Player Matchup

Morgan Le Fay
Morgan Le Fay
WardBravo
Morgan Le Fay
Level 144
God Stats
25W - 32L
1,536 SR
Queue Stats
663W - 687L
1,488 Elo+
Solo
Charybdis
Charybdis
YoBearMan
Charybdis
Level 158
God Stats
5W - 6L
1,464 SR
Queue Stats
115W - 122L
1,481 Elo+
Solo
Vamana
Vamana
fartsnifferr
Vamana
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
247W - 132L
1,609 Elo+
Party 2
Atlas
Atlas
narusasuuchiha
Atlas
Level 146
God Stats
7W - 5L
1,822 SR
Queue Stats
54W - 54L
1,546 Elo+
Solo
Bakasura
Bakasura
spadam24
Bakasura
Level 141
God Stats
12W - 7L
1,743 SR
Queue Stats
265W - 164L
1,614 Elo+
Party 2
Team Averages
Level 140
1,613 SR
1,548 Elo+

VS

Team Averages
Level 92
1,482 SR
1,456 Elo+
Guan Yu
Guan Yu
Send_Noodles_Pls
Guan Yu
Level 16
God Stats
0W - 2L
1,108 SR
Queue Stats
9W - 14L
1,343 Elo+
Party 3
Susano
Susano
ShloppyShmeat
Susano
Level 134
God Stats
1W - 2L
1,454 SR
Queue Stats
110W - 108L
1,593 Elo+
Party 1
Neith
Neith
ToxiicKingSavage
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,205 Elo+
Party 3
Yu Huang
Yu Huang
WesleysPipes
Yu Huang
Level 142
God Stats
4W - 4L
1,651 SR
Queue Stats
168W - 162L
1,591 Elo+
Party 1
Cthulhu
Cthulhu
oHalfLife
Cthulhu
Level 160
God Stats
7W - 3L
1,695 SR
Queue Stats
256W - 237L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
WardBravo
Morgan Le Fay
16
4 / 1 / 7
9,672
806
12,834
5,996
2,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
YoBearMan
Charybdis
17
4 / 0 / 6
9,945
829
6,767
6,914
2,659
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vamana
16
2 / 1 / 6
10,154
846
10,218
14,892
11,655
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
2 / 1 / 12
10,133
844
5,631
14,771
12,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
spadam24
Bakasura
18
6 / 0 / 3
10,947
912
9,045
9,284
5,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 0
7,693
641
5,574
14,301
13,339
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
1 / 1 / 2
7,921
660
3,819
9,108
5,547
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
1 / 7 / 0
7,775
648
2,842
11,548
4,929
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yu Huang
WesleysPipes
Yu Huang
15
0 / 2 / 2
8,654
721
3,450
6,435
2,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
oHalfLife
Cthulhu
13
1 / 3 / 0
8,080
673
5,722
10,595
7,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
7
18
Kills
3
3
Deaths
18
34
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
L
1
1
2
2
L
1
7
0
0.14
W
Morgan Le Fay
WardBravo
Morgan Le Fay
4
1
7
7.5
L
Yu Huang
WesleysPipes
Yu Huang
0
2
2
0.5
W
Charybdis
YoBearMan
Charybdis
4
0
6
7
W
Vamana
2
1
6
5
W
2
1
12
8
L
Cthulhu
oHalfLife
Cthulhu
1
3
0
0.33
W
Bakasura
spadam24
Bakasura
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,495
Damage
21,407
51,857
Taken
51,987
35,727
Mitigated
34,068
14,043
Healing
5,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,574
1,058
594
2,140
14,301
13,339
0
3,823
10,128
0
19,513
L
3,819
516
0
1,442
9,108
5,547
0
3,130
5,354
0
7,853
L
2,842
1,353
0
663
11,548
4,929
0
5,960
5,440
0
9,139
W
Morgan Le Fay
WardBravo
Morgan Le Fay
12,834
1,803
0
525
5,996
2,797
1,307
543
5,453
28,128
0
L
Yu Huang
WesleysPipes
Yu Huang
3,450
207
0
40
6,435
2,889
0
2,097
3,998
30,200
0
W
Charybdis
YoBearMan
Charybdis
6,767
3,753
0
834
6,914
2,659
3,082
949
5,965
0
44,525
W
Vamana
10,218
4,492
1,665
4,631
14,892
11,655
925
2,311
11,537
0
32,897
W
5,631
1,899
0
1,138
14,771
12,927
324
2,204
10,789
24,434
0
L
Cthulhu
oHalfLife
Cthulhu
5,722
294
0
1,074
10,595
7,364
0
3,455
6,784
18,857
0
W
Bakasura
spadam24
Bakasura
9,045
6,190
0
5,250
9,284
5,689
4,377
3,165
6,119
0
35,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,851
Gold Earned
40,123
280
Minions Killed
149
0
Camps Cleared
0
1,313,359
Distance Traveled
963,744
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,693
641
27
2
0
200,565
0
L
Susano
7,921
660
11
1
0
206,080
3
L
Neith
7,775
648
15
1
0
175,599
2
W
Morgan Le Fay
9,672
806
39
3
0
231,537
0
L
Yu Huang
8,654
721
78
7
0
187,825
0
W
Charybdis
9,945
829
76
6
0
250,695
3
W
Vamana
10,154
846
52
4
0
282,611
2
W
Atlas
10,133
844
21
2
0
280,961
4
L
Cthulhu
8,080
673
18
2
0
193,675
1
W
Bakasura
10,947
912
92
8
0
267,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role