Player Matchup

Bacchus
Bacchus
BIGBOIIEAGLE
Bacchus
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 14L
1,596 Elo+
Party 1
Nu Wa
Nu Wa
DrewtheRaikage
Nu Wa
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 9L
1,680 Elo+
Party 1
Tiamat
Tiamat
Kushgoose
Tiamat
Level 124
God Stats
1W - 0L
1,702 SR
Queue Stats
22W - 12L
1,720 Elo+
Party 1
Shiva
Shiva
MYTHIC the BOSS
Shiva
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,598 Elo+
Party 1
Chiron
Chiron
MarkBarkHD
Chiron
Level 129
God Stats
1W - 0L
1,701 SR
Queue Stats
30W - 15L
1,720 Elo+
Party 1
Team Averages
Level 101
1,581 SR
1,663 Elo+

VS

Team Averages
Level 95
1,399 SR
1,341 Elo+
Shiva
Shiva
CombedDiamond
Shiva
Level 107
God Stats
0W - 1L
1,246 SR
Queue Stats
0W - 4L
1,179 Elo+
Party 2
Baba Yaga
Baba Yaga
PhatHolyFrog
Baba Yaga
Level 28
God Stats
0W - 1L
1,350 SR
Queue Stats
0W - 4L
1,179 Elo+
Party 2
Serqet
Serqet
Yay Area MuscLe
Serqet
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 52L
1,411 Elo+
Party 3
Chernobog
Chernobog
omaralex0601
Chernobog
Level 61
God Stats
2W - 4L
1,479 SR
Queue Stats
62W - 75L
1,465 Elo+
Solo
Sol
Sol
plugsnet
Sol
Level 159
God Stats
3W - 4L
1,419 SR
Queue Stats
272W - 291L
1,473 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BIGBOIIEAGLE
Bacchus
16
8 / 3 / 15
10,038
913
9,579
14,735
20,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
9 / 2 / 13
9,950
905
13,164
6,258
2,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tiamat
Kushgoose
Tiamat
17
5 / 1 / 18
9,749
886
14,823
9,127
6,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 4 / 18
8,317
756
5,847
9,964
8,787
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
MarkBarkHD
Chiron
15
4 / 2 / 13
8,933
812
13,622
9,122
4,352
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 7 / 3
8,169
743
8,008
14,229
11,514
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baba Yaga
PhatHolyFrog
Baba Yaga
14
1 / 4 / 6
7,597
691
6,889
12,906
6,461
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
3 / 8 / 4
7,310
665
5,312
11,619
6,164
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
omaralex0601
Chernobog
15
1 / 4 / 3
7,320
665
5,251
11,090
4,966
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 5 / 6
7,737
703
11,020
12,991
5,510
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
32
28
Kills
10
12
Deaths
28
77
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BIGBOIIEAGLE
Bacchus
8
3
15
5.17
L
3
7
3
0.64
W
9
2
13
7.75
W
Tiamat
Kushgoose
Tiamat
5
1
18
14
W
2
4
18
2.75
W
Chiron
MarkBarkHD
Chiron
4
2
13
5.25
L
Baba Yaga
PhatHolyFrog
Baba Yaga
1
4
6
1
L
3
8
4
0.63
L
Chernobog
omaralex0601
Chernobog
1
4
3
0.63
L
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,035
Damage
36,480
49,206
Taken
62,835
43,275
Mitigated
34,615
18,240
Healing
16,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BIGBOIIEAGLE
Bacchus
9,579
1,022
1,787
3,285
14,735
20,349
0
4,062
9,917
13,814
0
L
8,008
1,219
130
1,507
14,229
11,514
0
9,219
5,010
433
16,032
W
13,164
3,177
314
932
6,258
2,831
211
2,196
4,062
27,203
0
W
Tiamat
Kushgoose
Tiamat
14,823
878
1,653
5,027
9,127
6,956
1,472
3,990
5,137
24,736
0
W
5,847
1,541
402
1,001
9,964
8,787
793
3,891
5,845
0
10,592
W
Chiron
MarkBarkHD
Chiron
13,622
4,436
1,060
2,779
9,122
4,352
1,426
2,568
5,935
0
26,730
L
Baba Yaga
PhatHolyFrog
Baba Yaga
6,889
266
0
5,177
12,906
6,461
0
6,411
6,495
15,147
0
L
5,312
1,167
184
338
11,619
6,164
0
7,175
4,444
0
6,195
L
Chernobog
omaralex0601
Chernobog
5,251
2,330
260
3,310
11,090
4,966
0
6,353
4,737
0
17,330
L
11,020
3,663
1,052
4,212
12,991
5,510
0
8,408
4,583
25,871
2,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,987
Gold Earned
38,133
90
Minions Killed
114
0
Camps Cleared
0
1,008,315
Distance Traveled
895,088
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,038
913
12
1
0
212,020
0
L
Shiva
8,169
743
14
1
0
189,669
0
W
Nu Wa
9,950
905
19
2
0
207,078
4
W
Tiamat
9,749
886
25
2
0
231,834
0
W
Shiva
8,317
756
15
1
0
180,991
1
W
Chiron
8,933
812
19
2
0
176,392
0
L
Baba Yaga
7,597
691
13
1
0
193,665
0
L
Serqet
7,310
665
8
1
0
166,430
0
L
Chernobog
7,320
665
32
3
0
173,427
0
L
Sol
7,737
703
47
4
0
171,897
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role