Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Nìghtbringer
Ah Muzen Cab
Level 152
God Stats
22W - 4L
1,937 SR
Queue Stats
317W - 116L
1,856 Elo+
Party 1
Cthulhu
Cthulhu
OpticalAnth0
Cthulhu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,847 Elo+
Party 1
Vulcan
Vulcan
PlowMyJanus
Vulcan
Level 40
God Stats
1W - 1L
1,253 SR
Queue Stats
12W - 5L
1,683 Elo+
Party 1
Team Averages
Level 65
1,564 SR
1,795 Elo+

VS

Team Averages
Level 77
1,514 SR
1,511 Elo+
Janus
Janus
Excsaty
Janus
Level 107
God Stats
2W - 2L
1,500 SR
Queue Stats
47W - 52L
1,496 Elo+
Party 2
Xing Tian
Xing Tian
GreedWins
Xing Tian
Level 20
God Stats
2W - 5L
1,430 SR
Queue Stats
5W - 7L
1,533 Elo+
Party 2
Bakasura
Bakasura
TrashBlazey
Bakasura
Level 104
God Stats
1W - 3L
1,613 SR
Queue Stats
232W - 255L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Nìghtbringer
Ah Muzen Cab
14
4 / 0 / 4
8,012
801
13,374
4,771
1,993
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
OpticalAnth0
Cthulhu
9
0 / 2 / 3
6,745
675
666
5,149
3,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vulcan
13
4 / 0 / 4
7,824
782
10,261
3,747
1,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Excsaty
Janus
11
1 / 4 / 1
6,584
658
3,085
8,008
2,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xing Tian
GreedWins
Xing Tian
9
0 / 2 / 2
6,245
625
2,038
11,263
8,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bakasura
TrashBlazey
Bakasura
8
1 / 2 / 1
6,025
603
2,686
7,654
4,196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
8
Kills
2
2
Deaths
8
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Janus
Excsaty
Janus
1
4
1
0.38
L
Xing Tian
GreedWins
Xing Tian
0
2
2
0.5
W
Ah Muzen Cab
Nìghtbringer
Ah Muzen Cab
4
0
4
6
W
Cthulhu
OpticalAnth0
Cthulhu
0
2
3
0.75
W
Vulcan
4
0
4
6
L
Bakasura
TrashBlazey
Bakasura
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,301
Damage
7,809
13,667
Taken
26,925
7,419
Mitigated
15,390
3,416
Healing
2,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Excsaty
Janus
3,085
98
0
490
8,008
2,595
0
2,976
4,786
28,754
0
L
Xing Tian
GreedWins
Xing Tian
2,038
141
0
574
11,263
8,599
0
4,641
6,442
6,344
0
W
Ah Muzen Cab
Nìghtbringer
Ah Muzen Cab
13,374
5,948
0
2,431
4,771
1,993
1,746
1,678
2,945
0
49,010
W
Cthulhu
OpticalAnth0
Cthulhu
666
158
0
410
5,149
3,803
0
1,346
3,629
2,539
0
W
Vulcan
10,261
2,920
0
575
3,747
1,623
348
1,960
1,638
28,732
0
L
Bakasura
TrashBlazey
Bakasura
2,686
1,711
0
1,312
7,654
4,196
0
3,083
4,451
0
6,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,581
Gold Earned
18,854
139
Minions Killed
91
6
Camps Cleared
3
546,899
Distance Traveled
466,870
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,584
658
69
7
1
139,556
0
L
Xing Tian
6,245
625
5
1
0
198,577
3
W
Ah Muzen Cab
8,012
801
82
8
4
196,060
2
W
Cthulhu
6,745
675
5
1
0
138,957
0
W
Vulcan
7,824
782
52
5
2
211,882
2
L
Bakasura
6,025
603
17
2
2
128,737
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role