Player Matchup

Neith
Neith
 
Neith
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
TheFalconLife
Cabrakan
Level 155
God Stats
1W - 1L
1,218 SR
Queue Stats
21W - 17L
1,601 Elo+
Party 1
Eset
Eset
VjKiller22
Eset
Level 160
God Stats
2W - 1L
1,698 SR
Queue Stats
104W - 91L
1,616 Elo+
Party 1
Agni
Agni
Zekriontrox
Agni
Level 154
God Stats
1W - 3L
1,368 SR
Queue Stats
414W - 376L
1,579 Elo+
Party 2
Gilgamesh
Gilgamesh
gutiniano
Gilgamesh
Level 157
God Stats
2W - 2L
1,363 SR
Queue Stats
162W - 171L
1,570 Elo+
Solo
Team Averages
Level 154
1,429 SR
1,573 Elo+

VS

Team Averages
Level 151
1,528 SR
1,604 Elo+
Sylvanus
Sylvanus
Buff_Buck_Plzzz
Sylvanus
Level 142
God Stats
6W - 6L
1,476 SR
Queue Stats
149W - 99L
1,675 Elo+
Solo
Rama
Rama
KeepEmOutKeith
Rama
Level 154
God Stats
2W - 0L
1,558 SR
Queue Stats
127W - 123L
1,617 Elo+
Solo
Set
Set
ShadyWonderBoy
Set
Level 149
God Stats
21W - 14L
1,613 SR
Queue Stats
225W - 177L
1,644 Elo+
Solo
Fafnir
Fafnir
Tygrove
Fafnir
Level 160
God Stats
4W - 10L
1,494 SR
Queue Stats
88W - 95L
1,502 Elo+
Solo
Pele
Pele
rutgers0302
Pele
Level 150
God Stats
2W - 0L
1,500 SR
Queue Stats
250W - 272L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
1 / 1 / 0
6,230
479
4,313
5,103
2,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cabrakan
TheFalconLife
Cabrakan
10
0 / 2 / 2
6,085
468
3,836
10,743
10,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
0 / 2 / 0
6,937
534
2,510
6,308
4,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
1 / 1 / 1
5,980
460
5,847
5,707
2,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
gutiniano
Gilgamesh
11
1 / 1 / 0
6,440
495
4,550
9,262
3,369
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
12
1 / 1 / 1
6,799
523
6,926
12,941
7,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
1 / 1 / 2
7,255
558
3,350
6,963
2,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 0 / 2
7,474
575
2,799
6,504
3,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fafnir
Tygrove
Fafnir
10
1 / 0 / 2
6,725
517
2,266
5,948
5,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
4 / 1 / 1
7,121
548
4,960
6,972
2,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
15
3
Kills
7
7
Deaths
3
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
1
0
1
W
Sylvanus
1
1
1
1.5
W
1
1
2
2
W
0
0
2
1
L
Cabrakan
TheFalconLife
Cabrakan
0
2
2
0.5
W
Fafnir
Tygrove
Fafnir
1
0
2
2
L
0
2
0
0
L
1
1
1
1.5
L
Gilgamesh
gutiniano
Gilgamesh
1
1
0
1
W
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,056
Damage
20,301
37,123
Taken
39,328
22,564
Mitigated
21,680
9,255
Healing
18,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,313
1,597
0
1,810
5,103
2,274
0
494
4,609
0
50,010
W
Sylvanus
6,926
1,340
936
5,459
12,941
7,771
0
7,076
5,865
44,506
14,043
W
3,350
1,973
0
3,076
6,963
2,281
0
143
6,820
0
61,889
W
2,799
1,119
0
5,078
6,504
3,805
0
2,111
4,187
0
59,583
L
Cabrakan
TheFalconLife
Cabrakan
3,836
589
0
2,391
10,743
10,187
0
4,096
6,647
14,913
0
W
Fafnir
Tygrove
Fafnir
2,266
360
0
2,535
5,948
5,162
0
1,701
4,247
15,370
0
L
2,510
256
151
2,816
6,308
4,523
0
0
6,012
49,392
0
L
5,847
988
0
860
5,707
2,211
0
2,909
2,798
49,024
0
L
Gilgamesh
gutiniano
Gilgamesh
4,550
1,415
0
1,227
9,262
3,369
0
1,173
8,089
0
47,450
W
4,960
1,317
0
936
6,972
2,661
0
936
6,016
0
54,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,672
Gold Earned
35,374
380
Minions Killed
442
0
Camps Cleared
0
1,138,098
Distance Traveled
1,246,679
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,230
479
79
6
0
217,525
4
W
Sylvanus
6,799
523
102
8
0
222,654
3
W
Rama
7,255
558
116
9
0
205,544
5
W
Set
7,474
575
119
9
0
260,442
3
L
Cabrakan
6,085
468
19
1
0
226,749
3
W
Fafnir
6,725
517
21
2
0
264,035
6
L
Eset
6,937
534
122
9
0
196,726
6
L
Agni
5,980
460
79
6
0
232,650
2
L
Gilgamesh
6,440
495
81
6
0
264,448
0
W
Pele
7,121
548
84
6
0
294,004
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role