Player Matchup

Hera
Hera
BramBam
Hera
Level 70
God Stats
1W - 0L
1,730 SR
Queue Stats
7W - 8L
1,452 Elo+
Party 3
Ne Zha
Ne Zha
Flequillosa
Ne Zha
Level 160
God Stats
39W - 47L
1,510 SR
Queue Stats
375W - 336L
1,567 Elo+
Solo
Nox
Nox
MrWoodmanBLEH
Nox
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,401 Elo+
Party 3
Sun Wukong
Sun Wukong
Pl3bLord
Sun Wukong
Level 48
God Stats
3W - 1L
1,551 SR
Queue Stats
48W - 55L
1,443 Elo+
Solo
Izanami
Izanami
RegenboogDrol
Izanami
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,526 Elo+
Party 3
Team Averages
Level 83
1,558 SR
1,478 Elo+

VS

Team Averages
Level 85
1,563 SR
1,525 Elo+
Thanatos
Thanatos
DarkMage136
Thanatos
Level 15
God Stats
0W - 1L
1,142 SR
Queue Stats
1W - 3L
1,480 Elo+
Party 2
Rama
Rama
ShadowMo0oN
Rama
Level 67
God Stats
23W - 12L
1,655 SR
Queue Stats
384W - 405L
1,541 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ZDragon3
Morgan Le Fay
Level 86
God Stats
0W - 3L
1,540 SR
Queue Stats
102W - 109L
1,528 Elo+
Party 1
Cthulhu
Cthulhu
klaver2428
Cthulhu
Level 144
God Stats
1W - 1L
1,856 SR
Queue Stats
49W - 42L
1,553 Elo+
Party 2
Heimdallr
Heimdallr
silbidos
Heimdallr
Level 112
God Stats
10W - 8L
1,620 SR
Queue Stats
98W - 103L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
BramBam
Hera
20
8 / 2 / 8
12,742
849
19,416
11,898
5,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
19
8 / 2 / 12
12,045
803
22,801
17,220
9,404
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
3 / 3 / 9
11,598
773
9,588
13,048
6,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
Pl3bLord
Sun Wukong
17
0 / 3 / 14
11,124
742
7,210
19,635
24,142
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Izanami
19
9 / 2 / 5
12,321
821
14,852
14,683
7,480
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DarkMage136
Thanatos
15
0 / 8 / 3
8,925
595
2,998
15,234
6,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
0 / 9 / 4
9,630
642
8,428
19,192
7,905
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
ZDragon3
Morgan Le Fay
19
6 / 3 / 4
12,053
804
15,150
15,141
7,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
klaver2428
Cthulhu
16
1 / 6 / 3
9,830
655
12,081
23,543
23,218
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
silbidos
Heimdallr
19
5 / 2 / 3
11,677
778
13,811
16,866
8,240
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
29
28
Kills
12
12
Deaths
28
48
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hera
BramBam
Hera
8
2
8
6
L
Thanatos
DarkMage136
Thanatos
0
8
3
0.19
W
Ne Zha
8
2
12
7
W
3
3
9
2.5
W
Sun Wukong
Pl3bLord
Sun Wukong
0
3
14
2.33
W
Izanami
9
2
5
5.75
L
0
9
4
0.22
L
Morgan Le Fay
ZDragon3
Morgan Le Fay
6
3
4
2.67
L
Cthulhu
klaver2428
Cthulhu
1
6
3
0.42
L
Heimdallr
silbidos
Heimdallr
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,867
Damage
52,468
76,484
Taken
89,976
53,464
Mitigated
53,561
23,382
Healing
11,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
BramBam
Hera
19,416
5,309
364
1,717
11,898
5,652
2,123
4,998
6,900
63,183
0
L
Thanatos
DarkMage136
Thanatos
2,998
563
0
3,538
15,234
6,565
0
3,579
11,551
0
11,724
W
Ne Zha
22,801
2,676
0
5,152
17,220
9,404
3,772
4,928
12,292
0
58,171
W
9,588
990
0
1,697
13,048
6,786
599
5,727
7,321
44,398
0
W
Sun Wukong
Pl3bLord
Sun Wukong
7,210
746
3,370
5,937
19,635
24,142
712
5,935
13,684
0
16,732
W
Izanami
14,852
10,651
0
5,145
14,683
7,480
3,795
5,643
9,040
0
46,791
L
8,428
5,656
0
1,931
19,192
7,905
29
3,124
15,875
0
35,825
L
Morgan Le Fay
ZDragon3
Morgan Le Fay
15,150
198
100
2,666
15,141
7,633
198
6,066
8,826
50,648
0
L
Cthulhu
klaver2428
Cthulhu
12,081
302
927
2,536
23,543
23,218
0
8,771
14,373
34,968
0
L
Heimdallr
silbidos
Heimdallr
13,811
2,595
0
0
16,866
8,240
1,310
6,678
9,893
0
44,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,830
Gold Earned
52,115
316
Minions Killed
271
0
Camps Cleared
0
1,710,934
Distance Traveled
1,392,428
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
12,742
849
104
7
0
335,057
0
L
Thanatos
8,925
595
17
1
0
223,882
0
W
Ne Zha
12,045
803
38
3
0
337,210
3
W
Nox
11,598
773
62
4
0
341,030
0
W
Sun Wukong
11,124
742
20
1
0
391,914
7
W
Izanami
12,321
821
92
6
0
305,723
1
L
Rama
9,630
642
49
3
0
244,117
4
L
Morgan Le Fay
12,053
804
85
6
0
318,182
2
L
Cthulhu
9,830
655
48
3
0
308,988
0
L
Heimdallr
11,677
778
72
5
0
297,259
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role