Player Matchup

Atlas
Atlas
 
Atlas
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
ExtremeRocker75
Anubis
Level 84
God Stats
0W - 3L
1,243 SR
Queue Stats
166W - 136L
1,514 Elo+
Party 1
Susano
Susano
JASARP123
Susano
Level 128
God Stats
20W - 19L
1,593 SR
Queue Stats
87W - 84L
1,528 Elo+
Solo
Artemis
Artemis
TTVbgarlic
Artemis
Level 45
God Stats
1W - 5L
1,282 SR
Queue Stats
82W - 67L
1,485 Elo+
Party 1
Zhong Kui
Zhong Kui
epicliem58
Zhong Kui
Level 86
God Stats
13W - 10L
1,667 SR
Queue Stats
152W - 126L
1,481 Elo+
Party 1
Team Averages
Level 100
1,457 SR
1,502 Elo+

VS

Team Averages
Level 96
1,552 SR
1,519 Elo+
Ne Zha
Ne Zha
Century_Child-13
Ne Zha
Level 152
God Stats
4W - 1L
1,302 SR
Queue Stats
135W - 145L
1,449 Elo+
Solo
Heimdallr
Heimdallr
EYRC17
Heimdallr
Level 47
God Stats
18W - 29L
1,393 SR
Queue Stats
195W - 204L
1,473 Elo+
Solo
Nox
Nox
KiiD R0cKz
Nox
Level 46
God Stats
1W - 2L
1,536 SR
Queue Stats
28W - 25L
1,597 Elo+
Solo
Sylvanus
Sylvanus
King0125
Sylvanus
Level 119
God Stats
3W - 1L
1,948 SR
Queue Stats
302W - 317L
1,532 Elo+
Party 2
Sol
Sol
Weterpup
Sol
Level 118
God Stats
23W - 16L
1,583 SR
Queue Stats
182W - 184L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
5
0 / 0 / 0
3,714
619
1,227
4,337
2,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

5
0 / 2 / 0
3,333
556
2,320
4,232
2,196
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Susano
JASARP123
Susano
5
0 / 1 / 0
3,374
562
1,150
3,211
1,032
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Artemis
TTVbgarlic
Artemis
6
0 / 1 / 0
3,541
590
1,410
2,889
928
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
epicliem58
Zhong Kui
6
0 / 0 / 0
3,867
645
1,645
3,895
2,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 2
4,234
706
1,066
2,725
762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heimdallr
EYRC17
Heimdallr
5
0 / 0 / 1
3,483
581
2,092
2,281
709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 0 / 0
4,154
692
2,222
3,289
1,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
King0125
Sylvanus
6
0 / 0 / 2
4,055
676
2,807
3,772
1,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
3 / 0 / 0
4,279
713
3,977
4,123
1,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
9
0
Kills
4
4
Deaths
0
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
0
0
0
W
1
0
2
2
W
Heimdallr
EYRC17
Heimdallr
0
0
1
0.5
L
0
2
0
0
L
Susano
JASARP123
Susano
0
1
0
0
W
0
0
0
0
W
Sylvanus
King0125
Sylvanus
0
0
2
1
L
Artemis
TTVbgarlic
Artemis
0
1
0
0
W
3
0
0
3
L
Zhong Kui
epicliem58
Zhong Kui
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,752
Damage
12,164
18,564
Taken
16,190
8,808
Mitigated
5,607
7,095
Healing
8,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
1,227
584
0
1,824
4,337
2,026
0
1,748
2,589
9,956
0
W
1,066
87
0
1,824
2,725
762
0
100
2,625
0
15,449
W
Heimdallr
EYRC17
Heimdallr
2,092
985
0
746
2,281
709
0
357
1,924
0
14,407
L
2,320
212
0
849
4,232
2,196
0
3,101
1,131
15,980
0
L
Susano
JASARP123
Susano
1,150
341
0
1,646
3,211
1,032
0
920
2,291
0
12,453
W
2,222
305
0
1,240
3,289
1,316
0
1,645
1,644
22,822
0
W
Sylvanus
King0125
Sylvanus
2,807
1,512
217
1,943
3,772
1,716
0
1,038
2,734
14,117
0
L
Artemis
TTVbgarlic
Artemis
1,410
1,064
0
987
2,889
928
0
1,015
1,874
0
17,864
W
3,977
2,139
0
2,600
4,123
1,104
1,182
2,052
2,071
27,808
0
L
Zhong Kui
epicliem58
Zhong Kui
1,645
534
0
1,789
3,895
2,626
0
2,222
1,673
23,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,829
Gold Earned
20,205
163
Minions Killed
182
0
Camps Cleared
0
500,934
Distance Traveled
532,007
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
3,714
619
9
2
0
115,804
0
W
Ne Zha
4,234
706
42
7
0
127,904
2
W
Heimdallr
3,483
581
24
4
0
97,942
0
L
Anubis
3,333
556
33
6
0
102,254
1
L
Susano
3,374
562
27
5
0
87,580
0
W
Nox
4,154
692
50
8
0
112,884
0
W
Sylvanus
4,055
676
23
4
0
96,514
1
L
Artemis
3,541
590
49
8
0
95,504
0
W
Sol
4,279
713
43
7
0
96,763
2
L
Zhong Kui
3,867
645
45
8
0
99,792
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role