Player Matchup

Discordia
Discordia
BlueInsomnia
Discordia
Level 87
God Stats
18W - 16L
1,588 SR
Queue Stats
45W - 55L
1,460 Elo+
Solo
Merlin
Merlin
BoudinBandit
Merlin
Level 128
God Stats
42W - 30L
1,579 SR
Queue Stats
268W - 296L
1,472 Elo+
Solo
Sobek
Sobek
Pr1mordial
Sobek
Level 89
God Stats
4W - 6L
1,745 SR
Queue Stats
25W - 36L
1,390 Elo+
Solo
Baron Samedi
Baron Samedi
UnKindledOne412
Baron Samedi
Level 68
God Stats
5W - 6L
1,595 SR
Queue Stats
6W - 6L
1,468 Elo+
Party 1
Ra
Ra
xHolyx Breeze
Ra
Level 87
God Stats
0W - 1L
1,646 SR
Queue Stats
5W - 5L
1,437 Elo+
Party 1
Team Averages
Level 92
1,631 SR
1,445 Elo+

VS

Team Averages
Level 87
1,399 SR
1,344 Elo+
Atlas
Atlas
AnubisHero
Atlas
Level 147
God Stats
3W - 5L
1,103 SR
Queue Stats
67W - 69L
1,495 Elo+
Solo
King Arthur
King Arthur
HannibalSmith409
King Arthur
Level 82
God Stats
4W - 6L
1,376 SR
Queue Stats
45W - 68L
1,399 Elo+
Solo
Camazotz
Camazotz
MosesHimself
Camazotz
Level 67
God Stats
1W - 0L
1,705 SR
Queue Stats
1W - 3L
1,116 Elo+
Party 2
Hun Batz
Hun Batz
ReticentTigerr
Hun Batz
Level 68
God Stats
1W - 1L
1,311 SR
Queue Stats
31W - 33L
1,517 Elo+
Solo
Rama
Rama
SmackinCheekzYT
Rama
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,196 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BlueInsomnia
Discordia
14
1 / 3 / 0
7,322
732
6,559
7,100
2,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
14
1 / 2 / 0
7,121
712
5,577
7,289
3,712
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sobek
12
0 / 3 / 2
6,510
651
2,271
11,814
11,129
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
UnKindledOne412
Baron Samedi
12
0 / 4 / 0
6,505
651
4,854
8,990
5,015
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 2 / 1
6,739
674
2,734
6,428
2,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
15
3 / 1 / 6
7,755
776
6,904
8,257
6,970
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
HannibalSmith409
King Arthur
13
0 / 0 / 3
7,246
725
2,883
8,248
6,461
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Camazotz
MosesHimself
Camazotz
14
2 / 1 / 4
7,363
736
5,947
8,061
4,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Hun Batz
15
3 / 0 / 5
8,045
805
10,749
8,249
3,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
6 / 0 / 4
8,477
848
8,086
7,261
3,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
36
2
Kills
14
14
Deaths
2
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Atlas
3
1
6
6
L
Discordia
BlueInsomnia
Discordia
1
3
0
0.33
L
Merlin
1
2
0
0.5
W
King Arthur
HannibalSmith409
King Arthur
0
0
3
1.5
W
Camazotz
MosesHimself
Camazotz
2
1
4
4
L
Sobek
0
3
2
0.33
W
Hun Batz
3
0
5
5.5
W
6
0
4
8
L
Baron Samedi
UnKindledOne412
Baron Samedi
0
4
0
0
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,995
Damage
34,569
41,621
Taken
40,076
25,287
Mitigated
25,007
9,464
Healing
8,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
6,904
2,520
0
950
8,257
6,970
161
3,352
4,717
21,543
0
L
Discordia
BlueInsomnia
Discordia
6,559
385
0
421
7,100
2,630
0
593
6,414
24,228
0
L
Merlin
5,577
527
0
2,338
7,289
3,712
0
1,280
5,939
28,782
0
W
King Arthur
HannibalSmith409
King Arthur
2,883
44
0
831
8,248
6,461
0
4,286
3,699
0
19,461
W
Camazotz
MosesHimself
Camazotz
5,947
610
0
3,186
8,061
4,655
0
5,505
2,226
0
18,713
L
Sobek
2,271
237
0
783
11,814
11,129
0
1,991
9,577
8,369
0
W
Hun Batz
10,749
1,173
0
2,114
8,249
3,586
535
3,179
4,909
0
41,558
W
8,086
5,085
0
1,503
7,261
3,335
1,518
4,549
2,530
0
26,573
L
Baron Samedi
UnKindledOne412
Baron Samedi
4,854
386
764
1,958
8,990
5,015
0
1,653
7,268
14,217
0
L
2,734
369
1,336
1,864
6,428
2,801
0
1,387
4,970
17,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,197
Gold Earned
38,886
157
Minions Killed
234
0
Camps Cleared
0
962,572
Distance Traveled
1,081,702
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,755
776
21
2
0
195,051
1
L
Discordia
7,322
732
47
5
0
202,156
4
L
Merlin
7,121
712
43
4
0
181,916
0
W
King Arthur
7,246
725
52
5
0
228,510
1
W
Camazotz
7,363
736
37
4
0
230,395
0
L
Sobek
6,510
651
13
1
0
195,861
4
W
Hun Batz
8,045
805
65
7
0
226,280
0
W
Rama
8,477
848
59
6
0
201,466
3
L
Baron Samedi
6,505
651
21
2
0
180,090
0
L
Ra
6,739
674
33
3
0
202,549
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role