Player Matchup

Hera
Hera
Kitsune RgL
Hera
Level 128
God Stats
33W - 33L
1,382 SR
Queue Stats
218W - 241L
1,322 Elo+
Party 1
Odin
Odin
NogitsuneRgL
Odin
Level 126
God Stats
4W - 5L
1,664 SR
Queue Stats
279W - 296L
1,363 Elo+
Party 1
Cupid
Cupid
lil bum1401
Cupid
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 2
Kali
Kali
lil doofuss
Kali
Level 15
God Stats
1W - 4L
1,684 SR
Queue Stats
12W - 37L
1,060 Elo+
Party 2
Cthulhu
Cthulhu
lil squeeky
Cthulhu
Level 51
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 79L
1,023 Elo+
Party 2
Team Averages
Level 65
1,546 SR
1,254 Elo+

VS

Team Averages
Level 91
1,525 SR
1,476 Elo+
Charybdis
Charybdis
 
Charybdis
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Discordia
Discordia
Eat Drip
Discordia
Level 121
God Stats
10W - 8L
1,567 SR
Queue Stats
285W - 295L
1,374 Elo+
Solo
Guan Yu
Guan Yu
MadcapManatee87
Guan Yu
Level 26
God Stats
5W - 4L
1,649 SR
Queue Stats
5W - 7L
1,626 Elo+
Party 4
Medusa
Medusa
RedEyedJediOG
Medusa
Level 89
God Stats
6W - 4L
1,410 SR
Queue Stats
16W - 19L
1,407 Elo+
Party 3
Lancelot
Lancelot
Z1RENZ
Lancelot
Level 100
God Stats
4W - 3L
1,500 SR
Queue Stats
77W - 76L
1,472 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
6,755
422
4,320
5,421
1,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 1 / 1
6,215
388
2,149
7,571
5,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 6 / 3
6,185
387
3,463
8,578
2,354
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
0 / 3 / 0
6,437
402
3,562
11,141
4,544
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
lil squeeky
Cthulhu
11
5 / 6 / 0
7,307
457
7,275
12,461
7,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
0 / 2 / 9
8,258
516
5,764
8,038
3,206
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
Eat Drip
Discordia
13
2 / 1 / 0
7,871
492
6,211
7,083
2,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

14
0 / 0 / 1
8,588
537
1,540
6,546
3,837
Heavy Mace

Heavy Mace

+30
Physical Power

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
9 / 4 / 2
9,458
591
11,743
12,104
4,794
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
Z1RENZ
Lancelot
16
6 / 0 / 0
9,611
601
5,124
9,137
4,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
6
Kills
17
17
Deaths
7
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
0
2
9
2.25
W
Discordia
Eat Drip
Discordia
2
1
0
2
L
1
1
0
1
W
0
0
1
0.5
L
0
1
1
0.5
W
9
4
2
2.5
W
Lancelot
Z1RENZ
Lancelot
6
0
0
6
L
0
6
3
0.25
L
0
3
0
0
L
Cthulhu
lil squeeky
Cthulhu
5
6
0
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,769
Damage
30,382
45,172
Taken
42,908
21,353
Mitigated
19,086
6,622
Healing
15,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
5,764
3,236
433
600
8,038
3,206
261
2,324
5,432
0
45,004
W
Discordia
Eat Drip
Discordia
6,211
218
0
2,347
7,083
2,687
642
2,238
4,607
49,003
0
L
4,320
591
0
1,675
5,421
1,901
0
1,469
3,673
46,278
0
W
1,540
370
530
3,067
6,546
3,837
2,418
174
6,350
0
45,867
L
2,149
184
0
2,005
7,571
5,007
0
1,947
5,390
0
14,174
W
11,743
5,907
262
1,929
12,104
4,794
4,557
3,924
7,680
0
64,177
W
Lancelot
Z1RENZ
Lancelot
5,124
743
345
5,802
9,137
4,562
256
1,717
7,244
0
79,960
L
3,463
1,500
805
695
8,578
2,354
973
0
8,578
0
23,939
L
3,562
1,664
0
920
11,141
4,544
0
2,118
8,859
0
33,622
L
Cthulhu
lil squeeky
Cthulhu
7,275
740
52
470
12,461
7,547
455
0
12,461
27,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,899
Gold Earned
43,786
263
Minions Killed
457
0
Camps Cleared
0
1,306,657
Distance Traveled
1,494,549
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,258
516
55
3
0
261,787
0
W
Discordia
7,871
492
89
6
0
273,772
2
L
Hera
6,755
422
85
5
0
243,161
6
W
Guan Yu
8,588
537
93
6
0
313,555
0
L
Odin
6,215
388
25
2
0
264,307
0
W
Medusa
9,458
591
94
6
0
281,918
3
W
Lancelot
9,611
601
126
8
0
363,517
0
L
Cupid
6,185
387
37
2
0
281,241
0
L
Kali
6,437
402
65
4
0
263,440
0
L
Cthulhu
7,307
457
51
3
0
254,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role