Player Matchup

Atlas
Atlas
chustamante
Atlas
Level 88
God Stats
3W - 1L
1,795 SR
Queue Stats
9W - 19L
1,328 Elo+
Party 1
Merlin
Merlin
pabloruiz1993
Merlin
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 49L
1,294 Elo+
Party 1
Bastet
Bastet
tudiositopapi
Bastet
Level 7
God Stats
2W - 2L
1,716 SR
Queue Stats
17W - 36L
1,304 Elo+
Party 1
Team Averages
Level 53
1,670 SR
1,309 Elo+

VS

Team Averages
Level 74
1,507 SR
1,443 Elo+
Nox
Nox
ACongoCoalminer
Nox
Level 113
God Stats
23W - 30L
1,450 SR
Queue Stats
145W - 190L
1,409 Elo+
Party 2
Chaac
Chaac
AseBall
Chaac
Level 44
God Stats
1W - 0L
1,633 SR
Queue Stats
3W - 2L
1,448 Elo+
Solo
Thanatos
Thanatos
WiWBeights
Thanatos
Level 65
God Stats
11W - 11L
1,438 SR
Queue Stats
176W - 236L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 7 / 2
11,500
639
11,907
21,673
23,042
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
1 / 8 / 6
11,641
647
14,678
14,541
4,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
3 / 11 / 2
12,221
679
11,089
21,365
7,753
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 4 / 16
13,015
723
13,978
15,495
7,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chaac
AseBall
Chaac
17
3 / 2 / 14
12,533
696
7,437
16,771
11,199
Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
WiWBeights
Thanatos
20
17 / 2 / 7
15,083
838
30,273
22,139
9,427
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
63
8
Kills
26
26
Deaths
8
10
Assists
37
Player
Kills
Deaths
Assists
KDA
W
6
4
16
3.5
W
Chaac
AseBall
Chaac
3
2
14
5
W
Thanatos
WiWBeights
Thanatos
17
2
7
10.25
L
4
7
2
0.71
L
1
8
6
0.5
L
3
11
2
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,674
Damage
51,688
57,579
Taken
54,405
35,470
Mitigated
27,950
1,869
Healing
30,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,978
379
0
5,265
15,495
7,324
812
6,641
8,854
51,610
0
W
Chaac
AseBall
Chaac
7,437
1,653
0
5,286
16,771
11,199
331
10,949
5,822
0
27,223
W
Thanatos
WiWBeights
Thanatos
30,273
12,305
0
19,832
22,139
9,427
1,514
9,977
12,162
0
69,987
L
11,907
3,711
0
250
21,673
23,042
273
3,697
17,763
21,921
0
L
14,678
632
0
500
14,541
4,675
610
3,240
11,131
55,338
0
L
11,089
3,100
0
1,119
21,365
7,753
509
6,382
14,539
0
27,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,362
Gold Earned
40,631
144
Minions Killed
187
5
Camps Cleared
10
841,177
Distance Traveled
921,240
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
13,015
723
71
4
3
287,604
4
W
Chaac
12,533
696
35
2
0
269,409
0
W
Thanatos
15,083
838
81
5
7
364,227
3
L
Atlas
11,500
639
12
1
0
306,903
3
L
Merlin
11,641
647
89
5
4
240,113
1
L
Bastet
12,221
679
43
2
1
294,161
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role