Player Matchup

Agni
Agni
JesusPIeases
Agni
Level 49
God Stats
2W - 1L
1,399 SR
Queue Stats
164W - 183L
1,398 Elo+
Party 2
Osiris
Osiris
MistcT
Osiris
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 21L
1,102 Elo+
Party 2
Neith
Neith
NosotrosPapayas
Neith
Level 85
God Stats
1W - 1L
1,272 SR
Queue Stats
24W - 39L
1,373 Elo+
Solo
Team Averages
Level 49
1,390 SR
1,291 Elo+

VS

Team Averages
Level 77
1,407 SR
1,505 Elo+
Morgan Le Fay
Morgan Le Fay
LvilleLakers
Morgan Le Fay
Level 61
God Stats
10W - 12L
1,214 SR
Queue Stats
15W - 21L
1,448 Elo+
Solo
Bacchus
Bacchus
ManicPride
Bacchus
Level 44
God Stats
1W - 4L
1,672 SR
Queue Stats
77W - 92L
1,337 Elo+
Party 1
Rama
Rama
N0TaM00SE
Rama
Level 125
God Stats
0W - 1L
1,336 SR
Queue Stats
40W - 25L
1,730 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 6
10,493
617
9,054
12,920
4,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
MistcT
Osiris
16
4 / 1 / 6
12,359
727
12,702
21,786
23,806
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

18
5 / 0 / 5
12,519
736
23,716
10,263
4,159
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
LvilleLakers
Morgan Le Fay
14
1 / 5 / 2
9,879
581
12,021
15,749
8,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
ManicPride
Bacchus
15
0 / 1 / 3
10,529
619
5,000
20,080
29,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Rama
16
5 / 4 / 1
11,037
649
14,756
16,135
7,755
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
10
Kills
6
6
Deaths
10
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
5
6
0.8
L
Morgan Le Fay
LvilleLakers
Morgan Le Fay
1
5
2
0.4
L
Bacchus
ManicPride
Bacchus
0
1
3
1.5
W
Osiris
MistcT
Osiris
4
1
6
7
L
Rama
5
4
1
1.38
W
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,472
Damage
31,777
44,969
Taken
51,964
32,884
Mitigated
44,821
12,896
Healing
7,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,054
569
446
2,097
12,920
4,919
0
4,740
8,180
39,671
0
L
Morgan Le Fay
LvilleLakers
Morgan Le Fay
12,021
1,213
0
841
15,749
8,010
94
4,105
11,644
41,485
0
L
Bacchus
ManicPride
Bacchus
5,000
795
338
4,359
20,080
29,056
0
3,220
16,860
12,710
0
W
Osiris
MistcT
Osiris
12,702
5,580
840
4,511
21,786
23,806
1,133
9,830
11,956
0
28,208
L
Rama
14,756
11,660
0
1,519
16,135
7,755
275
2,068
14,067
0
45,352
W
23,716
7,971
0
5,002
10,263
4,159
1,602
3,632
6,631
0
77,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,371
Gold Earned
31,445
204
Minions Killed
163
8
Camps Cleared
7
975,280
Distance Traveled
853,268
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,493
617
66
4
3
298,815
1
L
Morgan Le Fay
9,879
581
48
3
1
289,720
0
L
Bacchus
10,529
619
17
1
1
299,558
0
W
Osiris
12,359
727
25
1
4
350,654
1
L
Rama
11,037
649
98
6
5
263,990
3
W
Neith
12,519
736
113
7
1
325,811
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role