Player Matchup

King Arthur
King Arthur
Lord_Razirus
King Arthur
Level 69
God Stats
1W - 3L
1,192 SR
Queue Stats
12W - 17L
1,381 Elo+
Solo
Sylvanus
Sylvanus
SimplyDBest11
Sylvanus
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 12L
1,576 Elo+
Party 1
Ullr
Ullr
TTV NotSorry671
Ullr
Level 31
God Stats
1W - 0L
1,548 SR
Queue Stats
19W - 5L
1,773 Elo+
Party 1
Scylla
Scylla
ZzSoloKingzZ
Scylla
Level 70
God Stats
3W - 2L
1,309 SR
Queue Stats
29W - 32L
1,510 Elo+
Party 1
Geb
Geb
goldyarts
Geb
Level 125
God Stats
143W - 154L
1,486 SR
Queue Stats
404W - 442L
1,454 Elo+
Solo
Team Averages
Level 90
1,407 SR
1,539 Elo+

VS

Team Averages
Level 77
1,499 SR
1,470 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
ByCoversong
Nox
Level 82
God Stats
10W - 5L
1,557 SR
Queue Stats
31W - 35L
1,386 Elo+
Solo
Cernunnos
Cernunnos
Ewurgy
Cernunnos
Level 38
God Stats
3W - 2L
1,543 SR
Queue Stats
79W - 94L
1,412 Elo+
Solo
Set
Set
Rehinherz
Set
Level 42
God Stats
0W - 1L
1,327 SR
Queue Stats
34W - 39L
1,539 Elo+
Solo
Loki
Loki
TheBastos
Loki
Level 84
God Stats
7W - 12L
1,566 SR
Queue Stats
197W - 206L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Lord_Razirus
King Arthur
13
1 / 1 / 3
7,467
1,067
6,404
8,573
9,109
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
SimplyDBest11
Sylvanus
14
5 / 0 / 3
9,050
1,293
9,712
10,464
6,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
1 / 0 / 4
7,963
1,138
5,464
2,611
1,226
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
14
1 / 1 / 6
8,205
1,172
7,398
6,452
2,792
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 1 / 7
7,594
1,085
9,319
7,697
3,175
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

341

VS

Team 2 Tickets

301

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
13
1 / 4 / 0
7,812
1,116
9,687
14,691
12,109
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
0 / 0 / 3
7,842
1,120
4,720
7,709
3,567
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
Ewurgy
Cernunnos
13
0 / 3 / 3
7,669
1,096
8,737
10,566
4,560
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 0 / 0
6,791
970
185
662
255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Loki
12
2 / 1 / 1
7,817
1,117
6,329
6,326
2,606
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
8
Kills
3
3
Deaths
8
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
1
4
0
0.25
L
0
0
3
1.5
L
Cernunnos
Ewurgy
Cernunnos
0
3
3
0.5
W
King Arthur
Lord_Razirus
King Arthur
1
1
3
2.5
L
0
0
0
0
W
Sylvanus
SimplyDBest11
Sylvanus
5
0
3
6.5
W
1
0
4
3
L
Loki
2
1
1
2.5
W
Scylla
1
1
6
4
W
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,297
Damage
29,658
35,797
Taken
39,954
23,063
Mitigated
23,097
11,029
Healing
5,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
9,687
3,163
0
1,984
14,691
12,109
0
9,235
5,456
31,105
0
L
4,720
726
285
1,583
7,709
3,567
0
5,753
1,956
17,997
0
L
Cernunnos
Ewurgy
Cernunnos
8,737
3,686
0
1,238
10,566
4,560
0
6,087
4,479
0
18,953
W
King Arthur
Lord_Razirus
King Arthur
6,404
154
0
0
8,573
9,109
0
2,044
6,529
0
11,541
L
185
94
0
41
662
255
0
196
466
0
1,700
W
Sylvanus
SimplyDBest11
Sylvanus
9,712
3,293
4,252
5,526
10,464
6,761
0
5,726
4,738
26,662
0
W
5,464
1,813
0
106
2,611
1,226
0
664
1,947
0
19,422
L
Loki
6,329
855
0
74
6,326
2,606
0
5,158
1,168
0
10,725
W
Scylla
7,398
1,459
62
589
6,452
2,792
0
2,361
4,091
22,027
0
W
9,319
1,589
223
271
7,697
3,175
0
3,612
3,959
15,131
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,279
Gold Earned
37,931
126
Minions Killed
128
8
Camps Cleared
4
703,307
Distance Traveled
588,515
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,812
1,116
49
7
2
134,122
0
L
Nox
7,842
1,120
39
6
0
131,273
0
L
Cernunnos
7,669
1,096
31
4
2
136,883
2
W
King Arthur
7,467
1,067
14
2
0
147,796
0
L
Set
6,791
970
0
0
0
25,288
0
W
Sylvanus
9,050
1,293
41
6
0
127,991
0
W
Ullr
7,963
1,138
30
4
4
151,049
0
L
Loki
7,817
1,117
9
1
0
160,949
2
W
Scylla
8,205
1,172
33
5
1
133,290
1
W
Geb
7,594
1,085
8
1
3
143,181
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role