Player Matchup

Hun Batz
Hun Batz
FRNKenberry
Hun Batz
Level 7
God Stats
0W - 2L
1,266 SR
Queue Stats
0W - 3L
1,227 Elo+
Party 1
Cabrakan
Cabrakan
TheMurloc
Cabrakan
Level 28
God Stats
0W - 1L
1,063 SR
Queue Stats
0W - 4L
1,153 Elo+
Party 1
Achilles
Achilles
TheSlaverMormon
Achilles
Level 27
God Stats
0W - 1L
1,492 SR
Queue Stats
4W - 6L
1,435 Elo+
Party 1
Zhong Kui
Zhong Kui
Yellowbonez
Zhong Kui
Level 55
God Stats
1W - 3L
1,387 SR
Queue Stats
4W - 7L
1,398 Elo+
Party 1
Neith
Neith
wildwestjess
Neith
Level 2
God Stats
0W - 2L
1,266 SR
Queue Stats
0W - 3L
1,227 Elo+
Party 1
Team Averages
Level 24
1,295 SR
1,288 Elo+

VS

Team Averages
Level 90
1,575 SR
1,467 Elo+
Athena
Athena
Ebonrite
Athena
Level 148
God Stats
21W - 25L
1,476 SR
Queue Stats
166W - 182L
1,506 Elo+
Party 2
Medusa
Medusa
Verawrdi
Medusa
Level 102
God Stats
8W - 8L
1,521 SR
Queue Stats
324W - 314L
1,496 Elo+
Party 2
Serqet
Serqet
cinnaminna
Serqet
Level 115
God Stats
8W - 8L
1,543 SR
Queue Stats
306W - 284L
1,508 Elo+
Party 2
Ra
Ra
warcris99
Ra
Level 49
God Stats
3W - 1L
1,734 SR
Queue Stats
46W - 63L
1,383 Elo+
Solo
Olorun
Olorun
witchboywitchboy
Olorun
Level 37
God Stats
34W - 32L
1,602 SR
Queue Stats
52W - 51L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
FRNKenberry
Hun Batz
18
1 / 11 / 8
12,037
1,003
11,464
28,191
12,765
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cabrakan
TheMurloc
Cabrakan
19
1 / 11 / 9
12,383
1,032
10,992
30,211
27,124
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
18
6 / 6 / 4
13,060
1,088
14,094
22,993
20,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Zhong Kui
Yellowbonez
Zhong Kui
18
4 / 8 / 6
12,870
1,073
24,663
23,875
17,528
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
0 / 5 / 4
10,900
908
7,073
11,893
4,764
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

201

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Ebonrite
Athena
20
5 / 2 / 32
13,557
1,130
14,496
22,334
26,190
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Medusa
Verawrdi
Medusa
20
16 / 1 / 19
14,977
1,248
31,313
11,575
5,018
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
cinnaminna
Serqet
20
9 / 5 / 23
13,912
1,159
18,118
12,919
9,313
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
10 / 3 / 29
14,776
1,231
36,241
16,432
7,316
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
1 / 1 / 25
12,338
1,028
7,880
9,138
4,628
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
169
12
Kills
41
41
Deaths
12
31
Assists
128
Player
Kills
Deaths
Assists
KDA
W
Athena
Ebonrite
Athena
5
2
32
10.5
L
Hun Batz
FRNKenberry
Hun Batz
1
11
8
0.45
L
Cabrakan
TheMurloc
Cabrakan
1
11
9
0.5
L
Achilles
6
6
4
1.33
W
Medusa
Verawrdi
Medusa
16
1
19
25.5
L
Zhong Kui
Yellowbonez
Zhong Kui
4
8
6
0.88
W
Serqet
cinnaminna
Serqet
9
5
23
4.1
W
10
3
29
8.17
L
0
5
4
0.4
W
1
1
25
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,286
Damage
108,048
117,163
Taken
72,398
82,521
Mitigated
52,465
7,148
Healing
15,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Ebonrite
Athena
14,496
2,933
0
0
22,334
26,190
0
9,837
12,136
25,539
0
L
Hun Batz
FRNKenberry
Hun Batz
11,464
4,648
0
78
28,191
12,765
0
14,759
13,192
0
25,344
L
Cabrakan
TheMurloc
Cabrakan
10,992
1,770
0
415
30,211
27,124
0
12,365
17,019
29,771
0
L
Achilles
14,094
4,022
0
1,783
22,993
20,340
0
11,756
10,901
0
31,347
W
Medusa
Verawrdi
Medusa
31,313
16,007
0
3,190
11,575
5,018
0
7,392
4,067
0
56,788
L
Zhong Kui
Yellowbonez
Zhong Kui
24,663
2,842
0
4,449
23,875
17,528
0
12,721
10,818
62,100
0
W
Serqet
cinnaminna
Serqet
18,118
6,094
0
1,305
12,919
9,313
0
5,965
6,790
0
31,104
W
36,241
2,472
4,430
3,512
16,432
7,316
0
8,292
8,051
72,660
0
L
7,073
3,428
0
423
11,893
4,764
0
6,926
4,733
0
27,073
W
7,880
4,593
848
1,927
9,138
4,628
0
4,169
4,898
29,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,250
Gold Earned
69,560
229
Minions Killed
254
5
Camps Cleared
12
1,040,526
Distance Traveled
1,169,078
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
13,557
1,130
17
1
0
227,468
0
L
Hun Batz
12,037
1,003
32
3
2
229,356
0
L
Cabrakan
12,383
1,032
41
3
0
194,319
0
L
Achilles
13,060
1,088
32
3
2
218,781
1
W
Medusa
14,977
1,248
69
6
2
257,987
0
L
Zhong Kui
12,870
1,073
91
8
1
224,865
0
W
Serqet
13,912
1,159
35
3
7
232,626
2
W
Ra
14,776
1,231
80
7
0
256,600
0
L
Neith
10,900
908
33
3
0
173,205
1
W
Olorun
12,338
1,028
53
4
3
194,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role