Player Matchup

Chaac
Chaac
 
Chaac
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
 
Hades
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
AlpacaMuida
Nu Wa
Level 129
God Stats
66W - 55L
1,510 SR
Queue Stats
540W - 565L
1,410 Elo+
Solo
Medusa
Medusa
Berlee
Medusa
Level 144
God Stats
10W - 6L
1,388 SR
Queue Stats
367W - 376L
1,524 Elo+
Solo
Awilix
Awilix
Sakamoto
Awilix
Level 143
God Stats
4W - 0L
1,804 SR
Queue Stats
28W - 15L
1,532 Elo+
Party 1
Team Averages
Level 125
1,540 SR
1,493 Elo+

VS

Team Averages
Level 128
1,567 SR
1,507 Elo+
Merlin
Merlin
 
Merlin
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
 
Hades
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
PrometeusEnd
Rama
Level 138
God Stats
2W - 4L
1,815 SR
Queue Stats
181W - 163L
1,500 Elo+
Solo
Horus
Horus
wonlas
Horus
Level 140
God Stats
9W - 7L
1,518 SR
Queue Stats
316W - 335L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
0 / 0 / 4
5,684
1,137
2,962
3,720
2,020
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hades
 
Hades
10
0 / 1 / 5
5,603
1,121
2,218
3,988
1,976
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 0 / 3
5,297
1,059
2,757
3,115
983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Berlee
Medusa
10
2 / 0 / 4
6,063
1,213
6,828
3,793
1,621
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Awilix
Sakamoto
Awilix
11
4 / 0 / 2
6,598
1,320
4,292
3,442
1,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Team 1 Tickets

398

VS

Team 2 Tickets

377

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
0 / 0 / 1
5,462
1,092
5,704
3,790
1,339
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Loki
 
Loki
10
0 / 2 / 1
5,461
1,092
2,279
4,841
1,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hades
 
Hades
9
0 / 0 / 0
4,866
973
0
0
0
10
1 / 2 / 0
5,920
1,184
4,514
4,563
1,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Horus
wonlas
Horus
10
0 / 2 / 0
5,171
1,034
3,557
7,816
6,034
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
6
Kills
1
1
Deaths
6
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
0
0
4
2
W
Hades
 
Hades
0
1
5
2.5
L
Merlin
 
Merlin
0
0
1
0.5
L
Loki
 
Loki
0
2
1
0.25
L
Hades
 
Hades
0
0
0
0
W
0
0
3
1.5
W
Medusa
Berlee
Medusa
2
0
4
4
L
1
2
0
0.5
W
Awilix
Sakamoto
Awilix
4
0
2
5
L
Horus
wonlas
Horus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,057
Damage
16,054
18,058
Taken
21,010
8,100
Mitigated
10,560
2,575
Healing
2,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
2,962
349
0
1,174
3,720
2,020
0
332
3,388
0
17,160
W
Hades
 
Hades
2,218
183
647
700
3,988
1,976
0
1,595
2,393
8,476
0
L
Merlin
 
Merlin
5,704
180
0
714
3,790
1,339
0
967
2,823
22,615
0
L
Loki
 
Loki
2,279
240
0
214
4,841
1,684
0
844
3,997
0
7,704
L
Hades
 
Hades
0
0
0
0
0
0
0
0
0
0
0
W
2,757
972
0
0
3,115
983
0
903
2,212
8,332
0
W
Medusa
Berlee
Medusa
6,828
3,044
0
0
3,793
1,621
0
1,368
2,425
0
16,010
L
4,514
3,342
0
776
4,563
1,503
0
1,106
3,457
0
17,014
W
Awilix
Sakamoto
Awilix
4,292
1,632
0
54
3,442
1,500
0
1,506
1,936
0
5,583
L
Horus
wonlas
Horus
3,557
1,604
385
891
7,816
6,034
0
2,058
5,758
0
5,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,245
Gold Earned
26,880
80
Minions Killed
87
5
Camps Cleared
5
491,495
Distance Traveled
387,302
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
5,684
1,137
33
7
2
98,006
0
W
Hades
5,603
1,121
25
5
0
99,969
2
L
Merlin
5,462
1,092
25
5
0
95,316
0
L
Loki
5,461
1,092
21
4
3
103,950
0
L
Hades
4,866
973
0
0
0
0
0
W
Nu Wa
5,297
1,059
10
2
0
78,425
3
W
Medusa
6,063
1,213
10
2
1
99,702
0
L
Rama
5,920
1,184
40
8
2
93,035
0
W
Awilix
6,598
1,320
2
0
2
115,393
0
L
Horus
5,171
1,034
1
0
0
95,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role