Player Matchup

Neith
Neith
Gold IV
Dville420x306
Neith
Gold IV
Level 126
God Stats
19W - 16L
1,634 SR
Queue Stats
40W - 42L
1,657 MMR
Party 1
Ymir
Ymir
Gold IV
Frosthorn213
Ymir
Gold IV
Level 129
God Stats
2W - 1L
1,711 SR
Queue Stats
18W - 21L
1,537 MMR
Solo
Cabrakan
Cabrakan
Silver II
SeufertBeast420
Cabrakan
Silver II
Level 157
God Stats
2W - 1L
1,528 SR
Queue Stats
37W - 38L
1,390 MMR
Party 1
Merlin
Merlin
Silver I
sNaGGyE__
Merlin
Silver I
Level 121
God Stats
0W - 3L
1,553 SR
Queue Stats
12W - 16L
1,536 MMR
Solo
Ravana
Ravana
Gold IV
xnarcissistx150
Ravana
Gold IV
Level 106
God Stats
5W - 2L
1,655 SR
Queue Stats
44W - 46L
1,536 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 128
1,616 SR
1,531 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 105
1,601 SR
1,532 MMR
Vulcan
Vulcan
Gold II
Athalwolf M
Vulcan
Gold II
Level 123
God Stats
8W - 2L
1,614 SR
Queue Stats
98W - 92L
1,566 MMR
Party 2
Geb
Geb
Silver II
EchoesOfDust
Geb
Silver II
Level 160
God Stats
2W - 0L
1,510 SR
Queue Stats
7W - 9L
1,541 MMR
Solo
Arachne
Arachne
Gold III
Oumashu84
Arachne
Gold III
Level 107
God Stats
14W - 11L
1,690 SR
Queue Stats
107W - 104L
1,443 MMR
Party 2
Sun Wukong
Sun Wukong
Silver I
Toxok
Sun Wukong
Silver I
Level 62
God Stats
3W - 2L
1,690 SR
Queue Stats
23W - 13L
1,564 MMR
Solo
Olorun
Olorun
Silver I
zenchuchi
Olorun
Silver I
Level 72
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 31L
1,545 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 3 / 0
11,749
490
12,838
14,750
8,202
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
3 / 5 / 1
10,358
432
8,513
23,003
12,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cabrakan
14
0 / 2 / 1
8,617
359
2,737
17,478
24,749
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Merlin
sNaGGyE__
Merlin
17
1 / 2 / 1
10,130
422
15,241
14,524
6,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
0 / 6 / 4
10,407
434
13,718
21,689
14,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
KaliAwilixNemesis

VS

Bans
RatatoskrYemojaLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
18
2 / 1 / 8
12,308
513
25,302
12,934
7,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
0 / 0 / 11
11,248
469
4,017
14,656
18,972
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Arachne
Oumashu84
Arachne
18
4 / 4 / 10
12,289
512
13,204
23,779
13,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Toxok
Sun Wukong
20
8 / 0 / 8
13,565
565
21,180
25,847
21,733
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Olorun
zenchuchi
Olorun
20
4 / 2 / 6
13,743
573
8,408
16,252
8,663
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
61
6
Kills
18
18
Deaths
7
7
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Vulcan
2
1
8
6
L
2
3
0
0.67
W
0
0
11
5.5
L
3
5
1
0.7
W
Arachne
Oumashu84
Arachne
4
4
10
2.25
L
Cabrakan
0
2
1
0.25
W
Sun Wukong
Toxok
Sun Wukong
8
0
8
12
L
Merlin
sNaGGyE__
Merlin
1
2
1
0.75
L
0
6
4
0.33
W
Olorun
zenchuchi
Olorun
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,047
Damage
72,111
91,444
Taken
93,468
66,932
Mitigated
70,908
25,612
Healing
43,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
25,302
8,475
0
1,102
12,934
7,660
1,336
9,712
3,222
130,555
0
L
12,838
5,543
0
6,099
14,750
8,202
756
5,601
9,093
0
127,300
W
4,017
293
4,415
5,211
14,656
18,972
138
6,111
8,545
20,902
0
L
8,513
966
0
6,607
23,003
12,884
0
8,073
14,725
78,990
0
W
Arachne
Oumashu84
Arachne
13,204
9,019
0
7,473
23,779
13,880
1,890
5,590
18,189
0
110,801
L
Cabrakan
2,737
307
417
2,087
17,478
24,749
0
9,531
7,733
41,209
0
W
Sun Wukong
Toxok
Sun Wukong
21,180
4,663
0
13,384
25,847
21,733
2,427
3,667
21,780
0
108,036
L
Merlin
sNaGGyE__
Merlin
15,241
523
0
2,500
14,524
6,343
0
10,077
4,182
96,240
0
L
13,718
3,570
0
7,902
21,689
14,754
0
3,652
17,984
0
87,634
W
Olorun
zenchuchi
Olorun
8,408
3,839
3,103
8,633
16,252
8,663
1,467
2,791
13,461
147,247
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,261
Gold Earned
63,153
741
Minions Killed
678
0
Camps Cleared
0
2,041,721
Distance Traveled
2,426,622
25
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
12,308
513
169
7
0
483,856
9
L
Neith
11,749
490
211
9
0
394,142
5
W
Geb
11,248
469
26
1
0
455,221
8
L
Ymir
10,358
432
135
6
0
396,728
0
W
Arachne
12,289
512
135
6
0
571,107
5
L
Cabrakan
8,617
359
63
3
0
443,298
11
W
Sun Wukong
13,565
565
131
5
0
496,056
6
L
Merlin
10,130
422
183
8
0
447,783
5
L
Ravana
10,407
434
149
6
0
359,770
4
W
Olorun
13,743
573
217
9
0
420,382
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role