Player Matchup

Izanami
Izanami
 
Izanami
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
MrBofaDeez
Zeus
Level 17
God Stats
43W - 27L
1,752 SR
Queue Stats
80W - 61L
1,581 Elo+
Party 2
Hades
Hades
Rangerbigguy
Hades
Level 129
God Stats
7W - 3L
1,772 SR
Queue Stats
401W - 317L
1,588 Elo+
Party 2
Thanatos
Thanatos
SUGONDEEZENUTS
Thanatos
Level 34
God Stats
19W - 11L
1,741 SR
Queue Stats
233W - 172L
1,575 Elo+
Party 2
Serqet
Serqet
Vortraz
Serqet
Level 33
God Stats
18W - 25L
1,477 SR
Queue Stats
20W - 25L
1,468 Elo+
Solo
Team Averages
Level 49
1,648 SR
1,542 Elo+

VS

Team Averages
Level 104
1,398 SR
1,504 Elo+
Nike
Nike
LuisGustavoX360
Nike
Level 138
God Stats
29W - 32L
1,524 SR
Queue Stats
423W - 457L
1,594 Elo+
Party 1
Zhong Kui
Zhong Kui
PapaSprad1400
Zhong Kui
Level 17
God Stats
6W - 6L
1,262 SR
Queue Stats
13W - 18L
1,393 Elo+
Party 3
King Arthur
King Arthur
StrawHatWindy
King Arthur
Level 79
God Stats
1W - 2L
1,500 SR
Queue Stats
34W - 35L
1,501 Elo+
Party 3
Hou Yi
Hou Yi
XxPunisher18xX
Hou Yi
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 76L
1,549 Elo+
Solo
Lancelot
Lancelot
dallecooper
Lancelot
Level 160
God Stats
0W - 6L
1,203 SR
Queue Stats
423W - 457L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
20
9 / 5 / 23
16,186
1,156
30,809
18,913
9,561
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
3 / 2 / 28
14,474
1,034
29,467
13,546
5,636
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
9 / 3 / 28
16,480
1,177
30,360
21,871
36,244
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
20
14 / 10 / 21
17,038
1,217
28,144
25,713
13,375
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Serqet
Vortraz
Serqet
20
8 / 2 / 19
15,128
1,081
21,915
21,735
15,570
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

107

VS

Team 2 Tickets

24

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 5 / 16
13,937
996
14,396
30,567
35,839
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zhong Kui
PapaSprad1400
Zhong Kui
20
3 / 14 / 10
13,937
996
17,865
32,488
22,540
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
StrawHatWindy
King Arthur
20
1 / 8 / 13
13,547
968
19,188
32,284
41,554
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
9 / 7 / 11
16,583
1,185
25,930
23,110
9,346
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Lancelot
dallecooper
Lancelot
20
8 / 9 / 7
15,540
1,110
19,517
30,078
13,588
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

162
Kill Participation
79
43
Kills
22
22
Deaths
43
119
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
9
5
23
4.1
L
1
5
16
1.8
W
3
2
28
8.5
L
Zhong Kui
PapaSprad1400
Zhong Kui
3
14
10
0.57
W
9
3
28
7.67
W
Thanatos
14
10
21
2.45
L
King Arthur
StrawHatWindy
King Arthur
1
8
13
0.94
W
Serqet
Vortraz
Serqet
8
2
19
8.75
L
9
7
11
2.07
L
Lancelot
dallecooper
Lancelot
8
9
7
1.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

140,695
Damage
96,896
101,778
Taken
148,527
80,386
Mitigated
122,867
20,862
Healing
11,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
30,809
20,999
257
1,491
18,913
9,561
0
3,736
15,177
0
79,394
L
14,396
1,410
0
210
30,567
35,839
0
10,252
19,382
275
37,017
W
29,467
4,338
0
293
13,546
5,636
0
1,188
12,358
45,918
0
L
Zhong Kui
PapaSprad1400
Zhong Kui
17,865
2,312
0
2,953
32,488
22,540
0
15,187
17,301
41,588
0
W
30,360
1,822
755
4,902
21,871
36,244
0
5,817
16,054
54,572
0
W
Thanatos
28,144
11,211
0
12,913
25,713
13,375
0
4,324
21,389
0
38,517
L
King Arthur
StrawHatWindy
King Arthur
19,188
1,783
0
120
32,284
41,554
0
11,655
19,566
94
30,848
W
Serqet
Vortraz
Serqet
21,915
3,152
0
251
21,735
15,570
0
3,079
18,656
0
32,981
L
25,930
15,516
0
5,305
23,110
9,346
0
10,609
12,501
0
70,325
L
Lancelot
dallecooper
Lancelot
19,517
3,446
0
2,871
30,078
13,588
0
12,124
16,773
0
41,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,306
Gold Earned
73,544
248
Minions Killed
256
12
Camps Cleared
8
1,400,791
Distance Traveled
1,427,995
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
16,186
1,156
110
8
5
246,333
0
L
Nike
13,937
996
43
3
0
304,748
1
W
Zeus
14,474
1,034
29
2
1
258,604
0
L
Zhong Kui
13,937
996
55
4
2
251,586
0
W
Hades
16,480
1,177
51
4
4
277,740
0
W
Thanatos
17,038
1,217
21
2
1
275,030
0
L
King Arthur
13,547
968
25
2
0
285,397
0
W
Serqet
15,128
1,081
37
3
1
343,084
1
L
Hou Yi
16,583
1,185
93
7
5
254,197
0
L
Lancelot
15,540
1,110
40
3
1
332,067
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role