Player Matchup

Neith
Neith
 
Neith
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
LegalusWarrior
Thanatos
Level 98
God Stats
6W - 10L
1,369 SR
Queue Stats
9W - 14L
1,396 Elo+
Party 1
Vulcan
Vulcan
Loubios
Vulcan
Level 109
God Stats
0W - 1L
1,160 SR
Queue Stats
20W - 25L
1,431 Elo+
Party 1
Bacchus
Bacchus
TurtleVanilla
Bacchus
Level 47
God Stats
3W - 5L
1,594 SR
Queue Stats
10W - 7L
1,556 Elo+
Party 1
Gilgamesh
Gilgamesh
akashidskuuu
Gilgamesh
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,385 Elo+
Party 1
Team Averages
Level 76
1,425 SR
1,453 Elo+

VS

Team Averages
Level 79
1,598 SR
1,665 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Xing Tian
Xing Tian
Flurbon
Xing Tian
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,826 Elo+
Party 2
Mulan
Mulan
ObiWannaBIówMe
Mulan
Level 34
God Stats
4W - 2L
1,500 SR
Queue Stats
151W - 81L
1,627 Elo+
Party 3
Neith
Neith
Smashie12
Neith
Level 74
God Stats
1W - 1L
1,731 SR
Queue Stats
2W - 2L
1,826 Elo+
Party 2
Ao Kuang
Ao Kuang
SohnGottes
Ao Kuang
Level 150
God Stats
2W - 0L
1,760 SR
Queue Stats
149W - 142L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
0 / 3 / 1
6,860
404
7,208
10,907
4,115
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thanatos
10
1 / 4 / 4
7,112
418
4,445
15,983
6,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
Loubios
Vulcan
12
2 / 8 / 2
7,833
461
6,966
12,001
4,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
11
0 / 3 / 1
7,101
418
5,198
14,880
13,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
akashidskuuu
Gilgamesh
14
3 / 2 / 0
7,798
459
9,046
18,309
13,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
18
9 / 1 / 3
10,733
631
10,435
7,143
3,997
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xing Tian
Flurbon
Xing Tian
13
0 / 0 / 5
8,477
499
6,124
13,318
14,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
2 / 2 / 2
9,603
565
15,300
15,820
11,939
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
Smashie12
Neith
13
2 / 1 / 2
7,941
467
9,132
8,382
4,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Ao Kuang
SohnGottes
Ao Kuang
15
7 / 2 / 1
9,341
549
11,105
20,027
8,526
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
33
6
Kills
20
20
Deaths
6
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
3
1
0.17
W
Baron Samedi
 
Baron Samedi
9
1
3
10.5
W
Xing Tian
Flurbon
Xing Tian
0
0
5
2.5
L
Thanatos
1
4
4
0.75
L
Vulcan
Loubios
Vulcan
2
8
2
0.38
W
2
2
2
1.5
W
Neith
Smashie12
Neith
2
1
2
3
W
Ao Kuang
SohnGottes
Ao Kuang
7
2
1
3.75
L
Bacchus
0
3
1
0.17
L
Gilgamesh
akashidskuuu
Gilgamesh
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,863
Damage
52,096
72,080
Taken
64,690
41,207
Mitigated
43,495
20,041
Healing
24,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
7,208
3,689
0
4,653
10,907
4,115
84
4,217
6,690
0
58,314
W
Baron Samedi
 
Baron Samedi
10,435
832
0
1,098
7,143
3,997
820
2,346
4,797
101,463
0
W
Xing Tian
Flurbon
Xing Tian
6,124
1,220
27
2,499
13,318
14,534
0
2,738
10,580
23,244
0
L
Thanatos
4,445
1,989
0
8,479
15,983
6,343
0
6,018
9,965
0
37,374
L
Vulcan
Loubios
Vulcan
6,966
2,863
0
520
12,001
4,483
235
7,597
4,404
48,398
0
W
15,300
3,376
0
7,396
15,820
11,939
540
1,323
14,497
0
81,450
W
Neith
Smashie12
Neith
9,132
3,619
0
2,782
8,382
4,499
590
3,124
5,258
0
68,030
W
Ao Kuang
SohnGottes
Ao Kuang
11,105
3,412
0
10,208
20,027
8,526
44
2,633
17,394
84,615
0
L
Bacchus
5,198
1,123
0
3,323
14,880
13,153
0
5,617
9,263
16,695
0
L
Gilgamesh
akashidskuuu
Gilgamesh
9,046
4,495
0
3,066
18,309
13,113
0
4,215
14,094
0
44,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,704
Gold Earned
46,095
345
Minions Killed
577
0
Camps Cleared
0
1,518,501
Distance Traveled
1,599,941
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,860
404
96
6
0
273,755
5
W
Baron Samedi
10,733
631
171
10
0
342,087
5
W
Xing Tian
8,477
499
36
2
0
307,916
5
L
Thanatos
7,112
418
70
4
0
320,260
2
L
Vulcan
7,833
461
88
5
0
302,396
1
W
Mulan
9,603
565
145
9
0
337,386
2
W
Neith
7,941
467
122
7
0
293,658
4
W
Ao Kuang
9,341
549
103
6
0
318,894
5
L
Bacchus
7,101
418
17
1
0
300,625
5
L
Gilgamesh
7,798
459
74
4
0
321,465
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role