Player Matchup

Sol
Sol
Jetkyo6922
Sol
Level 128
God Stats
10W - 6L
1,699 SR
Queue Stats
45W - 22L
1,773 Elo+
Party 1
Lancelot
Lancelot
Late Chillen
Lancelot
Level 160
God Stats
11W - 4L
1,590 SR
Queue Stats
206W - 117L
1,797 Elo+
Party 1
Sun Wukong
Sun Wukong
Late Sab0t
Sun Wukong
Level 129
God Stats
2W - 0L
1,629 SR
Queue Stats
69W - 34L
1,777 Elo+
Party 1
Team Averages
Level 139
1,639 SR
1,782 Elo+

VS

Team Averages
Level 96
1,542 SR
1,636 Elo+
Charybdis
Charybdis
DosAvocados
Charybdis
Level 121
God Stats
2W - 3L
1,499 SR
Queue Stats
376W - 386L
1,633 Elo+
Solo
Amaterasu
Amaterasu
UncleThatSmells
Amaterasu
Level 46
God Stats
0W - 1L
1,617 SR
Queue Stats
6W - 10L
1,812 Elo+
Party 2
Vulcan
Vulcan
Whitephoenix420
Vulcan
Level 122
God Stats
22W - 19L
1,510 SR
Queue Stats
186W - 216L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 0 / 7
12,324
822
17,455
13,973
6,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lancelot
Late Chillen
Lancelot
17
7 / 3 / 8
11,463
764
15,792
11,584
9,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
Late Sab0t
Sun Wukong
13
1 / 1 / 8
9,637
642
6,379
12,014
8,751
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DosAvocados
Charybdis
14
2 / 6 / 2
9,364
624
5,788
13,502
6,087
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
UncleThatSmells
Amaterasu
14
0 / 4 / 3
8,777
585
4,055
18,960
17,249
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 7 / 3
8,852
590
12,128
12,746
5,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
17
Kills
3
4
Deaths
17
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Charybdis
DosAvocados
Charybdis
2
6
2
0.5
W
9
0
7
12.5
W
Lancelot
Late Chillen
Lancelot
7
3
8
3.67
W
Sun Wukong
Late Sab0t
Sun Wukong
1
1
8
5
L
Amaterasu
UncleThatSmells
Amaterasu
0
4
3
0.38
L
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,626
Damage
21,971
37,571
Taken
45,208
24,604
Mitigated
29,139
15,664
Healing
4,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
DosAvocados
Charybdis
5,788
2,570
0
816
13,502
6,087
1,091
5,553
7,745
0
40,513
W
17,455
7,676
0
10,413
13,973
6,001
2,626
4,410
9,563
68,853
6,879
W
Lancelot
Late Chillen
Lancelot
15,792
2,904
0
1,712
11,584
9,852
348
3,071
7,881
0
42,107
W
Sun Wukong
Late Sab0t
Sun Wukong
6,379
835
0
3,539
12,014
8,751
412
5,482
6,532
0
24,669
L
Amaterasu
UncleThatSmells
Amaterasu
4,055
1,833
0
2,311
18,960
17,249
285
7,714
11,026
0
14,382
L
12,128
7,376
0
1,597
12,746
5,803
357
2,812
9,686
32,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,424
Gold Earned
26,993
196
Minions Killed
140
10
Camps Cleared
2
802,312
Distance Traveled
736,467
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,364
624
82
5
1
185,989
2
W
Sol
12,324
822
118
8
4
252,934
1
W
Lancelot
11,463
764
35
2
4
300,056
3
W
Sun Wukong
9,637
642
43
3
2
249,322
2
L
Amaterasu
8,777
585
19
1
1
310,430
0
L
Vulcan
8,852
590
39
3
0
240,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role