Player Matchup

Chaac
Chaac
AlmightyJuul
Chaac
Level 64
God Stats
2W - 1L
1,477 SR
Queue Stats
100W - 103L
1,498 Elo+
Party 1
Thanatos
Thanatos
DopeyTheSmurf
Thanatos
Level 18
God Stats
6W - 0L
2,038 SR
Queue Stats
27W - 29L
1,594 Elo+
Party 2
Ne Zha
Ne Zha
Gravе
Ne Zha
Level 151
God Stats
5W - 6L
1,674 SR
Queue Stats
390W - 364L
1,617 Elo+
Party 2
Baron Samedi
Baron Samedi
Trubz31
Baron Samedi
Level 28
God Stats
2W - 4L
1,312 SR
Queue Stats
63W - 69L
1,522 Elo+
Party 1
Medusa
Medusa
cocobuttnut
Medusa
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 75L
1,443 Elo+
Party 1
Team Averages
Level 64
1,600 SR
1,535 Elo+

VS

Team Averages
Level 89
1,572 SR
1,610 Elo+
Cthulhu
Cthulhu
Crocigat0r
Cthulhu
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 90L
1,468 Elo+
Solo
Rama
Rama
Lizardfule
Rama
Level 156
God Stats
0W - 4L
1,507 SR
Queue Stats
227W - 195L
1,613 Elo+
Party 4
Ravana
Ravana
Tannleyboi
Ravana
Level 45
God Stats
6W - 8L
1,506 SR
Queue Stats
294W - 254L
1,579 Elo+
Party 3
Hou Yi
Hou Yi
bigsis
Hou Yi
Level 25
God Stats
3W - 4L
1,876 SR
Queue Stats
4W - 7L
1,703 Elo+
Party 4
Ares
Ares
wallington51
Ares
Level 128
God Stats
6W - 3L
1,471 SR
Queue Stats
267W - 193L
1,685 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 1
5,798
580
6,330
5,610
3,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
DopeyTheSmurf
Thanatos
11
4 / 2 / 0
7,030
703
8,216
12,009
5,251
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ne Zha
Gravе
Ne Zha
11
3 / 1 / 0
6,407
641
2,523
8,368
2,938
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Baron Samedi
Trubz31
Baron Samedi
9
0 / 3 / 3
5,532
553
5,545
7,717
4,061
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Medusa
9
0 / 3 / 1
5,215
522
2,639
7,845
2,549
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Crocigat0r
Cthulhu
9
2 / 3 / 0
5,669
567
3,661
8,800
3,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
3 / 1 / 0
5,882
588
7,015
8,295
3,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
Tannleyboi
Ravana
10
2 / 1 / 0
5,466
547
4,220
5,419
2,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Hou Yi
bigsis
Hou Yi
10
2 / 1 / 0
5,480
548
4,604
5,743
1,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

7
0 / 4 / 2
4,944
494
3,000
10,279
5,953
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
11
10
Kills
9
9
Deaths
10
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
0
1
3.5
L
Cthulhu
Crocigat0r
Cthulhu
2
3
0
0.67
W
Thanatos
DopeyTheSmurf
Thanatos
4
2
0
2
W
Ne Zha
Gravе
Ne Zha
3
1
0
3
L
3
1
0
3
L
Ravana
Tannleyboi
Ravana
2
1
0
2
W
Baron Samedi
Trubz31
Baron Samedi
0
3
3
0.5
L
Hou Yi
bigsis
Hou Yi
2
1
0
2
W
Medusa
0
3
1
0.17
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,253
Damage
22,500
41,549
Taken
38,536
18,257
Mitigated
16,498
21,612
Healing
13,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,330
1,251
0
3,281
5,610
3,458
362
1,406
4,204
0
34,301
L
Cthulhu
Crocigat0r
Cthulhu
3,661
1,248
0
3,402
8,800
3,536
0
0
8,800
26,664
0
W
Thanatos
DopeyTheSmurf
Thanatos
8,216
4,090
0
12,079
12,009
5,251
0
3,281
8,348
0
50,556
W
Ne Zha
Gravе
Ne Zha
2,523
349
0
1,720
8,368
2,938
0
36
8,332
0
44,958
L
7,015
5,443
0
3,630
8,295
3,210
0
2,656
5,607
0
50,103
L
Ravana
Tannleyboi
Ravana
4,220
1,279
0
2,006
5,419
2,039
0
765
4,625
0
30,971
W
Baron Samedi
Trubz31
Baron Samedi
5,545
1,021
304
2,523
7,717
4,061
709
417
7,300
35,092
0
L
Hou Yi
bigsis
Hou Yi
4,604
2,518
0
2,314
5,743
1,760
175
0
5,635
0
31,874
W
Medusa
2,639
1,306
0
1,705
7,845
2,549
616
1,141
6,704
0
29,082
L
3,000
338
1,010
1,432
10,279
5,953
0
2,124
7,914
15,564
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,982
Gold Earned
27,441
363
Minions Killed
301
0
Camps Cleared
0
1,031,519
Distance Traveled
920,376
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
5,798
580
63
6
0
220,243
3
L
Cthulhu
5,669
567
64
6
0
170,056
1
W
Thanatos
7,030
703
92
9
0
202,988
4
W
Ne Zha
6,407
641
94
9
0
249,832
2
L
Rama
5,882
588
88
9
0
176,880
1
L
Ravana
5,466
547
62
6
0
210,142
2
W
Baron Samedi
5,532
553
62
6
0
168,619
2
L
Hou Yi
5,480
548
66
7
0
180,531
5
W
Medusa
5,215
522
52
5
0
189,837
4
L
Ares
4,944
494
21
2
0
182,767
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role