Player Matchup

Hades
Hades
KermitTheDog1
Hades
Level 108
God Stats
7W - 2L
1,808 SR
Queue Stats
157W - 146L
1,480 Elo+
Solo
Fenrir
Fenrir
Th3B1gBadBrad
Fenrir
Level 146
God Stats
6W - 6L
1,529 SR
Queue Stats
102W - 94L
1,491 Elo+
Solo
Skadi
Skadi
YoLilHerb
Skadi
Level 160
God Stats
2W - 2L
1,598 SR
Queue Stats
185W - 165L
1,482 Elo+
Solo
Mulan
Mulan
Zetsubodarkness
Mulan
Level 81
God Stats
32W - 19L
1,686 SR
Queue Stats
207W - 189L
1,455 Elo+
Solo
Hercules
Hercules
xDouglasxFreshx
Hercules
Level 134
God Stats
3W - 4L
1,581 SR
Queue Stats
490W - 535L
1,415 Elo+
Solo
Team Averages
Level 126
1,640 SR
1,465 Elo+

VS

Team Averages
Level 116
1,446 SR
1,466 Elo+
Scylla
Scylla
CallMeOogway219
Scylla
Level 127
God Stats
1W - 0L
1,219 SR
Queue Stats
57W - 52L
1,489 Elo+
Party 1
Cupid
Cupid
StonedTeddy3555
Cupid
Level 120
God Stats
2W - 1L
1,701 SR
Queue Stats
47W - 52L
1,398 Elo+
Party 1
Achilles
Achilles
TwE Kenai
Achilles
Level 89
God Stats
11W - 11L
1,485 SR
Queue Stats
222W - 202L
1,491 Elo+
Solo
Arachne
Arachne
UnwashedShark70
Arachne
Level 143
God Stats
3W - 4L
1,324 SR
Queue Stats
49W - 49L
1,461 Elo+
Party 1
Fafnir
Fafnir
Y0UR SENPAI
Fafnir
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 36L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
11 / 4 / 2
9,422
589
18,419
19,686
10,825
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
1 / 5 / 4
7,326
458
5,063
13,970
5,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Skadi
YoLilHerb
Skadi
13
2 / 4 / 3
8,013
501
8,738
11,098
3,637
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

10
1 / 4 / 2
7,154
447
6,788
13,680
10,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hercules
13
1 / 3 / 0
8,261
516
7,237
13,620
12,207
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 7 / 4
8,572
536
8,787
11,262
4,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

12
1 / 4 / 5
7,277
455
7,501
13,376
4,936
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
TwE Kenai
Achilles
15
3 / 0 / 2
9,450
591
11,472
14,786
14,535
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
6 / 4 / 4
9,019
564
12,469
16,718
8,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Fafnir
13
4 / 1 / 4
8,862
554
6,592
14,140
17,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
39
16
Kills
20
20
Deaths
16
11
Assists
19
Player
Kills
Deaths
Assists
KDA
W
6
7
4
1.14
L
11
4
2
3
W
1
4
5
0.88
L
1
5
4
0.6
W
Achilles
TwE Kenai
Achilles
3
0
2
4
W
6
4
4
2
W
Fafnir
4
1
4
6
L
Skadi
YoLilHerb
Skadi
2
4
3
0.88
L
1
4
2
0.5
L
Hercules
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,245
Damage
46,821
72,054
Taken
70,282
42,457
Mitigated
49,835
21,580
Healing
22,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,787
1,579
0
482
11,262
4,723
432
7,091
4,171
41,317
0
L
18,419
3,319
342
11,318
19,686
10,825
195
5,987
13,699
71,365
0
W
7,501
4,757
489
4,961
13,376
4,936
364
2,526
10,850
0
50,447
L
5,063
1,036
0
3,834
13,970
5,733
0
2,343
11,627
0
31,092
W
Achilles
TwE Kenai
Achilles
11,472
3,340
0
7,608
14,786
14,535
736
0
14,786
0
73,263
W
12,469
6,975
0
5,111
16,718
8,526
1,638
4,982
11,736
0
56,673
W
Fafnir
6,592
2,098
0
4,096
14,140
17,115
340
3,820
10,320
23,107
0
L
Skadi
YoLilHerb
Skadi
8,738
4,160
0
500
11,098
3,637
256
3,102
7,996
0
64,536
L
6,788
1,314
0
2,871
13,680
10,055
0
2,008
11,672
0
34,980
L
Hercules
7,237
1,936
0
2,715
13,620
12,207
0
1,939
11,681
0
57,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,176
Gold Earned
43,180
434
Minions Killed
357
0
Camps Cleared
0
1,421,518
Distance Traveled
1,503,715
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,572
536
58
4
0
277,546
2
L
Hades
9,422
589
104
7
0
271,391
2
W
Cupid
7,277
455
59
4
0
283,227
2
L
Fenrir
7,326
458
54
3
0
315,846
0
W
Achilles
9,450
591
133
8
0
282,734
2
W
Arachne
9,019
564
83
5
0
360,585
4
W
Fafnir
8,862
554
24
2
0
299,623
1
L
Skadi
8,013
501
113
7
0
260,476
3
L
Mulan
7,154
447
51
3
0
294,484
5
L
Hercules
8,261
516
112
7
0
279,321
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role