Player Matchup

Bastet
Bastet
JaJ117
Bastet
Level 121
God Stats
1W - 4L
1,500 SR
Queue Stats
88W - 87L
1,615 Elo+
Party 1
Hera
Hera
JayBreezy2x
Hera
Level 125
God Stats
2W - 2L
1,636 SR
Queue Stats
109W - 114L
1,635 Elo+
Party 1
Kuzenbo
Kuzenbo
MrRoyFurious167
Kuzenbo
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 50L
1,239 Elo+
Solo
Team Averages
Level 124
1,545 SR
1,496 Elo+

VS

Team Averages
Level 124
1,396 SR
1,391 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Daddy_Darrin_xX
Zeus
Level 124
God Stats
4W - 12L
1,292 SR
Queue Stats
80W - 130L
1,329 Elo+
Party 2
Chiron
Chiron
Nafen27
Chiron
Level 148
God Stats
6W - 14L
1,394 SR
Queue Stats
90W - 132L
1,345 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
JaJ117
Bastet
11
4 / 0 / 3
7,078
708
6,378
4,429
1,887
Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 0 / 4
7,234
723
7,330
4,201
1,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 0 / 5
6,831
683
2,809
5,726
6,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
9
0 / 2 / 0
5,924
592
1,559
10,622
9,001
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

8
0 / 5 / 0
5,664
566
4,871
7,254
2,246
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chiron
Nafen27
Chiron
12
0 / 0 / 0
6,368
637
3,897
2,362
984
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
0
7
Kills
0
0
Deaths
7
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
0
2
0
0
L
0
5
0
0
W
Bastet
JaJ117
Bastet
4
0
3
5.5
W
3
0
4
5
W
0
0
5
2.5
L
Chiron
Nafen27
Chiron
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,517
Damage
10,327
14,356
Taken
20,238
10,478
Mitigated
12,231
2,546
Healing
3,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
1,559
613
0
1,097
10,622
9,001
0
5,561
5,061
0
11,863
L
4,871
457
104
340
7,254
2,246
0
3,718
3,536
14,238
0
W
Bastet
JaJ117
Bastet
6,378
1,972
0
369
4,429
1,887
0
1,143
3,286
0
10,656
W
7,330
1,384
0
985
4,201
1,983
31
1,959
2,242
35,544
0
W
2,809
1,348
0
1,192
5,726
6,608
85
2,273
3,453
14,507
0
L
Chiron
Nafen27
Chiron
3,897
892
534
1,074
2,362
984
0
1,485
877
0
30,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,143
Gold Earned
17,956
109
Minions Killed
116
5
Camps Cleared
4
601,758
Distance Traveled
512,268
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
5,924
592
32
3
2
174,361
1
L
Zeus
5,664
566
26
3
1
161,668
4
W
Bastet
7,078
708
17
2
2
201,077
1
W
Hera
7,234
723
73
7
1
197,230
2
W
Kuzenbo
6,831
683
19
2
2
203,451
2
L
Chiron
6,368
637
58
6
1
176,239
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role