Player Matchup

Baron Samedi
Baron Samedi
IZBONES
Baron Samedi
Level 35
God Stats
0W - 1L
1,601 SR
Queue Stats
135W - 92L
1,573 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
NielferricNP
Morgan Le Fay
Level 128
God Stats
2W - 3L
1,500 SR
Queue Stats
42W - 39L
1,342 Elo+
Party 2
Hercules
Hercules
PancakesWsyrup
Hercules
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,450 Elo+
Solo
Achilles
Achilles
SILVERCR0WE
Achilles
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 4L
1,566 Elo+
Party 2
Artemis
Artemis
YEETSteww
Artemis
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Team Averages
Level 67
1,520 SR
1,486 Elo+

VS

Team Averages
Level 78
1,549 SR
1,450 Elo+
Shiva
Shiva
Cody1259
Shiva
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 56L
1,429 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
DubsBunny_26
Ah Muzen Cab
Level 49
God Stats
6W - 4L
1,596 SR
Queue Stats
665W - 755L
1,467 Elo+
Solo
Ah Puch
Ah Puch
Venom1809
Ah Puch
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 39L
1,447 Elo+
Solo
Mulan
Mulan
WOOOOOAAAHHHH
Mulan
Level 157
God Stats
6W - 2L
1,648 SR
Queue Stats
330W - 338L
1,483 Elo+
Party 1
Hades
Hades
oOBatsOo
Hades
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 85L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
IZBONES
Baron Samedi
20
5 / 2 / 20
11,547
679
18,126
15,164
9,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
NielferricNP
Morgan Le Fay
19
7 / 7 / 13
11,979
705
27,931
23,428
13,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
19
1 / 5 / 16
11,333
667
7,082
28,771
32,059
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
SILVERCR0WE
Achilles
20
10 / 6 / 15
12,574
740
17,302
28,553
46,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Artemis
YEETSteww
Artemis
18
6 / 5 / 20
11,683
687
28,439
19,304
10,561
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Cody1259
Shiva
19
1 / 6 / 15
11,943
703
9,571
28,103
30,103
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Ah Muzen Cab
DubsBunny_26
Ah Muzen Cab
20
10 / 3 / 8
13,204
777
25,397
18,533
11,412
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
Venom1809
Ah Puch
20
2 / 4 / 17
12,062
710
26,083
19,907
9,665
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
9 / 7 / 12
13,609
801
21,219
28,023
31,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hades
oOBatsOo
Hades
17
3 / 9 / 11
11,481
675
17,399
23,088
18,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
88
29
Kills
25
25
Deaths
29
84
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Shiva
Cody1259
Shiva
1
6
15
1.42
W
Ah Muzen Cab
DubsBunny_26
Ah Muzen Cab
10
3
8
4.67
L
Baron Samedi
IZBONES
Baron Samedi
5
2
20
7.5
L
Morgan Le Fay
NielferricNP
Morgan Le Fay
7
7
13
1.93
L
Hercules
1
5
16
1.8
L
Achilles
SILVERCR0WE
Achilles
10
6
15
2.92
W
Ah Puch
Venom1809
Ah Puch
2
4
17
2.63
W
9
7
12
2.14
L
Artemis
YEETSteww
Artemis
6
5
20
3.2
W
Hades
oOBatsOo
Hades
3
9
11
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,880
Damage
99,669
115,220
Taken
117,654
113,264
Mitigated
101,611
41,956
Healing
35,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
Cody1259
Shiva
9,571
1,697
2,900
2,216
28,103
30,103
1,018
11,024
16,803
0
24,523
W
Ah Muzen Cab
DubsBunny_26
Ah Muzen Cab
25,397
12,079
1,105
4,781
18,533
11,412
3,444
3,239
15,119
0
54,220
L
Baron Samedi
IZBONES
Baron Samedi
18,126
1,032
9,345
5,818
15,164
9,959
698
7,865
7,054
34,573
0
L
Morgan Le Fay
NielferricNP
Morgan Le Fay
27,931
4,165
1,353
4,604
23,428
13,735
647
8,005
14,706
50,063
0
L
Hercules
7,082
1,720
441
6,536
28,771
32,059
935
10,399
17,936
0
20,382
L
Achilles
SILVERCR0WE
Achilles
17,302
3,941
1,289
7,847
28,553
46,950
472
8,701
18,968
0
21,121
W
Ah Puch
Venom1809
Ah Puch
26,083
536
1,946
4,754
19,907
9,665
1,547
8,551
10,883
54,718
0
W
21,219
2,383
1,849
9,127
28,023
31,763
1,282
13,111
14,408
453
29,861
L
Artemis
YEETSteww
Artemis
28,439
14,160
1,154
3,569
19,304
10,561
3,035
7,646
11,263
0
47,494
W
Hades
oOBatsOo
Hades
17,399
291
3,000
3,724
23,088
18,668
1,000
10,132
12,720
29,570
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,116
Gold Earned
62,299
217
Minions Killed
188
0
Camps Cleared
0
1,477,953
Distance Traveled
1,487,939
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
11,943
703
25
1
0
297,348
0
W
Ah Muzen Cab
13,204
777
49
3
0
271,220
0
L
Baron Samedi
11,547
679
48
3
0
310,474
0
L
Morgan Le Fay
11,979
705
50
3
0
287,998
0
L
Hercules
11,333
667
45
3
0
320,891
3
L
Achilles
12,574
740
18
1
0
311,960
0
W
Ah Puch
12,062
710
59
3
0
301,780
1
W
Mulan
13,609
801
20
1
0
323,352
0
L
Artemis
11,683
687
56
3
0
246,630
2
W
Hades
11,481
675
35
2
0
294,239
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role