Player Matchup

Set
Set
 
Set
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
BoZhEnA 72r
Bastet
Level 57
God Stats
8W - 11L
1,707 SR
Queue Stats
399W - 441L
1,547 Elo+
Party 1
Baron Samedi
Baron Samedi
BoZhEnA72
Baron Samedi
Level 129
God Stats
1W - 3L
1,500 SR
Queue Stats
117W - 137L
1,415 Elo+
Party 1
Erlang Shen
Erlang Shen
Rastty
Erlang Shen
Level 59
God Stats
2W - 3L
1,577 SR
Queue Stats
98W - 73L
1,491 Elo+
Party 3
Skadi
Skadi
Stay1nAl1ve
Skadi
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 83L
1,480 Elo+
Party 3
Team Averages
Level 77
1,557 SR
1,487 Elo+

VS

Team Averages
Level 128
1,546 SR
1,500 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
GreenBAAM
Jormungandr
Level 158
God Stats
1W - 0L
1,732 SR
Queue Stats
17W - 10L
1,478 Elo+
Party 2
Shiva
Shiva
MattiPrime
Shiva
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,542 Elo+
Solo
Serqet
Serqet
OiveOli
Serqet
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 11L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
19
2 / 8 / 19
12,096
605
14,938
24,772
17,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bastet
20
7 / 5 / 16
13,111
656
16,451
24,047
23,575
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
BoZhEnA72
Baron Samedi
20
7 / 6 / 16
13,076
654
28,353
27,705
19,692
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
Rastty
Erlang Shen
19
3 / 5 / 13
11,880
594
13,628
26,763
27,752
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
9 / 3 / 14
13,945
697
29,602
21,325
11,252
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
20
6 / 3 / 15
14,136
707
26,542
17,991
12,357
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
 
Izanami
20
6 / 8 / 6
13,374
669
17,991
21,885
12,689
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
GreenBAAM
Jormungandr
20
7 / 6 / 13
14,665
733
33,037
34,595
42,170
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Shiva
20
3 / 4 / 13
12,619
631
13,895
26,109
30,619
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Serqet
OiveOli
Serqet
19
5 / 7 / 12
12,960
648
12,375
24,245
17,663
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
86
28
Kills
27
27
Deaths
28
78
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
2
8
19
1.44
W
Baba Yaga
 
Baba Yaga
6
3
15
4.5
W
Izanami
 
Izanami
6
8
6
1.13
L
Bastet
7
5
16
3
L
Baron Samedi
BoZhEnA72
Baron Samedi
7
6
16
2.5
W
Jormungandr
GreenBAAM
Jormungandr
7
6
13
2.25
W
Shiva
3
4
13
2.38
W
Serqet
OiveOli
Serqet
5
7
12
1.57
L
Erlang Shen
Rastty
Erlang Shen
3
5
13
1.9
L
9
3
14
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,972
Damage
103,840
124,612
Taken
124,825
99,288
Mitigated
115,498
55,768
Healing
32,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
14,938
5,458
934
2,601
24,772
17,017
837
11,732
11,838
0
30,501
W
Baba Yaga
 
Baba Yaga
26,542
1,717
3,059
5,808
17,991
12,357
910
2,253
15,738
49,370
0
W
Izanami
 
Izanami
17,991
9,103
1,698
2,341
21,885
12,689
4,507
3,662
18,223
0
45,546
L
Bastet
16,451
2,646
4,623
5,559
24,047
23,575
614
10,380
13,667
0
29,898
L
Baron Samedi
BoZhEnA72
Baron Samedi
28,353
1,382
11,746
10,840
27,705
19,692
540
13,728
13,821
46,467
0
W
Jormungandr
GreenBAAM
Jormungandr
33,037
9,352
3,105
5,133
34,595
42,170
741
10,084
24,025
69,310
0
W
Shiva
13,895
3,380
1,837
4,685
26,109
30,619
503
6,997
19,112
0
21,069
W
Serqet
OiveOli
Serqet
12,375
3,973
814
4,199
24,245
17,663
570
5,357
18,888
0
16,589
L
Erlang Shen
Rastty
Erlang Shen
13,628
5,572
2,522
8,659
26,763
27,752
0
12,598
13,499
0
23,482
L
29,602
18,480
2,150
6,134
21,325
11,252
3,074
11,141
10,184
0
58,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,108
Gold Earned
67,754
171
Minions Killed
212
0
Camps Cleared
0
1,815,908
Distance Traveled
1,757,579
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
12,096
605
26
1
0
338,968
0
W
Baba Yaga
14,136
707
52
3
0
376,635
1
W
Izanami
13,374
669
64
3
0
288,237
1
L
Bastet
13,111
656
30
2
0
382,733
3
L
Baron Samedi
13,076
654
43
2
0
337,646
0
W
Jormungandr
14,665
733
62
3
0
340,097
6
W
Shiva
12,619
631
15
1
0
361,782
0
W
Serqet
12,960
648
19
1
0
390,828
0
L
Erlang Shen
11,880
594
14
1
0
394,793
0
L
Skadi
13,945
697
58
3
0
361,768
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role