Player Matchup

Apollo
Apollo
 
Apollo
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Challupa
Nemesis
Level 64
God Stats
0W - 1L
1,718 SR
Queue Stats
35W - 48L
1,392 Elo+
Party 1
Janus
Janus
Lizardfule
Janus
Level 156
God Stats
2W - 4L
1,200 SR
Queue Stats
227W - 195L
1,600 Elo+
Party 3
Terra
Terra
ToÖmuchswag
Terra
Level 29
God Stats
0W - 1L
1,358 SR
Queue Stats
22W - 30L
1,104 Elo+
Party 1
Lancelot
Lancelot
bigsis
Lancelot
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,580 Elo+
Party 3
Team Averages
Level 64
1,455 SR
1,435 Elo+

VS

Team Averages
Level 115
1,580 SR
1,588 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
AngryHouYisus
Kukulkan
Level 126
God Stats
5W - 1L
1,623 SR
Queue Stats
62W - 38L
1,706 Elo+
Party 2
Neith
Neith
CoastyyToastyy
Neith
Level 160
God Stats
3W - 0L
1,656 SR
Queue Stats
197W - 177L
1,631 Elo+
Party 2
Mercury
Mercury
OlympianArchers
Mercury
Level 108
God Stats
20W - 21L
1,508 SR
Queue Stats
45W - 45L
1,503 Elo+
Solo
Serqet
Serqet
UncleDaddie
Serqet
Level 157
God Stats
10W - 7L
1,614 SR
Queue Stats
164W - 156L
1,598 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
9
1 / 2 / 0
5,173
470
3,613
6,886
1,958
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nemesis
Challupa
Nemesis
8
0 / 2 / 1
4,723
429
2,883
8,013
2,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Janus
10
1 / 2 / 0
5,942
540
4,485
6,014
2,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 0 / 1
5,255
478
3,292
7,664
4,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Lancelot
bigsis
Lancelot
9
0 / 1 / 0
5,114
465
1,976
6,940
2,712
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
11
3 / 0 / 0
6,649
604
6,446
5,724
2,245
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
AngryHouYisus
Kukulkan
12
3 / 1 / 1
7,044
640
4,717
5,150
2,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 1 / 5
6,423
584
7,416
7,192
2,686
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
0 / 0 / 1
6,181
562
1,607
6,503
2,291
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serqet
8
1 / 0 / 4
5,831
530
3,091
6,815
4,513
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
18
2
Kills
7
7
Deaths
2
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
1
2
0
0.5
W
Jormungandr
 
Jormungandr
3
0
0
3
W
Kukulkan
AngryHouYisus
Kukulkan
3
1
1
3.5
L
Nemesis
Challupa
Nemesis
0
2
1
0.25
W
0
1
5
2.5
L
Janus
1
2
0
0.5
W
0
0
1
0.5
L
0
0
1
0.5
W
Serqet
1
0
4
3
L
Lancelot
bigsis
Lancelot
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,249
Damage
23,277
35,517
Taken
31,384
14,153
Mitigated
13,927
9,913
Healing
10,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
3,613
1,775
0
2,021
6,886
1,958
0
681
6,025
0
32,098
W
Jormungandr
 
Jormungandr
6,446
2,380
0
2,093
5,724
2,245
847
601
5,093
43,916
0
W
Kukulkan
AngryHouYisus
Kukulkan
4,717
1,138
0
1,625
5,150
2,192
0
2,322
2,626
54,564
0
L
Nemesis
Challupa
Nemesis
2,883
1,277
0
2,923
8,013
2,658
0
1,673
6,340
0
23,969
W
7,416
3,728
0
3,890
7,192
2,686
0
1,802
5,390
0
49,576
L
Janus
4,485
114
0
1,000
6,014
2,501
0
3,477
2,537
40,675
0
W
1,607
650
0
500
6,503
2,291
0
1,453
4,896
0
48,644
L
3,292
823
325
2,181
7,664
4,324
0
1,024
6,640
16,057
0
W
Serqet
3,091
954
222
2,430
6,815
4,513
0
1,213
5,602
0
13,474
L
Lancelot
bigsis
Lancelot
1,976
651
0
1,463
6,940
2,712
93
4,308
2,632
0
22,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,207
Gold Earned
32,128
266
Minions Killed
387
0
Camps Cleared
0
1,117,083
Distance Traveled
1,110,967
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,173
470
53
5
0
205,792
2
W
Jormungandr
6,649
604
80
7
0
219,318
2
W
Kukulkan
7,044
640
109
10
0
211,365
3
L
Nemesis
4,723
429
43
4
0
233,579
5
W
Neith
6,423
584
87
8
0
195,039
0
L
Janus
5,942
540
89
8
0
228,972
2
W
Mercury
6,181
562
89
8
0
251,983
4
L
Terra
5,255
478
31
3
0
221,421
1
W
Serqet
5,831
530
22
2
0
233,262
2
L
Lancelot
5,114
465
50
5
0
227,319
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role