Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
AwesomeJuku
Lancelot
Level 101
God Stats
2W - 1L
1,500 SR
Queue Stats
40W - 48L
1,366 Elo+
Solo
Skadi
Skadi
NoSleep2603
Skadi
Level 7
God Stats
3W - 3L
1,236 SR
Queue Stats
11W - 15L
1,409 Elo+
Party 1
Chaac
Chaac
Papa Doomy
Chaac
Level 129
God Stats
5W - 5L
1,406 SR
Queue Stats
207W - 218L
1,511 Elo+
Party 1
Freya
Freya
Perishh
Freya
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 59L
1,519 Elo+
Solo
Team Averages
Level 86
1,428 SR
1,461 Elo+

VS

Team Averages
Level 49
1,526 SR
1,475 Elo+
Chaac
Chaac
I am Tron3000
Chaac
Level 84
God Stats
4W - 6L
1,749 SR
Queue Stats
434W - 519L
1,416 Elo+
Solo
Anubis
Anubis
K0BAH
Anubis
Level 67
God Stats
7W - 13L
1,380 SR
Queue Stats
164W - 178L
1,466 Elo+
Solo
Ymir
Ymir
MrAstronaut0
Ymir
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Olorun
Olorun
MrWUMBO13
Olorun
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,496 Elo+
Party 2
Medusa
Medusa
VoiceCrack Zach
Medusa
Level 27
God Stats
0W - 8L
1,500 SR
Queue Stats
0W - 8L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
19
0 / 0 / 15
12,427
956
8,206
6,607
7,802
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lancelot
AwesomeJuku
Lancelot
19
4 / 3 / 12
13,689
1,053
13,180
18,442
8,475
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
3 / 2 / 10
12,106
931
14,512
13,129
5,465
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
20
11 / 1 / 11
15,782
1,214
37,403
21,747
36,867
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Freya
Perishh
Freya
20
13 / 0 / 11
15,858
1,220
33,033
9,919
5,376
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Team 1 Tickets

228

VS

Team 2 Tickets

8

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 2
12,765
982
11,700
22,828
32,290
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
K0BAH
Anubis
18
3 / 9 / 3
12,787
984
20,346
22,826
12,746
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
0 / 9 / 4
12,443
957
6,343
23,417
30,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Olorun
MrWUMBO13
Olorun
17
0 / 8 / 4
12,026
925
11,394
23,289
13,787
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
1 / 4 / 5
12,406
954
11,919
20,449
12,300
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
24
31
Kills
6
6
Deaths
31
59
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
0
0
15
7.5
W
Lancelot
AwesomeJuku
Lancelot
4
3
12
3.33
L
2
1
2
3
L
Anubis
K0BAH
Anubis
3
9
3
0.5
L
0
9
4
0.22
L
Olorun
MrWUMBO13
Olorun
0
8
4
0.25
W
3
2
10
4
W
Chaac
11
1
11
16.5
W
Freya
Perishh
Freya
13
0
11
18.5
L
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,334
Damage
61,702
69,844
Taken
112,809
63,985
Mitigated
102,003
23,601
Healing
13,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
8,206
376
70
2,503
6,607
7,802
0
3,255
3,352
28,761
0
W
Lancelot
AwesomeJuku
Lancelot
13,180
2,707
0
636
18,442
8,475
0
10,493
7,949
0
32,269
L
11,700
1,518
0
3,748
22,828
32,290
0
10,871
11,957
0
29,704
L
Anubis
K0BAH
Anubis
20,346
2,569
0
2,702
22,826
12,746
0
6,968
15,858
51,256
0
L
6,343
1,428
0
663
23,417
30,880
0
7,044
16,373
20,724
0
L
Olorun
MrWUMBO13
Olorun
11,394
5,356
1,581
4,499
23,289
13,787
0
9,833
13,456
36,340
0
W
14,512
10,324
0
572
13,129
5,465
0
8,733
4,396
0
17,193
W
Chaac
37,403
4,523
0
12,830
21,747
36,867
0
11,077
10,670
0
75,150
W
Freya
Perishh
Freya
33,033
11,362
0
6,990
9,919
5,376
0
4,525
5,394
68,100
0
L
11,919
5,800
0
627
20,449
12,300
0
6,523
13,926
0
26,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,862
Gold Earned
62,427
275
Minions Killed
232
14
Camps Cleared
3
1,313,235
Distance Traveled
1,024,442
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,427
956
57
4
0
242,046
1
W
Lancelot
13,689
1,053
56
4
0
267,737
0
L
Chaac
12,765
982
44
3
2
231,527
0
L
Anubis
12,787
984
66
5
0
200,365
0
L
Ymir
12,443
957
34
3
0
169,528
0
L
Olorun
12,026
925
54
4
0
207,255
0
W
Skadi
12,106
931
7
1
1
242,159
0
W
Chaac
15,782
1,214
74
6
8
307,152
1
W
Freya
15,858
1,220
81
6
5
254,141
2
L
Medusa
12,406
954
34
3
1
215,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role