Player Matchup

Achilles
Achilles
Gold V
WAMBAMSHANGALAN
Achilles
Gold V
Level 119
God Stats
6W - 1L
1,438 SR
Queue Stats
103W - 118L
1,248 MMR
Party 1
Baron Samedi
Baron Samedi
Platinum V
dlibz-
Baron Samedi
Platinum V
Level 114
God Stats
5W - 1L
1,587 SR
Queue Stats
86W - 101L
1,743 MMR
Party 1
Hou Yi
Hou Yi
Silver IV
godofnothing1
Hou Yi
Silver IV
Level 114
God Stats
1W - 0L
1,163 SR
Queue Stats
6W - 9L
1,360 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 116
1,396 SR
1,450 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 110
1,692 SR
1,344 MMR
Awilix
Awilix
Bronze IV
ItachiiUchihaaa
Awilix
Bronze IV
Level 105
God Stats
1W - 1L
1,540 SR
Queue Stats
3W - 10L
1,233 MMR
Party 2
Freya
Freya
Bronze IV
XxSH4DOW_YTBxX
Freya
Bronze IV
Level 92
God Stats
0W - 1L
1,761 SR
Queue Stats
5W - 15L
1,228 MMR
Party 2
Bacchus
Bacchus
Silver II
xeroc00l2
Bacchus
Silver II
Level 133
God Stats
1W - 1L
1,775 SR
Queue Stats
6W - 9L
1,571 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
15
8 / 0 / 7
9,646
804
13,021
8,875
7,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
dlibz-
Baron Samedi
15
5 / 1 / 9
9,591
799
13,424
10,732
5,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 2 / 11
8,884
740
10,071
7,557
3,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
AresHadesAh Muzen CabKumbhakarnaAtlas

VS

Bans
GaneshaGebLokiPoseidonNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 1
7,737
645
7,078
13,263
5,950
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
1 / 6 / 2
8,180
682
7,525
12,109
5,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
xeroc00l2
Bacchus
10
1 / 5 / 2
7,583
632
7,322
19,537
17,854
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
8
15
Kills
3
3
Deaths
15
27
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
Achilles
8
0
7
11.5
L
1
6
2
0.33
W
Baron Samedi
dlibz-
Baron Samedi
5
1
9
9.5
W
2
2
11
3.75
L
Bacchus
xeroc00l2
Bacchus
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,516
Damage
21,925
27,164
Taken
44,909
17,063
Mitigated
29,445
11,593
Healing
8,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,078
1,709
0
581
13,263
5,950
0
4,333
8,594
0
25,437
W
Achilles
13,021
3,278
0
2,664
8,875
7,791
204
4,200
4,293
0
23,217
L
7,525
1,866
0
2,439
12,109
5,641
0
4,235
7,682
28,174
0
W
Baron Samedi
dlibz-
Baron Samedi
13,424
1,330
2,524
4,905
10,732
5,741
126
5,027
5,358
50,379
0
W
10,071
5,564
0
1,500
7,557
3,531
902
4,872
2,379
0
26,631
L
Bacchus
xeroc00l2
Bacchus
7,322
334
332
5,181
19,537
17,854
0
5,245
13,771
17,892
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,121
Gold Earned
23,500
147
Minions Killed
112
7
Camps Cleared
5
714,123
Distance Traveled
693,822
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
7,737
645
35
3
3
249,191
2
W
Achilles
9,646
804
17
1
1
267,971
3
L
Freya
8,180
682
64
5
2
207,713
4
W
Baron Samedi
9,591
799
86
7
4
226,710
4
W
Hou Yi
8,884
740
44
4
2
219,442
4
L
Bacchus
7,583
632
13
1
0
236,918
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role