Player Matchup

The Morrigan
The Morrigan
AdrianPalacios
The Morrigan
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 49L
1,485 Elo+
Solo
Horus
Horus
Blimpway
Horus
Level 125
God Stats
4W - 4L
1,654 SR
Queue Stats
486W - 468L
1,517 Elo+
Party 2
Rama
Rama
RougeWarrior273
Rama
Level 61
God Stats
5W - 4L
1,448 SR
Queue Stats
219W - 187L
1,480 Elo+
Party 2
Chaac
Chaac
Runs With Buns
Chaac
Level 124
God Stats
3W - 2L
1,722 SR
Queue Stats
96W - 105L
1,470 Elo+
Solo
Eset
Eset
TheSkeaton20
Eset
Level 124
God Stats
4W - 1L
1,672 SR
Queue Stats
350W - 338L
1,512 Elo+
Party 2
Team Averages
Level 117
1,599 SR
1,493 Elo+

VS

Team Averages
Level 106
1,614 SR
1,435 Elo+
Raijin
Raijin
Cavralyn
Raijin
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 3L
1,264 Elo+
Party 1
Merlin
Merlin
FinalDawn8302
Merlin
Level 63
God Stats
0W - 1L
1,703 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
MinuteWhisper34
Xbalanque
Level 126
God Stats
10W - 7L
1,530 SR
Queue Stats
196W - 191L
1,513 Elo+
Party 1
Sylvanus
Sylvanus
vITrashleyIv
Sylvanus
Level 68
God Stats
0W - 1L
1,464 SR
Queue Stats
4W - 12L
1,240 Elo+
Party 1
Izanami
Izanami
vorquee
Izanami
Level 143
God Stats
2W - 2L
1,873 SR
Queue Stats
63W - 41L
1,656 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
AdrianPalacios
The Morrigan
20
5 / 7 / 17
14,701
774
16,321
16,915
10,160
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Horus
Blimpway
Horus
20
6 / 4 / 30
14,403
758
11,184
39,909
40,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
6 / 8 / 14
13,364
703
25,740
23,798
12,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
7 / 5 / 24
13,797
726
25,614
34,573
40,853
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

20
15 / 6 / 17
16,105
848
32,899
23,586
11,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Cavralyn
Raijin
19
3 / 11 / 9
11,846
623
12,237
25,363
13,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
5 / 6 / 12
12,894
679
25,995
16,962
10,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Xbalanque
MinuteWhisper34
Xbalanque
19
9 / 11 / 11
13,042
686
31,148
26,807
14,095
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Sylvanus
vITrashleyIv
Sylvanus
20
3 / 5 / 20
13,407
706
9,980
30,567
39,167
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
vorquee
Izanami
20
9 / 6 / 12
13,774
725
30,198
22,624
13,879
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
93
39
Kills
29
30
Deaths
39
102
Assists
64
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
AdrianPalacios
The Morrigan
5
7
17
1.93
W
Horus
Blimpway
Horus
6
4
30
5.25
L
Raijin
Cavralyn
Raijin
3
11
9
0.68
L
5
6
12
1.83
L
Xbalanque
MinuteWhisper34
Xbalanque
9
11
11
1.32
W
6
8
14
1.63
W
7
5
24
3.8
W
15
6
17
3.92
L
Sylvanus
vITrashleyIv
Sylvanus
3
5
20
2.6
L
Izanami
vorquee
Izanami
9
6
12
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,758
Damage
109,558
138,781
Taken
122,323
115,458
Mitigated
90,304
59,573
Healing
38,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
AdrianPalacios
The Morrigan
16,321
2,580
1,881
2,770
16,915
10,160
1,144
7,866
9,049
35,659
7,371
W
Horus
Blimpway
Horus
11,184
4,876
13,766
16,462
39,909
40,336
1,224
11,092
26,722
115
18,749
L
Raijin
Cavralyn
Raijin
12,237
1,372
577
2,595
25,363
13,055
516
8,918
16,200
26,226
0
L
25,995
396
1,012
799
16,962
10,108
487
6,456
10,242
65,712
0
L
Xbalanque
MinuteWhisper34
Xbalanque
31,148
6,564
3,158
1,676
26,807
14,095
246
10,510
16,209
0
47,728
W
25,740
14,357
2,131
1,248
23,798
12,944
3,990
8,428
15,370
0
47,059
W
25,614
3,805
1,760
9,774
34,573
40,853
720
12,496
20,730
0
45,394
W
32,899
721
4,410
5,371
23,586
11,165
2,636
8,330
15,256
59,413
0
L
Sylvanus
vITrashleyIv
Sylvanus
9,980
2,217
12,298
9,945
30,567
39,167
186
11,723
18,459
16,518
0
L
Izanami
vorquee
Izanami
30,198
19,014
2,272
3,908
22,624
13,879
315
7,579
14,870
0
72,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,370
Gold Earned
64,963
219
Minions Killed
217
0
Camps Cleared
0
1,627,806
Distance Traveled
1,488,993
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
14,701
774
62
3
0
296,810
0
W
Horus
14,403
758
20
1
0
398,375
0
L
Raijin
11,846
623
35
2
0
263,631
0
L
Merlin
12,894
679
65
3
0
314,951
1
L
Xbalanque
13,042
686
25
1
0
291,757
2
W
Rama
13,364
703
61
3
0
277,499
0
W
Chaac
13,797
726
17
1
0
309,606
0
W
Eset
16,105
848
59
3
0
345,516
0
L
Sylvanus
13,407
706
14
1
0
297,765
0
L
Izanami
13,774
725
78
4
0
320,889
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role