Player Matchup

Kali
Kali
Gold III
DAAM_Damien
Kali
Gold III
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 15L
1,641 MMR
Solo
Janus
Janus
Gold I
Emanuel-_19PR-
Janus
Gold I
Level 107
God Stats
0W - 1L
1,842 SR
Queue Stats
47W - 50L
1,612 MMR
Party 2
Tsukuyomi
Tsukuyomi
Platinum V
Luissan9
Tsukuyomi
Platinum V
Level 157
God Stats
0W - 1L
1,212 SR
Queue Stats
60W - 54L
1,767 MMR
Party 1
Fenrir
Fenrir
Gold III
flawless6969
Fenrir
Gold III
Level 159
God Stats
0W - 1L
1,431 SR
Queue Stats
32W - 33L
1,642 MMR
Party 1
Bellona
Bellona
Gold I
zMighty-z
Bellona
Gold I
Level 125
God Stats
0W - 1L
1,708 SR
Queue Stats
91W - 92L
1,696 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 120
1,539 SR
1,672 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 135
1,617 SR
1,646 MMR
Achilles
Achilles
Gold II
 
Achilles
Gold II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Gold I
OKNI_Bv
Erlang Shen
Gold I
Level 127
God Stats
3W - 1L
1,790 SR
Queue Stats
42W - 36L
1,681 MMR
Solo
Kukulkan
Kukulkan
Gold II
SluggaKT
Kukulkan
Gold II
Level 143
God Stats
3W - 5L
1,480 SR
Queue Stats
397W - 382L
1,626 MMR
Solo
Yemoja
Yemoja
Gold V
htienoM
Yemoja
Gold V
Level 152
God Stats
9W - 6L
1,648 SR
Queue Stats
23W - 15L
1,707 MMR
Solo
Cupid
Cupid
Gold I
xFurySmash
Cupid
Gold I
Level 123
God Stats
17W - 9L
1,668 SR
Queue Stats
117W - 100L
1,716 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 5 / 4
10,265
446
8,399
23,766
12,826
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

15
1 / 8 / 1
9,437
410
13,185
14,529
6,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tsukuyomi
Luissan9
Tsukuyomi
17
4 / 3 / 3
10,912
474
17,063
22,032
11,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
14
1 / 3 / 4
9,833
428
7,562
21,695
20,631
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
zMighty-z
Bellona
16
2 / 5 / 1
10,672
464
13,883
25,901
28,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
CharybdisAphroditeAtlasMercury

VS

Bans
GebThanatosRavanaLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
19
3 / 2 / 9
12,555
546
20,791
27,483
42,009
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
OKNI_Bv
Erlang Shen
20
9 / 1 / 8
13,930
606
15,178
26,281
16,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
SluggaKT
Kukulkan
18
4 / 2 / 6
12,358
537
9,508
8,496
4,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
htienoM
Yemoja
18
2 / 2 / 13
13,223
575
8,748
21,063
23,344
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cupid
19
6 / 1 / 5
13,318
579
21,057
20,969
9,627
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
65
8
Kills
24
24
Deaths
8
13
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
3
2
9
3.75
L
0
5
4
0.4
L
1
8
1
0.19
L
Tsukuyomi
Luissan9
Tsukuyomi
4
3
3
1.83
W
Erlang Shen
OKNI_Bv
Erlang Shen
9
1
8
13
W
Kukulkan
SluggaKT
Kukulkan
4
2
6
3.5
L
Fenrir
1
3
4
1
W
Yemoja
htienoM
Yemoja
2
2
13
4.25
W
Cupid
6
1
5
8.5
L
Bellona
zMighty-z
Bellona
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,092
Damage
75,282
107,923
Taken
104,292
78,931
Mitigated
95,856
25,458
Healing
46,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
20,791
4,749
0
7,971
27,483
42,009
881
1,584
25,825
0
89,557
L
8,399
3,321
203
4,820
23,766
12,826
0
3,569
20,197
0
97,728
L
13,185
1,139
0
193
14,529
6,077
544
3,120
11,409
75,888
0
L
Tsukuyomi
Luissan9
Tsukuyomi
17,063
3,464
0
10,352
22,032
11,157
1,102
4,347
17,685
0
101,933
W
Erlang Shen
OKNI_Bv
Erlang Shen
15,178
6,504
0
9,739
26,281
16,453
4,308
4,108
21,938
0
134,504
W
Kukulkan
SluggaKT
Kukulkan
9,508
612
1
1,348
8,496
4,423
2,119
1,494
6,944
91,804
0
L
Fenrir
7,562
1,447
602
4,002
21,695
20,631
528
4,770
16,925
0
32,737
W
Yemoja
htienoM
Yemoja
8,748
1,514
9,095
7,727
21,063
23,344
1,147
4,486
16,333
50,584
0
W
Cupid
21,057
13,457
803
9,938
20,969
9,627
8,039
2,020
18,861
0
110,902
L
Bellona
zMighty-z
Bellona
13,883
6,971
0
5,286
25,901
28,240
0
2,450
23,451
0
79,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,119
Gold Earned
65,384
607
Minions Killed
664
0
Camps Cleared
0
2,184,044
Distance Traveled
2,266,471
12
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,555
546
120
5
0
449,292
7
L
Kali
10,265
446
134
6
0
487,509
3
L
Janus
9,437
410
131
6
0
403,386
3
L
Tsukuyomi
10,912
474
148
6
0
459,400
2
W
Erlang Shen
13,930
606
161
7
0
544,332
3
W
Kukulkan
12,358
537
142
6
0
429,070
6
L
Fenrir
9,833
428
38
2
0
451,636
0
W
Yemoja
13,223
575
67
3
0
423,408
11
W
Cupid
13,318
579
174
8
0
420,369
8
L
Bellona
10,672
464
156
7
0
382,113
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role