Player Matchup

Raijin
Raijin
ariri
Raijin
Level 142
God Stats
0W - 1L
1,521 SR
Queue Stats
1W - 5L
1,292 Elo+
Party 2
Hercules
Hercules
elsergio000
Hercules
Level 126
God Stats
0W - 3L
1,258 SR
Queue Stats
0W - 4L
1,199 Elo+
Party 2
Lancelot
Lancelot
ltlinus
Lancelot
Level 45
God Stats
25W - 18L
1,500 SR
Queue Stats
54W - 52L
1,485 Elo+
Solo
Team Averages
Level 104
1,427 SR
1,325 Elo+

VS

Team Averages
Level 94
1,570 SR
1,523 Elo+
Anubis
Anubis
DexterMorgan161
Anubis
Level 69
God Stats
14W - 9L
1,617 SR
Queue Stats
216W - 268L
1,478 Elo+
Party 1
Ao Kuang
Ao Kuang
Eiríkrr
Ao Kuang
Level 106
God Stats
77W - 47L
1,594 SR
Queue Stats
395W - 463L
1,511 Elo+
Party 1
Kali
Kali
Loollz
Kali
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 38L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
ariri
Raijin
17
3 / 6 / 4
12,799
674
15,135
15,509
5,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
elsergio000
Hercules
16
2 / 6 / 7
12,019
633
13,257
26,378
27,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lancelot
ltlinus
Lancelot
18
6 / 7 / 2
13,399
705
20,652
22,125
8,770
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 3 / 13
14,187
747
19,774
20,479
12,158
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
Eiríkrr
Ao Kuang
19
3 / 2 / 12
14,038
739
15,925
25,796
33,132
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kali
Loollz
Kali
18
10 / 6 / 6
14,358
756
22,129
19,525
10,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
50
11
Kills
19
19
Deaths
11
13
Assists
31
Player
Kills
Deaths
Assists
KDA
W
6
3
13
4.17
W
Ao Kuang
Eiríkrr
Ao Kuang
3
2
12
4.5
W
Kali
Loollz
Kali
10
6
6
2.17
L
Raijin
ariri
Raijin
3
6
4
0.83
L
Hercules
elsergio000
Hercules
2
6
7
0.92
L
Lancelot
ltlinus
Lancelot
6
7
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,044
Damage
57,828
64,012
Taken
65,800
42,452
Mitigated
56,144
8,400
Healing
27,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,774
1,151
0
13,201
20,479
12,158
983
4,626
15,700
90,801
0
W
Ao Kuang
Eiríkrr
Ao Kuang
15,925
5,541
794
8,613
25,796
33,132
1,626
5,695
19,752
40,018
0
W
Kali
Loollz
Kali
22,129
11,471
0
5,231
19,525
10,854
389
5,602
13,570
0
42,621
L
Raijin
ariri
Raijin
15,135
1,873
0
204
15,509
5,907
0
7,090
8,419
58,631
0
L
Hercules
elsergio000
Hercules
13,257
5,932
0
4,525
26,378
27,775
0
13,725
12,653
0
28,154
L
Lancelot
ltlinus
Lancelot
20,652
4,170
0
3,671
22,125
8,770
0
15,368
6,757
0
48,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,217
Gold Earned
42,583
192
Minions Killed
206
5
Camps Cleared
12
920,107
Distance Traveled
1,046,098
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
14,187
747
133
7
7
324,676
1
W
Ao Kuang
14,038
739
31
2
0
386,308
6
W
Kali
14,358
756
42
2
5
335,114
1
L
Raijin
12,799
674
94
5
3
270,591
5
L
Hercules
12,019
633
34
2
0
289,729
3
L
Lancelot
13,399
705
64
3
2
359,787
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role