Player Matchup

Anubis
Anubis
 
Anubis
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Awilix
Awilix
Kaua_Luciano
Awilix
Level 143
God Stats
10W - 9L
1,526 SR
Queue Stats
734W - 718L
1,521 Elo+
Party 1
Ganesha
Ganesha
Nuskii178
Ganesha
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
59W - 60L
1,462 Elo+
Party 1
Rama
Rama
prazerBOTA
Rama
Level 5
God Stats
2W - 0L
1,699 SR
Queue Stats
8W - 1L
1,751 Elo+
Party 4
Medusa
Medusa
tritoss
Medusa
Level 38
God Stats
3W - 2L
1,197 SR
Queue Stats
24W - 23L
1,480 Elo+
Solo
Team Averages
Level 61
1,485 SR
1,543 Elo+

VS

Team Averages
Level 83
1,621 SR
1,586 Elo+
Achilles
Achilles
 
Achilles
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sol
Sol
Calicto
Sol
Level 158
God Stats
2W - 5L
1,448 SR
Queue Stats
153W - 138L
1,567 Elo+
Party 3
Bakasura
Bakasura
JockeyWar
Bakasura
Level 147
God Stats
14W - 6L
1,856 SR
Queue Stats
299W - 202L
1,706 Elo+
Party 2
Nemesis
Nemesis
VaiRussia
Nemesis
Level 30
God Stats
1W - 2L
1,713 SR
Queue Stats
185W - 241L
1,408 Elo+
Solo
Agni
Agni
Wiil0
Agni
Level 29
God Stats
4W - 3L
1,586 SR
Queue Stats
80W - 26L
1,751 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
2 / 5 / 2
9,350
550
5,819
12,670
6,739
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Awilix
14
4 / 3 / 3
9,017
530
9,811
13,507
5,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ganesha
Nuskii178
Ganesha
12
0 / 2 / 5
8,168
480
3,400
11,180
10,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
7 / 1 / 1
11,344
667
13,224
12,659
5,378
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
tritoss
Medusa
13
0 / 2 / 1
7,693
453
2,197
7,932
3,089
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
2 / 2 / 4
8,622
507
5,372
12,495
15,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sol
14
2 / 2 / 2
8,943
526
8,871
11,419
4,809
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
JockeyWar
Bakasura
14
2 / 4 / 0
8,867
522
7,469
12,557
6,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Nemesis
VaiRussia
Nemesis
12
0 / 3 / 2
7,035
414
2,011
11,248
3,486
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Agni
Wiil0
Agni
18
7 / 2 / 5
11,118
654
14,769
9,703
3,734
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
26
13
Kills
13
13
Deaths
13
12
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
5
2
0.6
L
Achilles
 
Achilles
2
2
4
2
L
Sol
2
2
2
1.5
L
Bakasura
JockeyWar
Bakasura
2
4
0
0.5
W
Awilix
4
3
3
1.83
W
Ganesha
Nuskii178
Ganesha
0
2
5
1.25
L
Nemesis
VaiRussia
Nemesis
0
3
2
0.33
L
Agni
Wiil0
Agni
7
2
5
4.75
W
7
1
1
7.5
W
Medusa
tritoss
Medusa
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,451
Damage
38,492
57,948
Taken
57,422
31,291
Mitigated
33,637
19,347
Healing
17,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
5,819
264
0
4,836
12,670
6,739
0
6,997
5,533
70,647
0
L
Achilles
 
Achilles
5,372
950
0
1,500
12,495
15,589
58
3,708
8,787
0
18,790
L
Sol
8,871
5,211
0
5,720
11,419
4,809
1,688
1,662
9,757
80,326
0
L
Bakasura
JockeyWar
Bakasura
7,469
5,272
0
5,447
12,557
6,019
0
1,330
11,227
0
50,239
W
Awilix
9,811
4,483
0
3,876
13,507
5,823
0
4,767
8,265
0
63,676
W
Ganesha
Nuskii178
Ganesha
3,400
664
0
2,184
11,180
10,262
645
6,252
4,788
22,192
0
L
Nemesis
VaiRussia
Nemesis
2,011
545
0
2,999
11,248
3,486
0
336
10,912
0
50,660
L
Agni
Wiil0
Agni
14,769
1,547
0
2,248
9,703
3,734
0
2,183
7,520
95,495
0
W
13,224
11,789
0
6,083
12,659
5,378
6,263
3,443
8,461
0
95,824
W
Medusa
tritoss
Medusa
2,197
1,521
0
2,368
7,932
3,089
2,344
2,181
5,751
0
50,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,572
Gold Earned
44,585
508
Minions Killed
534
0
Camps Cleared
0
1,577,740
Distance Traveled
1,561,287
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,350
550
131
8
0
286,722
4
L
Achilles
8,622
507
26
2
0
339,213
3
L
Sol
8,943
526
149
9
0
293,710
3
L
Bakasura
8,867
522
125
7
0
304,096
6
W
Awilix
9,017
530
105
6
0
344,021
3
W
Ganesha
8,168
480
9
1
0
290,166
0
L
Nemesis
7,035
414
78
5
0
307,504
2
L
Agni
11,118
654
156
9
0
316,764
6
W
Rama
11,344
667
158
9
0
322,704
4
W
Medusa
7,693
453
105
6
0
334,127
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role