Player Matchup

The Morrigan
The Morrigan
Kashinko
The Morrigan
Level 157
God Stats
3W - 9L
1,468 SR
Queue Stats
366W - 366L
1,522 Elo+
Party 1
Chronos
Chronos
Lifitry
Chronos
Level 154
God Stats
1W - 2L
1,269 SR
Queue Stats
254W - 231L
1,571 Elo+
Party 1
Hachiman
Hachiman
Nomedisponivel
Hachiman
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 64L
1,494 Elo+
Party 1
Guan Yu
Guan Yu
Yandraa
Guan Yu
Level 155
God Stats
5W - 2L
1,711 SR
Queue Stats
348W - 346L
1,540 Elo+
Party 1
Hera
Hera
soudado122
Hera
Level 160
God Stats
2W - 0L
1,206 SR
Queue Stats
37W - 44L
1,456 Elo+
Solo
Team Averages
Level 146
1,431 SR
1,517 Elo+

VS

Team Averages
Level 111
1,430 SR
1,477 Elo+
Odin
Odin
 
Odin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
BoboDaCorte
Terra
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 8L
1,219 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
KrustyCrabPlZZA
Ah Muzen Cab
Level 149
God Stats
8W - 6L
1,575 SR
Queue Stats
474W - 466L
1,582 Elo+
Party 2
Nu Wa
Nu Wa
SIeepcs
Nu Wa
Level 105
God Stats
0W - 3L
1,188 SR
Queue Stats
236W - 201L
1,537 Elo+
Party 2
Fenrir
Fenrir
XGotxEmxDope
Fenrir
Level 75
God Stats
1W - 1L
1,387 SR
Queue Stats
66W - 59L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Kashinko
The Morrigan
18
7 / 3 / 13
10,726
766
17,828
10,967
5,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos
Lifitry
Chronos
19
4 / 4 / 15
11,030
788
19,690
17,674
7,816
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hachiman
16
3 / 6 / 14
9,884
706
13,928
17,549
6,178
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
Yandraa
Guan Yu
18
8 / 1 / 13
10,660
761
7,720
23,646
21,297
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
2 / 5 / 19
10,050
718
10,729
14,693
17,062
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
18
3 / 3 / 10
9,919
709
9,652
21,422
21,629
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
2 / 4 / 10
9,754
697
5,413
17,791
23,354
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Muzen Cab
KrustyCrabPlZZA
Ah Muzen Cab
17
5 / 6 / 9
10,563
755
28,277
20,556
11,723
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
SIeepcs
Nu Wa
19
6 / 3 / 9
11,112
794
18,445
10,814
5,937
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
14
3 / 8 / 10
9,100
650
9,956
15,783
9,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
67
24
Kills
19
19
Deaths
24
74
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
3
3
10
2.67
L
2
4
10
1.75
W
The Morrigan
Kashinko
The Morrigan
7
3
13
4.5
L
Ah Muzen Cab
KrustyCrabPlZZA
Ah Muzen Cab
5
6
9
1.58
W
Chronos
Lifitry
Chronos
4
4
15
2.88
W
Hachiman
3
6
14
1.67
L
Nu Wa
SIeepcs
Nu Wa
6
3
9
3.5
L
Fenrir
3
8
10
1
W
Guan Yu
Yandraa
Guan Yu
8
1
13
14.5
W
2
5
19
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,895
Damage
71,743
84,529
Taken
86,366
57,359
Mitigated
71,745
38,458
Healing
27,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
9,652
1,599
550
5,676
21,422
21,629
117
10,524
10,852
0
17,732
L
5,413
1,015
5,803
3,827
17,791
23,354
448
8,320
9,445
16,461
0
W
The Morrigan
Kashinko
The Morrigan
17,828
2,604
698
1,795
10,967
5,006
1,239
2,934
7,851
30,759
3,722
L
Ah Muzen Cab
KrustyCrabPlZZA
Ah Muzen Cab
28,277
7,607
42
4,725
20,556
11,723
474
10,750
9,765
0
66,540
W
Chronos
Lifitry
Chronos
19,690
6,899
2,228
3,767
17,674
7,816
4,608
4,579
12,931
48,894
0
W
Hachiman
13,928
5,492
648
870
17,549
6,178
1,477
6,249
11,229
0
36,595
L
Nu Wa
SIeepcs
Nu Wa
18,445
4,528
2,089
2,242
10,814
5,937
1,892
7,070
3,679
49,562
0
L
Fenrir
9,956
1,613
1,156
1,058
15,783
9,102
48
8,503
7,280
0
13,379
W
Guan Yu
Yandraa
Guan Yu
7,720
1,415
12,506
13,560
23,646
21,297
465
6,447
17,170
0
14,018
W
10,729
2,960
936
1,450
14,693
17,062
480
3,467
11,039
28,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,350
Gold Earned
50,448
201
Minions Killed
147
0
Camps Cleared
0
1,173,051
Distance Traveled
1,211,757
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,919
709
27
2
0
271,568
0
L
Terra
9,754
697
11
1
0
235,664
3
W
The Morrigan
10,726
766
37
3
0
216,848
1
L
Ah Muzen Cab
10,563
755
55
4
0
223,914
2
W
Chronos
11,030
788
69
5
0
252,689
1
W
Hachiman
9,884
706
34
2
0
218,063
0
L
Nu Wa
11,112
794
44
3
0
254,435
2
L
Fenrir
9,100
650
10
1
0
226,176
2
W
Guan Yu
10,660
761
15
1
0
269,409
0
W
Hera
10,050
718
46
3
0
216,042
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role