Player Matchup

Cabrakan
Cabrakan
AmGert
Cabrakan
Level 149
God Stats
1W - 4L
1,526 SR
Queue Stats
71W - 66L
1,507 Elo+
Party 1
Shiva
Shiva
Art1fex
Shiva
Level 105
God Stats
5W - 5L
1,510 SR
Queue Stats
24W - 36L
1,446 Elo+
Party 2
Janus
Janus
Kittypawgurl
Janus
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 14L
1,369 Elo+
Party 2
Mercury
Mercury
LastBlackWolf
Mercury
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,686 Elo+
Party 2
Neith
Neith
MainIzBanned
Neith
Level 6
God Stats
3W - 0L
1,500 SR
Queue Stats
35W - 25L
1,500 Elo+
Party 1
Team Averages
Level 61
1,507 SR
1,502 Elo+

VS

Team Averages
Level 43
1,511 SR
1,579 Elo+
Da Ji
Da Ji
MarcoPants
Da Ji
Level 43
God Stats
2W - 4L
1,697 SR
Queue Stats
37W - 33L
1,853 Elo+
Solo
Rama
Rama
SharkJo85
Rama
Level 68
God Stats
1W - 3L
1,557 SR
Queue Stats
41W - 29L
1,645 Elo+
Party 3
Cthulhu
Cthulhu
itsawol
Cthulhu
Level 38
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 61L
1,404 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
jackhetfield
Morgan Le Fay
Level 38
God Stats
1W - 1L
1,302 SR
Queue Stats
58W - 66L
1,435 Elo+
Solo
Odin
Odin
raptorjeeezus
Odin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,557 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
AmGert
Cabrakan
9
2 / 2 / 3
5,867
533
2,113
7,717
6,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Shiva
Art1fex
Shiva
11
2 / 0 / 1
6,278
571
3,873
6,634
3,218
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

10
1 / 1 / 2
5,499
500
1,698
3,496
1,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mercury
12
7 / 0 / 4
7,149
650
7,407
8,534
3,126
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 1 / 3
5,957
542
3,920
5,016
2,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
8
1 / 4 / 1
5,239
476
4,243
8,007
2,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Rama
10
1 / 2 / 1
5,712
519
3,025
5,653
1,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
itsawol
Cthulhu
9
2 / 2 / 1
5,430
494
3,055
5,344
3,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Morgan Le Fay
jackhetfield
Morgan Le Fay
9
0 / 2 / 1
5,345
486
3,108
6,229
2,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 3 / 0
5,247
477
3,065
6,870
3,442
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
13
Kills
4
4
Deaths
13
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
AmGert
Cabrakan
2
2
3
1.75
W
Shiva
Art1fex
Shiva
2
0
1
2.5
W
1
1
2
2
W
Mercury
7
0
4
9
W
1
1
3
2.5
L
Da Ji
1
4
1
0.38
L
Rama
1
2
1
0.75
L
Cthulhu
itsawol
Cthulhu
2
2
1
1.25
L
Morgan Le Fay
jackhetfield
Morgan Le Fay
0
2
1
0.25
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,011
Damage
16,496
31,397
Taken
32,103
15,958
Mitigated
13,918
6,519
Healing
7,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
AmGert
Cabrakan
2,113
451
0
1,491
7,717
6,364
0
1,908
5,616
15,617
0
W
Shiva
Art1fex
Shiva
3,873
1,088
0
1,919
6,634
3,218
0
43
6,591
0
37,630
W
1,698
119
0
326
3,496
1,203
0
1,593
1,891
30,194
0
W
Mercury
7,407
4,460
0
500
8,534
3,126
0
1,103
7,405
0
52,602
W
3,920
1,570
0
2,283
5,016
2,047
0
1,128
3,731
0
44,023
L
Da Ji
4,243
924
0
2,228
8,007
2,585
0
72
7,935
0
26,216
L
Rama
3,025
2,364
0
2,122
5,653
1,742
0
531
5,122
0
37,909
L
Cthulhu
itsawol
Cthulhu
3,055
308
33
1,406
5,344
3,626
203
1,404
3,940
24,122
0
L
Morgan Le Fay
jackhetfield
Morgan Le Fay
3,108
82
0
1,063
6,229
2,523
450
1,804
4,425
30,416
0
L
3,065
1,377
0
500
6,870
3,442
189
0
6,870
0
23,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,750
Gold Earned
26,973
302
Minions Killed
264
0
Camps Cleared
0
1,037,199
Distance Traveled
933,064
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
5,867
533
22
2
0
200,620
3
W
Shiva
6,278
571
77
7
0
211,986
2
W
Janus
5,499
500
49
4
0
199,737
0
W
Mercury
7,149
650
81
7
0
260,981
3
W
Neith
5,957
542
73
7
0
163,875
3
L
Da Ji
5,239
476
52
5
0
195,112
3
L
Rama
5,712
519
77
7
0
181,158
1
L
Cthulhu
5,430
494
38
3
0
187,416
1
L
Morgan Le Fay
5,345
486
52
5
0
181,515
1
L
Odin
5,247
477
45
4
0
187,863
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role