Player Matchup

Janus
Janus
ItzSafeee
Janus
Level 108
God Stats
3W - 1L
1,566 SR
Queue Stats
15W - 7L
1,567 Elo+
Party 1
Bacchus
Bacchus
MyNamesMike
Bacchus
Level 15
God Stats
11W - 2L
1,831 SR
Queue Stats
20W - 7L
1,635 Elo+
Party 1
Awilix
Awilix
tayloredgar
Awilix
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 15L
1,517 Elo+
Party 1
Team Averages
Level 83
1,632 SR
1,573 Elo+

VS

Team Averages
Level 36
1,185 SR
1,208 Elo+
Tiamat
Tiamat
Derevien
Tiamat
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,682 Elo+
Solo
Thanatos
Thanatos
Mahmoud2302
Thanatos
Level 42
God Stats
1W - 9L
1,011 SR
Queue Stats
30W - 129L
1,021 Elo+
Party 2
Cernunnos
Cernunnos
Qais1207
Cernunnos
Level 22
God Stats
14W - 52L
1,043 SR
Queue Stats
21W - 118L
922 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
ItzSafeee
Janus
14
12 / 0 / 16
9,948
995
16,177
5,784
2,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
MyNamesMike
Bacchus
13
6 / 1 / 19
9,620
962
5,856
10,163
11,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Awilix
14
11 / 0 / 16
9,744
974
13,139
6,452
3,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Derevien
Tiamat
9
0 / 9 / 1
6,238
624
5,539
12,009
5,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
Mahmoud2302
Thanatos
8
1 / 12 / 0
6,260
626
2,253
13,589
4,346
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cernunnos
Qais1207
Cernunnos
10
0 / 8 / 1
6,449
645
3,019
13,414
4,367
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
3
29
Kills
1
1
Deaths
29
51
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Derevien
Tiamat
0
9
1
0.06
W
Janus
ItzSafeee
Janus
12
0
16
20
L
Thanatos
Mahmoud2302
Thanatos
1
12
0
0.08
W
Bacchus
MyNamesMike
Bacchus
6
1
19
15.5
L
Cernunnos
Qais1207
Cernunnos
0
8
1
0.06
W
Awilix
11
0
16
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,172
Damage
10,811
22,399
Taken
39,012
17,973
Mitigated
13,986
6,193
Healing
2,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Derevien
Tiamat
5,539
859
0
569
12,009
5,273
0
7,101
4,538
12,593
0
W
Janus
ItzSafeee
Janus
16,177
1,418
0
1,195
5,784
2,229
858
1,274
4,350
42,037
0
L
Thanatos
Mahmoud2302
Thanatos
2,253
0
0
1,638
13,589
4,346
0
7,828
5,177
0
11,971
W
Bacchus
MyNamesMike
Bacchus
5,856
604
0
2,739
10,163
11,908
573
2,186
7,631
14,212
0
L
Cernunnos
Qais1207
Cernunnos
3,019
1,173
0
133
13,414
4,367
0
6,754
6,180
0
21,609
W
Awilix
13,139
4,420
0
2,259
6,452
3,836
703
2,018
4,224
0
29,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,312
Gold Earned
18,947
123
Minions Killed
71
8
Camps Cleared
2
638,385
Distance Traveled
464,960
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,238
624
17
2
0
151,884
0
W
Janus
9,948
995
66
7
3
199,371
1
L
Thanatos
6,260
626
18
2
2
160,802
1
W
Bacchus
9,620
962
14
1
0
236,262
2
L
Cernunnos
6,449
645
36
4
0
152,274
0
W
Awilix
9,744
974
43
4
5
202,752
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role