
Level 71
1,645 SR
1,375 Elo+
Hades
Hades
BlackBrainWash
Hades
Level 49
God Stats
5W - 1L
1,694 SR
Queue Stats
15W - 15L
1,311 Elo+
Party 1
Chang'e
Chang'e
Felix_gandalf
Chang'e
Level 120
God Stats
8W - 3L
1,728 SR
Queue Stats
35W - 33L
1,440 Elo+
Solo
Kumbhakarna
Kumbhakarna
Otuz1Gerne
Kumbhakarna
Level 67
God Stats
7W - 7L
1,394 SR
Queue Stats
51W - 56L
1,393 Elo+
Party 1
Kali
Kali
PugaRC
Kali
Level 73
God Stats
10W - 8L
1,910 SR
Queue Stats
144W - 150L
1,379 Elo+
Solo
Izanami
Izanami
ViktoriaSlums67
Izanami
Level 45
God Stats
5W - 0L
1,500 SR
Queue Stats
29W - 24L
1,355 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Enzzoo94
Neith
15
1 / 6 / 3
8,444
444
12,903
16,841
8,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
I_Chouquette_I
Baron Samedi
12
0 / 2 / 2
7,093
373
6,699
11,382
4,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
JeremyMth44
Arachne
13
1 / 6 / 1
7,923
417
4,208
16,350
7,513
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
15
3 / 2 / 2
9,713
511
9,237
13,740
12,866
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
Melvxn94
Cerberus
11
1 / 6 / 1
7,456
392
3,367
17,181
13,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 4
9,404
495
13,904
8,240
6,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chang'e
15
0 / 4 / 5
8,770
462
9,152
13,943
5,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kumbhakarna
Otuz1Gerne
Kumbhakarna
13
1 / 1 / 10
8,752
461
3,881
14,331
14,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kali
PugaRC
Kali
16
6 / 1 / 7
10,013
527
8,344
12,897
6,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

18
10 / 0 / 6
10,710
564
18,585
15,968
6,959
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
54
6
Kills
22
22
Deaths
7
9
Assists
32
Player
Kills
Deaths
Assists
KDA
W
5
1
4
7
L
Neith
Enzzoo94
Neith
1
6
3
0.42
W
Chang'e
0
4
5
0.63
L
Baron Samedi
I_Chouquette_I
Baron Samedi
0
2
2
0.5
L
Arachne
JeremyMth44
Arachne
1
6
1
0.25
L
Odin
3
2
2
2
L
Cerberus
Melvxn94
Cerberus
1
6
1
0.25
W
Kumbhakarna
Otuz1Gerne
Kumbhakarna
1
1
10
6
W
Kali
PugaRC
Kali
6
1
7
9.5
W
10
0
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,414
Damage
53,866
75,494
Taken
65,379
47,503
Mitigated
40,057
17,558
Healing
31,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,904
184
531
2,743
8,240
6,314
50
3,484
4,756
62,251
0
L
Neith
Enzzoo94
Neith
12,903
4,376
0
5,539
16,841
8,624
0
3,343
13,498
0
79,383
W
Chang'e
9,152
74
1,588
5,779
13,943
5,844
408
609
13,334
59,624
0
L
Baron Samedi
I_Chouquette_I
Baron Samedi
6,699
591
936
2,755
11,382
4,875
0
5,844
5,538
43,181
0
L
Arachne
JeremyMth44
Arachne
4,208
2,887
0
1,947
16,350
7,513
398
5,728
10,622
0
54,106
L
Odin
9,237
2,301
0
2,688
13,740
12,866
218
5,196
8,544
0
70,645
L
Cerberus
Melvxn94
Cerberus
3,367
108
0
3,693
17,181
13,625
0
6,826
10,355
25,798
0
W
Kumbhakarna
Otuz1Gerne
Kumbhakarna
3,881
487
854
4,623
14,331
14,726
392
3,760
10,571
28,408
0
W
Kali
PugaRC
Kali
8,344
2,796
0
6,295
12,897
6,214
24
845
12,052
0
76,790
W
18,585
13,994
0
8,623
15,968
6,959
2,982
1,368
14,600
0
104,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,629
Gold Earned
47,649
441
Minions Killed
546
0
Camps Cleared
0
1,555,816
Distance Traveled
1,824,065
6
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,404
495
130
7
0
354,666
2
L
Neith
8,444
444
102
5
0
296,410
2
W
Chang'e
8,770
462
101
5
0
338,661
6
L
Baron Samedi
7,093
373
67
4
0
266,572
0
L
Arachne
7,923
417
87
5
0
383,147
0
L
Odin
9,713
511
126
7
0
374,146
3
L
Cerberus
7,456
392
59
3
0
235,541
1
W
Kumbhakarna
8,752
461
24
1
0
368,845
7
W
Kali
10,013
527
123
6
0
408,100
2
W
Izanami
10,710
564
168
9
0
353,793
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role