Player Matchup

Poseidon
Poseidon
LUCIIIIFERRR
Poseidon
Level 48
God Stats
4W - 2L
1,696 SR
Queue Stats
153W - 193L
1,345 Elo+
Solo
Sobek
Sobek
OGASSCLOWN
Sobek
Level 80
God Stats
1W - 6L
1,111 SR
Queue Stats
310W - 331L
1,343 Elo+
Party 1
Danzaburou
Danzaburou
THExBxAxTxMxAxN
Danzaburou
Level 59
God Stats
28W - 18L
1,562 SR
Queue Stats
206W - 251L
1,351 Elo+
Party 1
Cernunnos
Cernunnos
TTV_ClapZx
Cernunnos
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 55L
1,500 Elo+
Solo
Nemesis
Nemesis
zRossetti7
Nemesis
Level 54
God Stats
19W - 13L
1,675 SR
Queue Stats
95W - 90L
1,515 Elo+
Solo
Team Averages
Level 56
1,509 SR
1,411 Elo+

VS

Team Averages
Level 78
1,415 SR
1,417 Elo+
Neith
Neith
 
Neith
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
DePitongo
Skadi
Level 64
God Stats
2W - 0L
1,276 SR
Queue Stats
74W - 47L
1,334 Elo+
Solo
Terra
Terra
EPiC_the_Legend
Terra
Level 85
God Stats
2W - 1L
1,398 SR
Queue Stats
33W - 30L
1,435 Elo+
Solo
Zeus
Zeus
Tek_Slingshot
Zeus
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 19L
1,441 Elo+
Solo
Achilles
Achilles
cake223vengeful
Achilles
Level 69
God Stats
19W - 25L
1,402 SR
Queue Stats
268W - 271L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
LUCIIIIFERRR
Poseidon
11
3 / 7 / 1
7,167
478
9,193
12,478
4,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
9
1 / 6 / 0
6,282
419
4,224
15,280
10,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Danzaburou
THExBxAxTxMxAxN
Danzaburou
11
1 / 5 / 0
6,495
433
3,078
10,200
3,491
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cernunnos
TTV_ClapZx
Cernunnos
10
0 / 3 / 0
5,892
393
1,649
7,688
2,560
Nemesis
zRossetti7
Nemesis
10
1 / 5 / 1
6,384
426
5,231
12,885
4,416
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
6 / 0 / 4
9,455
630
5,787
6,026
2,283
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Skadi
DePitongo
Skadi
14
10 / 0 / 6
9,348
623
15,962
10,155
4,059
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
4 / 1 / 9
8,550
570
5,710
10,130
9,251
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
3 / 4 / 9
7,977
532
6,147
8,886
3,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Achilles
13
3 / 2 / 10
8,546
570
7,757
11,633
5,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
64
6
Kills
26
26
Deaths
7
2
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
6
0
4
8
W
Skadi
DePitongo
Skadi
10
0
6
13
W
4
1
9
8.5
L
Poseidon
LUCIIIIFERRR
Poseidon
3
7
1
0.5
L
Sobek
1
6
0
0.17
L
Danzaburou
THExBxAxTxMxAxN
Danzaburou
1
5
0
0.2
L
Cernunnos
TTV_ClapZx
Cernunnos
0
3
0
0
W
3
4
9
1.88
W
Achilles
3
2
10
4
L
Nemesis
zRossetti7
Nemesis
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,375
Damage
41,363
58,531
Taken
46,830
25,548
Mitigated
24,402
8,815
Healing
11,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,787
1,502
0
1,397
6,026
2,283
1,782
1,567
4,455
0
56,547
W
Skadi
DePitongo
Skadi
15,962
8,264
0
1,917
10,155
4,059
1,194
2,460
7,623
0
72,615
W
5,710
915
722
3,477
10,130
9,251
709
2,998
6,990
17,800
0
L
Poseidon
LUCIIIIFERRR
Poseidon
9,193
1,870
94
2,131
12,478
4,236
574
2,761
9,477
48,009
0
L
Sobek
4,224
398
198
2,261
15,280
10,845
150
3,159
11,983
19,431
0
L
Danzaburou
THExBxAxTxMxAxN
Danzaburou
3,078
1,733
250
1,364
10,200
3,491
1,038
2,323
7,867
0
35,689
L
Cernunnos
TTV_ClapZx
Cernunnos
1,649
964
0
1,793
7,688
2,560
0
598
7,090
0
26,419
W
6,147
1,647
0
590
8,886
3,367
858
4,013
4,600
38,019
0
W
Achilles
7,757
2,902
0
3,875
11,633
5,442
264
2,844
8,574
0
46,708
L
Nemesis
zRossetti7
Nemesis
5,231
2,543
0
724
12,885
4,416
0
2,595
10,208
0
42,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,220
Gold Earned
43,876
286
Minions Killed
358
0
Camps Cleared
0
1,210,912
Distance Traveled
1,399,826
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,455
630
117
8
0
263,340
3
W
Skadi
9,348
623
80
5
0
280,616
0
W
Terra
8,550
570
25
2
0
302,004
0
L
Poseidon
7,167
478
78
5
0
229,938
4
L
Sobek
6,282
419
24
2
0
240,723
0
L
Danzaburou
6,495
433
74
5
0
249,329
0
L
Cernunnos
5,892
393
47
3
0
181,092
0
W
Zeus
7,977
532
55
4
0
228,796
0
W
Achilles
8,546
570
81
5
0
325,070
1
L
Nemesis
6,384
426
63
4
0
309,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role