Player Matchup

Tsukuyomi
Tsukuyomi
Mrechek
Tsukuyomi
Level 67
God Stats
6W - 6L
1,436 SR
Queue Stats
25W - 26L
1,409 Elo+
Party 2
Janus
Janus
Pepeluisperdedor
Janus
Level 48
God Stats
2W - 1L
1,301 SR
Queue Stats
56W - 67L
1,405 Elo+
Solo
Neith
Neith
aalbeert
Neith
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 4L
1,205 Elo+
Party 4
Hercules
Hercules
marmog009
Hercules
Level 24
God Stats
2W - 0L
1,729 SR
Queue Stats
8W - 10L
1,372 Elo+
Party 2
Bacchus
Bacchus
nere3022
Bacchus
Level 30
God Stats
3W - 2L
1,500 SR
Queue Stats
3W - 9L
1,070 Elo+
Party 4
Team Averages
Level 35
1,493 SR
1,292 Elo+

VS

Team Averages
Level 43
1,512 SR
1,400 Elo+
Bacchus
Bacchus
AlphaHIEI
Bacchus
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 30L
1,460 Elo+
Party 3
Loki
Loki
DimanStos
Loki
Level 11
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 6L
1,327 Elo+
Party 1
Ullr
Ullr
Empaticc
Ullr
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,327 Elo+
Party 1
Arachne
Arachne
LinkInParc
Arachne
Level 29
God Stats
4W - 2L
1,500 SR
Queue Stats
86W - 97L
1,460 Elo+
Party 3
Poseidon
Poseidon
kirby18000
Poseidon
Level 128
God Stats
63W - 53L
1,562 SR
Queue Stats
233W - 235L
1,427 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Mrechek
Tsukuyomi
10
5 / 0 / 2
6,586
549
5,044
7,641
2,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
2 / 0 / 1
7,457
621
4,825
3,201
1,293
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
aalbeert
Neith
9
1 / 2 / 1
5,402
450
3,571
4,431
2,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
marmog009
Hercules
12
0 / 0 / 0
6,760
563
2,083
6,578
4,134
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
nere3022
Bacchus
9
1 / 1 / 3
6,241
520
4,464
7,775
8,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AlphaHIEI
Bacchus
6
0 / 2 / 2
4,871
406
1,059
6,851
5,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Loki
8
2 / 4 / 1
5,349
446
3,028
7,489
2,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ullr
8
1 / 1 / 1
5,004
417
3,479
5,927
2,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
LinkInParc
Arachne
11
0 / 0 / 2
5,956
496
3,807
7,420
2,608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
kirby18000
Poseidon
12
0 / 2 / 0
6,602
550
2,152
5,231
2,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
9
9
Kills
3
3
Deaths
9
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bacchus
AlphaHIEI
Bacchus
0
2
2
0.5
L
Loki
2
4
1
0.63
L
Ullr
1
1
1
1.5
L
Arachne
LinkInParc
Arachne
0
0
2
1
W
Tsukuyomi
Mrechek
Tsukuyomi
5
0
2
6
W
2
0
1
2.5
W
Neith
aalbeert
Neith
1
2
1
0.75
L
Poseidon
kirby18000
Poseidon
0
2
0
0
W
Hercules
marmog009
Hercules
0
0
0
0
W
Bacchus
nere3022
Bacchus
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,987
Damage
13,525
29,626
Taken
32,918
18,547
Mitigated
14,143
7,879
Healing
7,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
AlphaHIEI
Bacchus
1,059
78
0
741
6,851
5,259
0
2,403
4,448
6,524
0
L
Loki
3,028
1,233
0
2,116
7,489
2,054
0
1,169
6,320
0
18,975
L
Ullr
3,479
1,788
0
1,565
5,927
2,166
0
2,864
3,063
0
22,257
L
Arachne
LinkInParc
Arachne
3,807
3,271
0
1,663
7,420
2,608
0
159
7,261
0
39,561
W
Tsukuyomi
Mrechek
Tsukuyomi
5,044
2,011
0
4,325
7,641
2,599
0
465
7,176
0
34,598
W
4,825
105
0
250
3,201
1,293
0
1,431
1,770
67,163
0
W
Neith
aalbeert
Neith
3,571
1,410
0
610
4,431
2,151
792
728
3,703
0
28,889
L
Poseidon
kirby18000
Poseidon
2,152
368
0
1,590
5,231
2,056
0
2,694
2,537
68,209
0
W
Hercules
marmog009
Hercules
2,083
599
0
1,388
6,578
4,134
1,596
0
6,578
0
40,663
W
Bacchus
nere3022
Bacchus
4,464
696
0
1,306
7,775
8,370
0
587
7,188
12,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,446
Gold Earned
27,782
333
Minions Killed
274
0
Camps Cleared
0
1,163,089
Distance Traveled
1,111,195
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,871
406
7
1
0
235,318
1
L
Loki
5,349
446
30
3
0
207,697
0
L
Ullr
5,004
417
35
3
0
201,327
0
L
Arachne
5,956
496
78
7
0
228,123
0
W
Tsukuyomi
6,586
549
62
5
0
279,474
3
W
Janus
7,457
621
122
10
0
241,298
7
W
Neith
5,402
450
48
4
0
184,822
0
L
Poseidon
6,602
550
124
10
0
238,730
5
W
Hercules
6,760
563
84
7
0
221,142
0
W
Bacchus
6,241
520
17
1
0
236,353
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role