Player Matchup

Achilles
Achilles
 
Achilles
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
DuskNightmare69
Izanami
Level 126
God Stats
1W - 0L
1,607 SR
Queue Stats
8W - 6L
1,601 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Packheffer
Morgan Le Fay
Level 124
God Stats
15W - 11L
1,476 SR
Queue Stats
88W - 94L
1,377 Elo+
Solo
Sylvanus
Sylvanus
R1nen
Sylvanus
Level 15
God Stats
33W - 47L
1,448 SR
Queue Stats
132W - 165L
1,243 Elo+
Party 1
Lancelot
Lancelot
RE1EN
Lancelot
Level 25
God Stats
27W - 21L
1,155 SR
Queue Stats
165W - 204L
1,333 Elo+
Party 1
Team Averages
Level 79
1,437 SR
1,411 Elo+

VS

Team Averages
Level 106
1,517 SR
1,428 Elo+
Serqet
Serqet
Bally698
Serqet
Level 108
God Stats
0W - 2L
1,253 SR
Queue Stats
203W - 209L
1,441 Elo+
Solo
Neith
Neith
DARKSAYANPR1NCE
Neith
Level 122
God Stats
8W - 8L
1,901 SR
Queue Stats
95W - 112L
1,463 Elo+
Party 2
Sun Wukong
Sun Wukong
Leomorne
Sun Wukong
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Kukulkan
Kukulkan
OG ZAGE 4L
Kukulkan
Level 149
God Stats
2W - 5L
1,500 SR
Queue Stats
49W - 61L
1,345 Elo+
Party 2
Zeus
Zeus
delwickydabs
Zeus
Level 147
God Stats
61W - 62L
1,433 SR
Queue Stats
217W - 246L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
5 / 1 / 5
8,597
782
8,266
13,772
14,613
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
4 / 2 / 2
8,512
774
10,002
11,576
4,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
Packheffer
Morgan Le Fay
15
0 / 2 / 2
7,708
701
7,718
9,296
4,371
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
R1nen
Sylvanus
15
0 / 1 / 5
8,135
740
2,614
10,922
8,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lancelot
RE1EN
Lancelot
15
2 / 1 / 6
7,860
715
7,024
10,312
4,307
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Bally698
Serqet
14
1 / 2 / 3
7,673
698
5,344
10,696
6,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

14
1 / 0 / 4
7,733
703
6,978
8,520
3,275
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Leomorne
Sun Wukong
13
0 / 4 / 3
6,923
629
7,026
11,880
6,969
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
OG ZAGE 4L
Kukulkan
15
2 / 2 / 1
8,487
772
7,274
5,790
2,673
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
3 / 3 / 0
7,844
713
17,311
6,621
2,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
18
11
Kills
7
7
Deaths
11
20
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
5
1
5
7.5
L
Serqet
Bally698
Serqet
1
2
3
1.25
L
1
0
4
3
W
4
2
2
2.5
L
Sun Wukong
Leomorne
Sun Wukong
0
4
3
0.38
L
Kukulkan
OG ZAGE 4L
Kukulkan
2
2
1
1.25
W
Morgan Le Fay
Packheffer
Morgan Le Fay
0
2
2
0.5
W
Sylvanus
R1nen
Sylvanus
0
1
5
2.5
W
Lancelot
RE1EN
Lancelot
2
1
6
5
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,624
Damage
43,933
55,878
Taken
43,507
36,280
Mitigated
21,623
15,428
Healing
7,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
8,266
2,936
670
1,917
13,772
14,613
124
5,339
7,957
0
22,231
L
Serqet
Bally698
Serqet
5,344
1,063
0
1,960
10,696
6,159
0
1,801
8,895
0
13,202
L
6,978
2,039
0
2,496
8,520
3,275
186
3,720
4,800
0
22,007
W
10,002
7,539
0
3,839
11,576
4,747
547
5,094
6,482
0
39,976
L
Sun Wukong
Leomorne
Sun Wukong
7,026
1,574
0
1,861
11,880
6,969
66
2,555
9,325
0
16,702
L
Kukulkan
OG ZAGE 4L
Kukulkan
7,274
206
0
749
5,790
2,673
0
1,372
4,418
35,563
0
W
Morgan Le Fay
Packheffer
Morgan Le Fay
7,718
583
0
1,420
9,296
4,371
368
3,692
5,604
26,802
0
W
Sylvanus
R1nen
Sylvanus
2,614
1,534
1,849
3,592
10,922
8,242
803
6,530
4,236
17,999
0
W
Lancelot
RE1EN
Lancelot
7,024
702
522
1,619
10,312
4,307
392
3,930
6,256
0
19,091
L
17,311
1,838
0
532
6,621
2,547
35
884
5,737
34,116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,812
Gold Earned
38,660
204
Minions Killed
217
0
Camps Cleared
0
1,102,810
Distance Traveled
1,046,109
2
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,597
782
28
3
0
226,582
1
L
Serqet
7,673
698
30
3
0
222,820
6
L
Neith
7,733
703
33
3
0
220,317
3
W
Izanami
8,512
774
79
7
0
198,969
0
L
Sun Wukong
6,923
629
20
2
0
209,064
3
L
Kukulkan
8,487
772
78
7
0
212,074
3
W
Morgan Le Fay
7,708
701
44
4
0
218,516
0
W
Sylvanus
8,135
740
30
3
0
178,880
0
W
Lancelot
7,860
715
23
2
0
279,863
1
L
Zeus
7,844
713
56
5
0
181,834
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role