Player Matchup

Pele
Pele
AntiSocialElf
Pele
Level 40
God Stats
2W - 0L
1,737 SR
Queue Stats
19W - 18L
1,595 Elo+
Party 2
Ymir
Ymir
feliscatusdraco
Ymir
Level 29
God Stats
3W - 1L
1,710 SR
Queue Stats
13W - 11L
1,621 Elo+
Party 2
Hera
Hera
littlem0nk
Hera
Level 49
God Stats
1W - 0L
1,737 SR
Queue Stats
19W - 18L
1,595 Elo+
Party 2
Team Averages
Level 39
1,728 SR
1,604 Elo+

VS

Team Averages
Level 97
1,432 SR
1,362 Elo+
Zhong Kui
Zhong Kui
Dubuzz175
Zhong Kui
Level 137
God Stats
13W - 26L
1,371 SR
Queue Stats
153W - 255L
1,308 Elo+
Solo
Neith
Neith
Gh0st5
Neith
Level 26
God Stats
5W - 7L
1,510 SR
Queue Stats
12W - 16L
1,419 Elo+
Party 1
Hercules
Hercules
TACO-chacha
Hercules
Level 128
God Stats
87W - 119L
1,416 SR
Queue Stats
180W - 222L
1,359 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 4 / 11
10,472
748
15,259
15,472
8,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
1 / 4 / 14
9,306
665
3,328
16,445
19,934
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
10 / 2 / 8
11,464
819
23,339
9,642
4,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Dubuzz175
Zhong Kui
14
3 / 8 / 4
10,061
719
10,522
15,832
9,243
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Gh0st5
Neith
13
2 / 5 / 7
9,216
658
10,478
14,087
4,996
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hercules
TACO-chacha
Hercules
14
4 / 6 / 5
9,736
695
9,249
18,238
11,068
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
25
19
Kills
9
10
Deaths
19
33
Assists
16
Player
Kills
Deaths
Assists
KDA
W
8
4
11
3.38
L
Zhong Kui
Dubuzz175
Zhong Kui
3
8
4
0.63
L
Neith
Gh0st5
Neith
2
5
7
1.1
L
Hercules
TACO-chacha
Hercules
4
6
5
1.08
W
1
4
14
2
W
10
2
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,926
Damage
30,249
41,559
Taken
48,157
32,796
Mitigated
25,307
5,737
Healing
9,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,259
2,814
0
3,546
15,472
8,452
1,268
4,629
10,843
0
32,429
L
Zhong Kui
Dubuzz175
Zhong Kui
10,522
627
331
2,811
15,832
9,243
0
7,452
8,158
30,629
0
L
Neith
Gh0st5
Neith
10,478
5,128
0
3,684
14,087
4,996
100
8,372
5,478
0
36,216
L
Hercules
TACO-chacha
Hercules
9,249
4,165
0
2,527
18,238
11,068
0
11,303
6,605
0
26,589
W
3,328
1,012
0
1,816
16,445
19,934
348
4,154
12,291
15,528
0
W
23,339
6,572
0
375
9,642
4,410
969
2,073
7,569
53,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,242
Gold Earned
29,013
126
Minions Killed
130
5
Camps Cleared
6
692,238
Distance Traveled
649,186
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,472
748
29
2
3
252,927
6
L
Zhong Kui
10,061
719
46
3
4
202,545
2
L
Neith
9,216
658
52
4
1
213,409
2
L
Hercules
9,736
695
32
2
1
233,232
6
W
Ymir
9,306
665
20
1
0
215,268
5
W
Hera
11,464
819
77
6
2
224,043
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role