Player Matchup

Hachiman
Hachiman
ExiledChai
Hachiman
Level 160
God Stats
4W - 1L
1,899 SR
Queue Stats
602W - 595L
1,531 Elo+
Solo
Chronos
Chronos
Manzilla619
Chronos
Level 158
God Stats
4W - 3L
1,466 SR
Queue Stats
195W - 191L
1,570 Elo+
Party 2
Horus
Horus
SaGa Lordzt1
Horus
Level 81
God Stats
1W - 1L
1,045 SR
Queue Stats
118W - 154L
1,419 Elo+
Party 1
Ratatoskr
Ratatoskr
o BOMB o
Ratatoskr
Level 157
God Stats
1W - 0L
1,884 SR
Queue Stats
39W - 38L
1,576 Elo+
Party 2
Yemoja
Yemoja
tsmunited
Yemoja
Level 159
God Stats
4W - 7L
1,470 SR
Queue Stats
324W - 344L
1,443 Elo+
Party 1
Team Averages
Level 143
1,553 SR
1,508 Elo+

VS

Team Averages
Level 85
1,593 SR
1,555 Elo+
Loki
Loki
AugustusXa
Loki
Level 26
God Stats
9W - 5L
1,662 SR
Queue Stats
9W - 5L
1,810 Elo+
Solo
Anubis
Anubis
Sinji580
Anubis
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 45L
1,527 Elo+
Solo
Sol
Sol
Skrrrt Rick
Sol
Level 118
God Stats
6W - 4L
1,652 SR
Queue Stats
38W - 34L
1,502 Elo+
Solo
Bakasura
Bakasura
Zails
Bakasura
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 15L
1,408 Elo+
Solo
Ymir
Ymir
resistingadrian
Ymir
Level 124
God Stats
8W - 5L
1,653 SR
Queue Stats
304W - 324L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ExiledChai
Hachiman
20
3 / 1 / 6
14,118
784
22,565
19,287
9,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
Manzilla619
Chronos
20
5 / 3 / 2
13,486
749
12,493
17,298
7,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
0 / 3 / 3
10,965
609
3,404
16,577
17,679
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ratatoskr
o BOMB o
Ratatoskr
20
2 / 2 / 5
13,239
736
15,285
12,854
5,700
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
tsmunited
Yemoja
19
0 / 2 / 6
13,327
740
4,624
23,229
18,229
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 1 / 1
10,418
579
8,340
8,374
3,999
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Sinji580
Anubis
20
3 / 1 / 7
13,021
723
18,971
11,460
7,996
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
3 / 3 / 6
12,795
711
16,126
18,386
9,104
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bakasura
Zails
Bakasura
17
1 / 4 / 4
11,097
617
10,341
14,741
9,865
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
4 / 1 / 4
12,423
690
10,373
22,421
33,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
33
10
Kills
11
11
Deaths
10
22
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
Hachiman
ExiledChai
Hachiman
3
1
6
6
W
Chronos
Manzilla619
Chronos
5
3
2
2
W
0
3
3
0.5
L
Anubis
Sinji580
Anubis
3
1
7
6.5
L
3
3
6
2
L
Bakasura
Zails
Bakasura
1
4
4
0.75
W
Ratatoskr
o BOMB o
Ratatoskr
2
2
5
2.25
L
4
1
4
6
W
Yemoja
tsmunited
Yemoja
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,371
Damage
64,151
89,245
Taken
75,382
59,102
Mitigated
64,412
36,869
Healing
21,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,340
1,934
0
129
8,374
3,999
0
1,302
7,039
0
27,926
W
Hachiman
ExiledChai
Hachiman
22,565
12,287
0
7,208
19,287
9,634
4,501
9,373
9,844
0
86,262
W
Chronos
Manzilla619
Chronos
12,493
3,368
0
3,846
17,298
7,860
551
10,051
7,247
48,470
0
W
3,404
1,942
2,291
3,932
16,577
17,679
245
6,331
9,303
0
8,145
L
Anubis
Sinji580
Anubis
18,971
854
0
6,636
11,460
7,996
77
3,317
7,993
72,466
0
L
16,126
6,610
0
6,355
18,386
9,104
2,365
2,900
15,387
73,037
0
L
Bakasura
Zails
Bakasura
10,341
6,972
0
2,852
14,741
9,865
0
4,408
10,296
0
18,266
W
Ratatoskr
o BOMB o
Ratatoskr
15,285
4,042
0
2,397
12,854
5,700
2,681
6,932
5,687
0
71,540
L
10,373
1,387
0
5,486
22,421
33,448
0
4,909
17,242
27,127
0
W
Yemoja
tsmunited
Yemoja
4,624
1,898
8,020
9,175
23,229
18,229
2,120
12,783
9,820
34,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,135
Gold Earned
59,754
376
Minions Killed
308
0
Camps Cleared
0
1,862,475
Distance Traveled
1,627,172
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,418
579
26
1
0
282,127
2
W
Hachiman
14,118
784
129
7
0
328,552
2
W
Chronos
13,486
749
74
4
0
378,500
3
W
Horus
10,965
609
4
0
0
375,461
3
L
Anubis
13,021
723
86
5
0
338,288
2
L
Sol
12,795
711
112
6
0
362,566
2
L
Bakasura
11,097
617
40
2
0
282,870
0
W
Ratatoskr
13,239
736
97
5
0
409,136
2
L
Ymir
12,423
690
44
2
0
361,321
6
W
Yemoja
13,327
740
72
4
0
370,826
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role