Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
JesusThEBirD
Odin
Level 38
God Stats
12W - 13L
1,326 SR
Queue Stats
40W - 58L
1,145 Elo+
Solo
Sol
Sol
SirenUltima
Sol
Level 160
God Stats
13W - 22L
1,329 SR
Queue Stats
190W - 282L
1,318 Elo+
Party 1
Team Averages
Level 109
1,385 SR
1,321 Elo+

VS

Team Averages
Level 64
1,402 SR
1,357 Elo+
Aphrodite
Aphrodite
DemonicTurtle22
Aphrodite
Level 126
God Stats
43W - 58L
1,336 SR
Queue Stats
46W - 60L
1,282 Elo+
Solo
Bellona
Bellona
ROSS BOSS693922
Bellona
Level 29
God Stats
3W - 3L
1,553 SR
Queue Stats
21W - 23L
1,384 Elo+
Party 2
Achilles
Achilles
ssseth1552
Achilles
Level 36
God Stats
0W - 2L
1,319 SR
Queue Stats
56W - 62L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
4 / 3 / 0
8,937
745
11,453
11,567
6,117
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 4 / 4
7,616
635
6,178
12,862
9,427
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
0 / 0 / 2
7,611
634
5,669
5,829
2,396
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DemonicTurtle22
Aphrodite
13
2 / 1 / 5
8,331
694
6,237
9,816
4,652
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
1 / 1 / 5
8,004
667
6,746
10,597
7,563
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
ssseth1552
Achilles
12
4 / 2 / 2
8,652
721
9,655
12,643
8,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
19
4
Kills
7
7
Deaths
4
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
4
3
0
1.33
L
Aphrodite
DemonicTurtle22
Aphrodite
2
1
5
4.5
W
0
4
4
0.5
L
1
1
5
3.5
W
0
0
2
1
L
Achilles
ssseth1552
Achilles
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,300
Damage
22,638
30,258
Taken
33,056
17,940
Mitigated
20,997
3,625
Healing
16,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
11,453
6,153
0
1,065
11,567
6,117
774
1,564
10,003
0
31,997
L
Aphrodite
DemonicTurtle22
Aphrodite
6,237
1,039
5,149
6,608
9,816
4,652
578
2,174
7,642
36,142
0
W
6,178
949
163
623
12,862
9,427
0
3,816
9,046
0
15,839
L
6,746
1,164
1,101
1,970
10,597
7,563
279
1,657
8,940
0
16,892
W
5,669
1,320
0
1,774
5,829
2,396
870
1,604
4,225
29,470
0
L
Achilles
ssseth1552
Achilles
9,655
2,029
0
1,944
12,643
8,782
352
2,411
10,232
0
21,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,164
Gold Earned
24,987
129
Minions Killed
118
5
Camps Cleared
6
572,337
Distance Traveled
704,794
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,937
745
65
5
1
184,396
2
L
Aphrodite
8,331
694
68
6
1
213,650
7
W
Odin
7,616
635
9
1
0
225,290
0
L
Bellona
8,004
667
17
1
0
246,126
5
W
Sol
7,611
634
55
5
4
162,651
1
L
Achilles
8,652
721
33
3
5
245,018
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role