Player Matchup

Baron Samedi
Baron Samedi
CachorroFR
Baron Samedi
Level 111
God Stats
1W - 0L
1,519 SR
Queue Stats
20W - 10L
1,604 Elo+
Party 1
Medusa
Medusa
DylanGHdez_99
Medusa
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 8L
1,657 Elo+
Party 1
Artio
Artio
JeffSmalls
Artio
Level 107
God Stats
2W - 0L
1,477 SR
Queue Stats
14W - 9L
1,526 Elo+
Party 1
Team Averages
Level 115
1,499 SR
1,596 Elo+

VS

Team Averages
Level 128
1,548 SR
1,531 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
WIIINNISMmokEUr
Hachiman
Level 160
God Stats
0W - 1L
1,643 SR
Queue Stats
44W - 54L
1,482 Elo+
Solo
Atlas
Atlas
nikotero99
Atlas
Level 64
God Stats
0W - 3L
1,500 SR
Queue Stats
20W - 19L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CachorroFR
Baron Samedi
12
1 / 0 / 5
7,128
713
7,858
7,194
3,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
4 / 0 / 4
7,773
777
12,693
7,984
3,594
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artio
12
3 / 1 / 3
8,212
821
4,781
12,617
10,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
10
0 / 4 / 1
6,335
634
8,118
9,216
3,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
10
1 / 2 / 0
6,672
667
6,434
8,142
2,996
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atlas
11
0 / 2 / 1
6,778
678
4,010
10,843
9,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
8
Kills
1
1
Deaths
8
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
0
4
1
0.13
W
Baron Samedi
CachorroFR
Baron Samedi
1
0
5
3.5
W
4
0
4
6
W
Artio
3
1
3
4.5
L
Hachiman
1
2
0
0.5
L
Atlas
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,332
Damage
18,562
27,795
Taken
28,201
18,295
Mitigated
16,387
12,321
Healing
3,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
8,118
353
0
1,184
9,216
3,879
0
5,122
4,094
24,201
0
W
Baron Samedi
CachorroFR
Baron Samedi
7,858
306
1,309
3,442
7,194
3,895
0
3,496
3,525
39,915
0
W
12,693
4,610
0
1,641
7,984
3,594
153
3,662
4,040
0
33,086
W
Artio
4,781
296
1,019
4,910
12,617
10,806
0
4,453
7,902
12,959
0
L
Hachiman
6,434
4,105
0
904
8,142
2,996
0
2,121
6,021
0
21,205
L
Atlas
4,010
1,313
0
1,012
10,843
9,512
0
5,870
4,973
9,993
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,113
Gold Earned
19,785
137
Minions Killed
102
6
Camps Cleared
4
633,588
Distance Traveled
527,818
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
6,335
634
46
5
2
176,927
1
W
Baron Samedi
7,128
713
72
7
2
208,246
4
W
Medusa
7,773
777
48
5
2
215,537
3
W
Artio
8,212
821
17
2
2
209,805
3
L
Hachiman
6,672
667
33
3
0
163,808
2
L
Atlas
6,778
678
23
2
2
187,083
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role