Player Matchup

Tyr
Tyr
Pica1223
Tyr
Level 46
God Stats
19W - 35L
1,280 SR
Queue Stats
19W - 35L
1,225 Elo+
Party 1
Amaterasu
Amaterasu
RoughBiscuit18
Amaterasu
Level 49
God Stats
7W - 9L
1,091 SR
Queue Stats
7W - 9L
960 Elo+
Party 1
Zeus
Zeus
Trevor_Lahey3
Zeus
Level 95
God Stats
4W - 6L
1,415 SR
Queue Stats
72W - 94L
1,418 Elo+
Party 1
Team Averages
Level 63
1,262 SR
1,201 Elo+

VS

Team Averages
Level 110
1,540 SR
1,372 Elo+
Anubis
Anubis
Gorgar840
Anubis
Level 156
God Stats
38W - 28L
1,508 SR
Queue Stats
171W - 228L
1,349 Elo+
Solo
Cerberus
Cerberus
ZhadowRyu
Cerberus
Level 107
God Stats
4W - 0L
1,541 SR
Queue Stats
71W - 85L
1,359 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
aSyn iVitae
Ah Muzen Cab
Level 66
God Stats
15W - 9L
1,572 SR
Queue Stats
76W - 91L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 6
10,816
601
4,519
14,448
8,727
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amaterasu
RoughBiscuit18
Amaterasu
15
5 / 4 / 4
11,080
616
9,306
25,850
17,746
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
2 / 5 / 6
11,013
612
16,356
13,670
3,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Gorgar840
Anubis
16
4 / 7 / 5
11,764
654
13,855
16,678
10,162
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
ZhadowRyu
Cerberus
17
1 / 1 / 11
12,878
715
7,273
18,143
22,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
aSyn iVitae
Ah Muzen Cab
20
7 / 1 / 4
13,559
753
26,649
11,500
6,051
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
32
9
Kills
12
12
Deaths
9
16
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Anubis
Gorgar840
Anubis
4
7
5
0.93
L
2
3
6
1.67
L
Amaterasu
RoughBiscuit18
Amaterasu
5
4
4
1.75
L
2
5
6
1
W
Cerberus
ZhadowRyu
Cerberus
1
1
11
6.5
W
Ah Muzen Cab
aSyn iVitae
Ah Muzen Cab
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,181
Damage
47,777
53,968
Taken
46,321
30,410
Mitigated
38,528
8,968
Healing
12,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Gorgar840
Anubis
13,855
177
198
4,370
16,678
10,162
369
5,604
11,074
44,147
0
L
4,519
110
0
319
14,448
8,727
0
6,180
8,268
0
15,248
L
Amaterasu
RoughBiscuit18
Amaterasu
9,306
3,122
0
6,857
25,850
17,746
770
7,940
17,910
0
22,966
L
16,356
2,408
0
1,792
13,670
3,937
650
7,272
6,398
56,994
0
W
Cerberus
ZhadowRyu
Cerberus
7,273
566
361
3,896
18,143
22,315
84
6,000
12,143
24,803
0
W
Ah Muzen Cab
aSyn iVitae
Ah Muzen Cab
26,649
11,057
0
3,887
11,500
6,051
1,787
5,148
6,352
0
96,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,909
Gold Earned
38,201
186
Minions Killed
235
3
Camps Cleared
10
886,161
Distance Traveled
947,615
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,764
654
51
3
6
245,532
8
L
Tyr
10,816
601
33
2
0
311,509
3
L
Amaterasu
11,080
616
48
3
1
313,198
2
L
Zeus
11,013
612
105
6
2
261,454
1
W
Cerberus
12,878
715
35
2
0
343,572
2
W
Ah Muzen Cab
13,559
753
149
8
4
358,511
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role